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Priorities: Wanting to do as much damage as possible in wolf form, but still be able to switch to bear form and tank a bit if necessary,
Wanting buffs from druid levels, Cause buffs are always good and ill also need the heals cause i like to just charge in and whatnot xD
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Druid/Fighter Build
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End Stats:
Maximum Strength: 36
16 Base
+5 From levels
+3 (Enhancements)
+4 (Rage)
+6 (Ogre Power Gloves)
+2 (Rams Might)
Maximum Dex: 18
12 Base
+6 (Dex item)
Maximum Con: 26
15 Base
+1 (Enhancement)
+6 (Item)
+4 (When Raged)
Maximum Int would be 8
Maximum Wis: (If going all out and using equipment i put into the build) would be 20
15 Base
+1 Enhancement
+4 (Owls Wisdom)
Max Cha: 8
Code:
Character Plan by DDO Character Planner Version 03.14.01
DDO Character Planner Home Page
Level 20 True Neutral Human Male
(6 Fighter \ 1 Barbarian \ 13 Druid)
Hit Points: 328
Spell Points: 806
BAB: 16\16\21\26\26
Fortitude: 20
Reflex: 10
Will: 13
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 16 21 24
Dexterity 12 12 12
Constitution 14 14 15
Intelligence 8 8 8
Wisdom 15 15 16
Charisma 8 8 8
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 1 1 1
Bluff -1 10.5 10.5
Concentration 4 23 23
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 2 3 3
Hide 1 1 1
Intimidate 3 22 24
Jump 3 11 11
Listen 2 3 3
Move Silently 1 1 1
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot 2 3 3
Swim 3 7 7
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Fighter)
Skill: Concentration (+2)
Skill: Intimidate (+4)
Feat: (Selected) Cleave
Feat: (Human Bonus) Power Attack
Feat: (Fighter Bonus) Shield Mastery
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Versatility I
Level 2 (Fighter)
Skill: Bluff (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Enhancement: Improved Intimidate I
Level 3 (Druid)
Skill: Bluff (+1.5)
Skill: Intimidate (+1)
Feat: (Selected) Toughness
Enhancement: Druid Blood Moon Frenzy I
Enhancement: Druid Shifting Rake I
Enhancement: Human Improved Recovery I
Enhancement: Druid Toughness I
Level 4 (Druid)
Ability Raise: STR
Skill: Bluff (+1.5)
Skill: Intimidate (+1)
Feat: (Druid Wild Shape) Wild Shape: Wolf
Enhancement: Racial Toughness I
Enhancement: Druid Energy of the Locus I
Level 5 (Druid)
Skill: Bluff (+0.5)
Skill: Concentration (+2)
Skill: Intimidate (+1)
Enhancement: Druid Aggravate I
Enhancement: Druid Beastial Nature I
Enhancement: Human Adaptability Strength I
Enhancement: Druid Waxing Life I
Enhancement: Druid Wisdom I
Level 6 (Fighter)
Skill: Bluff (+0.5)
Skill: Intimidate (+1)
Feat: (Selected) Great Cleave
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II
Level 7 (Druid)
Skill: Bluff (+0.5)
Skill: Concentration (+2)
Skill: Intimidate (+1)
Enhancement: Druid Strength I
Enhancement: Druid Toughness II
Level 8 (Druid)
Ability Raise: STR
Skill: Bluff (+0.5)
Skill: Concentration (+2)
Skill: Intimidate (+1)
Feat: (Druid Wild Shape) Wild Shape: Bear
Enhancement: Druid Vengeful Hunter I
Level 9 (Druid)
Skill: Bluff (+0.5)
Skill: Concentration (+2)
Skill: Intimidate (+1)
Feat: (Selected) Augment Summoning
Enhancement: Druid Nature's Warrior I
Level 10 (Druid)
Skill: Bluff (+0.5)
Skill: Concentration (+2)
Skill: Intimidate (+1)
Enhancement: Druid Aggravate II
Enhancement: Druid Beastial Nature II
Enhancement: Druid Shifting Rake II
Level 11 (Druid)
Skill: Bluff (+0.5)
Skill: Concentration (+2)
Skill: Intimidate (+1)
Feat: (Druid Wild Shape) Wild Shape: Dire Wolf
Enhancement: Druid Fatal Harrier
Enhancement: Druid Reaving Roar
Enhancement: Druid Toughness III
Level 12 (Druid)
Ability Raise: STR
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Natural Fighting (1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Druid Strength II
Level 13 (Druid)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Level 14 (Druid)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Druid Wild Shape) Wild Shape: Dire Bear
Enhancement: Druid Essence of the Shrike I
Enhancement: Druid Vengeful Hunter II
Level 15 (Druid)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Natural Fighting (2)
Enhancement: Druid Nature's Warrior II
Enhancement: Human Greater Adaptability Constitution I
Level 16 (Fighter)
Ability Raise: STR
Skill: Bluff (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Critical Accuracy II
Enhancement: Racial Toughness III
Level 17 (Fighter)
Skill: Bluff (+0.5)
Skill: Intimidate (+1)
Enhancement: Improved Intimidate II
Level 18 (Fighter)
Skill: Bluff (+0.5)
Skill: Intimidate (+1)
Feat: (Selected) Natural Fighting (3)
Feat: (Fighter Bonus) Improved Shield Mastery
Enhancement: Human Improved Recovery III
Level 19 (Barbarian)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+1)
Enhancement: Druid Toughness IV
Level 20 (Druid)
Ability Raise: STR
Skill: Bluff (+0.5)
Skill: Concentration (+2)
Skill: Intimidate (+1)
Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
Enhancement: Druid Essence of the Shrike II
Enhancement: Druid Energy of the Locus II
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Druid/Barbarian Build
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End Stats:
Maximum Strength: 38
16 Base
+5 From levels
+3 (Enhancements)
+6 (Rage)
+6 (Ogre Power Gloves)
+2 (Rams Might)
Maximum Dex: 18
12 Base
+6 (Dex item)
Maximum Con: 26
15 Base
+1 (Enhancement)
+6 (Item)
+4 (When Raged)
Maximum Int would be 8
Maximum Wis: (If going all out and using equipment i put into the build) would be 20
15 Base
+1 Enhancement
+4 (Owls Wisdom)
Max Cha: 8
Code:
Character Plan by DDO Character Planner Version 03.14.01
DDO Character Planner Home Page
Level 20 True Neutral Human Male
(1 Fighter \ 6 Barbarian \ 13 Druid)
Hit Points: 328
Spell Points: 776
BAB: 16\16\21\26\26
Fortitude: 17
Reflex: 10
Will: 14
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 16 21 24
Dexterity 12 12 12
Constitution 14 14 15
Intelligence 8 8 8
Wisdom 15 15 16
Charisma 8 8 8
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 1 1 1
Bluff -1 -1 -1
Concentration 2 2 2
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 2 3 3
Hide 1 1 1
Intimidate -1 -1 1
Jump 3 7 7
Listen 2 3 3
Move Silently 1 1 1
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot 2 3 3
Swim 3 7 7
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Barbarian)
Feat: (Human Bonus) Power Attack
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Reduction Boost I
Enhancement: Barbarian Power Attack I
Enhancement: Improved Intimidate I
Level 2 (Barbarian)
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Improved Trap Sense I
Level 3 (Druid)
Feat: (Selected) Cleave
Enhancement: Druid Aggravate I
Enhancement: Druid Blood Moon Frenzy I
Enhancement: Druid Shifting Rake I
Enhancement: Barbarian Constitution I
Level 4 (Druid)
Ability Raise: STR
Feat: (Druid Wild Shape) Wild Shape: Wolf
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Level 5 (Druid)
Enhancement: Human Adaptability Strength I
Enhancement: Druid Energy of the Locus I
Enhancement: Druid Wisdom I
Level 6 (Barbarian)
Feat: (Selected) Toughness
Enhancement: Druid Beastial Nature I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Level 7 (Druid)
Enhancement: Barbarian Power Rage I
Enhancement: Druid Strength I
Enhancement: Druid Toughness I
Level 8 (Druid)
Ability Raise: STR
Feat: (Druid Wild Shape) Wild Shape: Bear
Enhancement: Druid Vengeful Hunter I
Level 9 (Druid)
Feat: (Selected) Shield Mastery
Enhancement: Druid Nature's Warrior I
Enhancement: Druid Toughness II
Level 10 (Druid)
Enhancement: Human Improved Recovery II
Level 11 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Dire Wolf
Enhancement: Druid Toughness III
Level 12 (Druid)
Ability Raise: STR
Feat: Natural Fighting (1)
Enhancement: Druid Beastial Nature II
Enhancement: Druid Shifting Rake II
Level 13 (Druid)
Enhancement: Druid Fatal Harrier
Enhancement: Druid Vengeful Hunter II
Level 14 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Dire Bear
Enhancement: Druid Aggravate II
Enhancement: Druid Reaving Roar
Level 15 (Druid)
Feat: Natural Fighting (2)
Enhancement: Druid Nature's Warrior II
Level 16 (Druid)
Ability Raise: STR
Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
Enhancement: Druid Strength II
Enhancement: Druid Toughness IV
Level 17 (Barbarian)
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Damage Reduction Boost II
Level 18 (Barbarian)
Feat: Natural Fighting (3)
Enhancement: Barbarian Extend Rage II
Level 19 (Barbarian)
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Frenzied Berserker I
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Shield Mastery
Enhancement: Barbarian Power Rage II
Enhancement: Druid Celerity
Enhancement: Improved Intimidate II
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Notable Equipment (Same for both builds)
White Dragonplate Armor
Natural Armor Bonus +3 Bracers of Dodge Bonus +2
Health +6 Ring of the Archmagi
Feather Falling Boots of Reflex Save +5
Ogre Power +6 Gloves of Fortitude Save +5
Dexterous +6 Ring of Spell Resistance (20)
Disease Immunity Belt of Will Save +4
Cloak of the Zephyr
Shimmering Arrowhead
Finger Necklace
Shining Crest of St. Markus
Intricate Field Optics
+5 Shocking Burst Scimitar of Maiming
+5 Life Shield Darkwood Heavy Wooden Shield of Greater False Life