loved to have a GS wrap but don't need it much except on less than 6 level splash of monks.
Built my first monk this 2nd quarter and he is already giving instant kill via touch of death or soul eater. Mine is only build for bludgeon and both are bludgeon base damage. No epic gears though after the evening star pack I farmed for the handwraps of the grave.
No uber weapons on my side and I only use garments of equilibrium, no fancy icy rainment since it lowers my AC. AC is at 60 before Motu and now can reach to 80-90AC. Constantly in wind stance and no trouble.
I do agree the pain in getting rings in TOD, i have lots of rings from that quest cept the one that i need. Lots of raid in HOX and every PUG that i joined instantly loot the HOX wraps even if they cant use it and BTC. Only few decent PUG that makes the wraps as a roll option but losses everytime due to 4-7 monks in each raid I joined.
Guild raids are also a problem since most have monk splash.
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Touch of death allows me to produce an added 750 (2x) damage or an instant death. Only trouble is hitting those zombies and Metal Golems. Only the metalline wraps are hard for me to find, rest of metal types are easy. If only metalline can be retained after a disjoined in the crafting hall then I would have less of a problem.
Damage is normally in range of 190-400 per swing with no ubber gear with Flower destiny