Build notes for myself:
Halfling 36-point triple TR 8/6/6 Rogue/Ranger/Fighter
Looking to make a very self-sufficient verstatile defensive-oriented melee character with evasion, high saves, and ranged capability.
- 25% standing Dodge
- 10% Ghostly
- 50% Dodge boost for tight moments (20 seconds every 2 minutes)
- Evasion
- Extremely high reflex save
- Decent AC and PRR
- Self-healing with dragonmarks and Unyielding Sentinal abilities
- Solid ranged component when needed
- Decent DPS when sneak attacking
Prestige Enhancements
- Stalwart Defender I
- Tempest I
Epic Destinies
- Unyielding Sentinal or Legendary Dreadnaught, depending on quest
- Twist1 - Lithe (Shadowdancer Tier II) - +6 to AC, Reflex saves, Max dex bonus in light armor
- Twist2 - Unearthly Reactions (Magister Tier I) 3% Dodge, +6 reflex saves, tumble through enemies
- Twist 3 - Perfect Balance (GMoF Tier I) 3% Dodge, +6 Jump, Tumble, Balance
Past Lives:
- Ranger (+2 to element resistances, +2 bow damage)
- Paladin (5% healing amp)
- Rogue (+1 to sneak attack, +2 to trap saves)
Feats (Free):
- Bow Strength
- Rapid Shot
- Manyshot
- TWF
- ITWF
Feats (Taken):
- GTWF
- Dodge
- Mobility
- Spring Attack
- Toughness
- Extend
- Improved Critical: Pierce
- Combat Expertise
- Past Life: Paladin
- Past Life: Rogue
- Least Dragonmark Of Healing
- Lesser Dragonmark Of Healing
- Greater Dragonmark Of Healing
Dodge Bonus
- 4% Duelist Leathers (22 Max Dex - use twisted in ability Lithe to increase this)
- 3% Air Bracers or Grim's Bracelet
- 2% Crafted Goggles or Mabar Cloak or Trinket
- 3% Dodge feat
- 2% Mobility
- 2% Spring Attack
- 3% Twisted in Unearthly Reactions (Magister Tier I)
- 3% Twisted in Pefect Balance (Grand Master of Flowers Tier I)
- 3% Passive Rogue bonus
= 25% standing Dodge
20 seconds of 50% dodge every 2 minutes (Improved Uncanny Dodge)
AC and PRR
- Fairly easy to get in the high 80s or so when in Unyielding stance, which is more than a 50% miss chance against like-leveled opponents.
- PRR in leather armor is low, but Unyielding Sentinal helps here
- 10% Ghostly
- Displacement clickables
Self-healing (can also heal others and often do)
- 4 Dragonmark Heals (heal for about 600)
- 4 Unyielding Sentinal Mass Heals (also heal for about 600) - recharges slowly
- 7 150 point Cure Serious Wounds
I could also do 12/8 Fighter/Rogue (but lose favored enemies, Ram's Might, Ranger Devotion, Tempest I, and ranged ability). Gain a feat and Stalwart Defender II though.
or I could do 12/8 Ranger/Rogue (feats are tight with the ranger variant - lose two feats - I'll revisit this idea after the enhancement pass - hopefully they also drop Dragonmarks to only needing one feat).