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  1. #81
    The Hatchery Mryal's Avatar
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    Quote Originally Posted by Cordovan View Post
    We are aware of this issue, and are actively investigating it. I will provide more information as soon as I have something further to pass along. Thanks to everyone for reporting this.
    Yea of course you are I see what you did there.

    As many times before, the 'fix' to ranged +tohit involved re-using old code, back from where ranged +to-hit worked.

    As a result of that, the reload speed was reverted to the old reload speed, back before arti's were released, wich was a tad slower.This type of 'fix' has happened before.

  2. #82
    Community Member eris2323's Avatar
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    Quote Originally Posted by Drakesan View Post
    HUGE thank you for keeping at this and bringing it to the attention of the Dev team. +1
    It's in my own best interest - if I lose any more guildies to bugs I'm gonna freak right out, and solve the whole thing with nuclear fire.

    But thanks! Here's hoping we get a full answer soon!

  3. #83
    Hatchery Founder
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    Coldin's Avatar
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    Quote Originally Posted by Mryal View Post
    As a result of that, the reload speed was reverted to the old reload speed, back before arti's were released, wich was a tad slower.This type of 'fix' has happened before.
    If only it was reverted back to the older reload speed. No, this is unfortunately much slower than the reload speed has ever been.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
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    Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
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  4. #84
    Community Member Garix's Avatar
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    Quote Originally Posted by MartinusWyllt View Post
    rapid reload is autogranted at lvl 1....and this is on Lam currently, not live.
    Doh! Need to pay more attention to the board I'm posting in. Shows my arti knowledge as well Thanks for putting me straight
    Leader of Shrodingers Cat Support Group a Husband and Wife guild on Orien.
    Tolkiens Law: Do not meddle in the affairs of wizards, for they are subtle and quick to anger.
    Dresdens corollary:
    Screw subtle!

  5. #85
    Community Member MartinusWyllt's Avatar
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    Quote Originally Posted by Garix View Post
    Doh! Need to pay more attention to the board I'm posting in. Shows my arti knowledge as well Thanks for putting me straight
    no worries.

    If it goes live we'll be exchanging the current lack of proficiency bug for slow shooting. If this new bug doesn't go live your wife will be hitting more often.

  6. #86
    Developer Eladrin's Avatar
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    We've tracked down and fixed the reload issue internally.

  7. #87
    The Hatchery Scraap's Avatar
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    Quote Originally Posted by Eladrin View Post
    We've tracked down and fixed the reload issue internally.
    Much obliged. Should we expect that for next patch, or 14.3? (Assuming there'll continue to be micro-patches for a bit, since the list is likely long.)
    Last edited by Scraap; 07-24-2012 at 01:03 PM.

  8. #88
    Founder Krell's Avatar
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    Quote Originally Posted by Eladrin View Post
    We've tracked down and fixed the reload issue internally.
    Thanks for the update. I'm assuming that the issue won't make it to live via patch 2, but confirmation is always appreciated.

  9. #89

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    Quote Originally Posted by Eladrin View Post
    We've tracked down and fixed the reload issue internally.
    That is good. Any chance at getting Patch 2 delayed till that makes it in? Seriously, with the constant mess ups to combat, it really will be very ill perceived to have another one get shipped out.

  10. #90
    Hatchery Founder
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    Quote Originally Posted by Eladrin View Post
    We've tracked down and fixed the reload issue internally.
    Glad to hear it.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
    Member of the DDO Player Council

    Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
    Takai-
    Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer

  11. #91
    Community Member jakeelala's Avatar
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    Quote Originally Posted by Eladrin View Post
    We've tracked down and fixed the reload issue internally.

    Is it in the patch or not? Seriously, why did you waste the time to say you found and fixed it (which you obviously were capable of, you built the game, that wasn't the question) since the question is when will you fix it so it does not ruin our gaming we (sometimes) pay for?

  12. #92
    The Hatchery DarkForte's Avatar
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    Quote Originally Posted by Eladrin View Post
    We've tracked down and fixed the reload issue internally.
    Woot! Now for that question... Will it be in patch 2? Pleeeeease?
    Nerdrage/Endgame ~ Sarlona
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  13. #93
    Community Member eris2323's Avatar
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    Quote Originally Posted by Eladrin View Post
    We've tracked down and fixed the reload issue internally.
    Thank you for not scaring away more of our players

    And thanks for the info!

    resume normal breathing in 3.... 2... 1.....

  14. #94
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Quote Originally Posted by Fefnir_2011 View Post
    Nerfs and bugs, man. Nerfs and bugs...

    Healing is more frustrating than ever, my wizard was doing too good so you nerfed her, broken Assassinate makes soloing on a rogue even more frustrating, playing my WF fighter went from sub-optimal to humiliating to have in a group... I just rolled up a repeater bard and this happens? What is there left that isn't broken now?
    How was wizard nerfed? Did they nerf Evocation Archmages, or are you talking about the nerf to Wail of the Banshee?
    Ziind Stargazer - Level 12 fighter/6 Barbarian/2 rogue Half-Orc (Neutral Good) - Formerly a level 20 Paladin Human - Orien

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  15. #95
    Community Member Maxallu's Avatar
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    Just to let you guys know in this thread, devs stated that they are pushing back the patch to thursday to add in the xbow fix.

  16. #96
    Community Manager
    Cordovan's Avatar
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    For those keeping track, we're shifting the release date of Update 14 Patch 2 by a day (to Thursday) to get this fixed before folks' repeater-using Artificers decide to....concentrate....very...hard.....on...reloadin g....their....weapons on the live servers.
    Have fun, and don't forget to gather for buffs!
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  17. #97

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    Quote Originally Posted by Cordovan View Post
    For those keeping track, we're shifting the release date of Update 14 Patch 2 by a day (to Thursday) to get this fixed before folks' repeater-using Artificers decide to....concentrate....very...hard.....on...reloadin g....their....weapons on the live servers.
    Darnit, Jerry... you are lagging again. Fix your server.

  18. #98
    Community Member jakeelala's Avatar
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    Quote Originally Posted by Cordovan View Post
    For those keeping track, we're shifting the release date of Update 14 Patch 2 by a day (to Thursday) to get this fixed before folks' repeater-using Artificers decide to....concentrate....very...hard.....on...reloadin g....their....weapons on the live servers.
    Thank you.

  19. #99
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    Quote Originally Posted by Cordovan View Post
    For those keeping track, we're shifting the release date of Update 14 Patch 2 by a day (to Thursday) to get this fixed before folks' repeater-using Artificers decide to....concentrate....very...hard.....on...reloadin g....their....weapons on the live servers.
    Thank you!

  20. #100
    The Hatchery CThruTheEgo's Avatar
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    Default Thank you devs!

    A big thank you to the dev team for acknowledging, investigating, and fixing this before it went live. Thank you for not making the one character I chose to focus on for the expansion unplayable.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

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