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  1. #1
    Big Blubbery Beast TheWalruss's Avatar
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    Default A List of Small Things to Improve the Druid Class

    Gameplay:
    - Change the graphics of the shape shift when druids open chests, pull levers, open doors etc. to something that requires less of your computer. As it is now, the shape shift causes major lag.
    - Change the Body of the Sun spell to not take up most of you screen. As it is now, it is difficult to see anything else when it is active.

    Wolf form:
    - Allow the Blood Moon Frenzy to count for wolf form as well. You are, after all, a wolf.

    Druid spells:
    - Make the Shilelagh spell not cause alignment bonuses to be removed (good, chaotic, etc.)
    - Change Shilelagh to a different bonus type that allows it to stack with enchants. Size bonus for example.
    - Allow Nature’s Warden to work for Flame Blade.
    - Allow Nature's Warden to work for each tic of damage from Firewall and other dot-like spells.
    - Make the acid cloud part of the Storm of Vengeance spell more visible so players can see where the acid cloud actually is.
    - Give water elementals a Body of the Moon that works as a cold version of the Body of the Sun
    - Give druids some acid spells :-)

    Druid enhancements:
    - Make a Druid Summer’s Heart enhancement for fire spells similar to the Druid Winter’s Heart that already exists for cold spells.
    - Give the Crown of Summer a visual effect like the FvS Crown of Retribution so the Druid who casts it can see he has already cast it and on whom.
    - Change Crown of Summer to an enhancement bonus similar to the Favoured Soul’s Crown of Retribution that would allow the Druid’s Crown of Summer to stack with weapon enchants - like the Crown of Retribution does.
    - Allow the Autumnal Susurrus to proc on dot-like spells (Firewall, Body of the Sun) and Flame Blade.
    - Change the Druid of Summer and Winter spell to a stance rather than a duration that changes every 5 minutes.
    - Or change the cooldown for activating either Summer or Winter to 5 minutes instead of the 20 it currently is.

    Note 24 July 2012:
    Wolf form transforms base weapon damage to a natural die. Frost wolf, for example, is 1d10 with a x3 crit multiplier. That's why Shilelagh does not affect base damage in wolf form. Only weapon effects get transmitted to the wolf form damage output, i.e. acid, holy, banishing, etc.

  2. #2
    Community Member V_mad_jester_V's Avatar
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    Quote Originally Posted by markthornberg View Post
    - Change Shilelagh to a different bonus type that allows it to stack with enchants.
    nope cant agree with that, find a pure good staff and put shilelagh on it, an arti cant give you pure good and silver. so if you put shilelagh on a staff built monk, and arti spell will only replace it. Its a matter of balancing. Other wise i would ask my arti for silver, flaming, and metalline all the time.

  3. #3
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    Quote Originally Posted by markthornberg View Post
    Change the graphics of the shape shift when druids open chests, pull levers, open doors etc. to something that requires less of your computer. As it is now, the shape shift causes major lag.
    Change the Body of the Sun spell to not take up most of your screen. As it is now, it is difficult to see anything else when it is active.
    Allow Nature’s Warden to work for Flame Blade.
    Oh god yes. While you're at it, change acid storm too, it also causes major lag.

    Players complained about the old Death Aura making it difficult to see, and thus it was changed to the current form. Who was the moron who thought it a good idea to put a NEW aura in the game that takes up so much room? Change BotS to be a flame effect on the floor similar to death aura PLEASE!!

    While you're at it, fix Nature's Warden to work on every tick of damage from wall of fire, ice storm, etc instead of just the FIRST one.

  4. #4
    Community Member V_mad_jester_V's Avatar
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    Quote Originally Posted by dterror View Post
    Oh god yes. While you're at it, change acid storm too, it also causes major lag.

    Players complained about the old Death Aura making it difficult to see, and thus it was changed to the current form. Who was the moron who thought it a good idea to put a NEW aura in the game that takes up so much room? Change BotS to be a flame effect on the floor similar to death aura PLEASE!!

    While you're at it, fix Nature's Warden to work on every tick of damage from wall of fire, ice storm, etc instead of just the FIRST one.
    after reading the first part i iwas going to chim in with ice storm, but not just that, but the one that looks like a giant cage made of light (dont remember the name) and that super trippy globe.

  5. #5
    Big Blubbery Beast TheWalruss's Avatar
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    Quote Originally Posted by V_mad_jester_V View Post
    nope cant agree with that, find a pure good staff and put shilelagh on it, an arti cant give you pure good and silver. so if you put shilelagh on a staff built monk, and arti spell will only replace it. Its a matter of balancing. Other wise i would ask my arti for silver, flaming, and metalline all the time.
    Was thinking of a size bonus to Shilelagh. The reason for this change is that quarterstaff sucks anyway. 1d6 for a 2hander just isn't fair! :-)

    The issue with the spell is that it REMOVES alignment bonuses already on the staff. If you cast Shilelagh on a holy staff, it will no longer be good aligned.

    Obviously Shilelagh won't stack with artie buffs when Shilelagh is an enchantment. If you think that would be cool, you'd have to agree with me anyway :-)

  6. #6
    Community Member V_mad_jester_V's Avatar
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    Quote Originally Posted by markthornberg View Post
    Was thinking of a size bonus to Shilelagh. The reason for this change is that quarterstaff sucks anyway. 1d6 for a 2hander just isn't fair! :-)

    The issue with the spell is that it REMOVES alignment bonuses already on the staff. If you cast Shilelagh on a holy staff, it will no longer be good aligned.

    Obviously Shilelagh won't stack with artie buffs when Shilelagh is an enchantment. If you think that would be cool, you'd have to agree with me anyway :-)
    ah misunderstood

  7. #7
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    Figured I might link this here also....

    http://forums.ddo.com/showthread.php?t=383950

  8. #8

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    Quote Originally Posted by markthornberg View Post
    - Change the graphics of the shape shift when druids open chests, pull levers, open doors etc. to something that requires less of your computer. As it is now, the shape shift causes major lag.
    /signed

    I don't get why we need that shift at all. They gave us an awesome in-form swimming animation, why can't they just throw in a few quick 'general interaction,' 'climbing,' and 'looting' animations without breaking form?
    Bronies: For those who get it, no explanation is needed; for those who don't, none will do.

  9. #9
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by V_mad_jester_V View Post
    giant cage made of light (dont remember the name)
    Order's Wrath.

  10. #10
    Community Member JasonJi72's Avatar
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    The Herald of Seasons prestige is broken. 20 min cooldown is omg too long, especially since it is not continuous. Many times you have to 'switch seasons' to even activate it, since you often lose it when you enter a loading screen or use a rest shrine, and always when you die. Even if it was working as it was supposed to, a 20 minutes cooldown is far too long.

    The body of sun is a very anoying animation, and blocks the view of the caster and other players. Please fix this.

    I can never tell if the Crown of Summer is working, or took any effect, since there is no animation or feedback from people I try to use it on.

    Buffs you cast for your animal form should be there when you change back into animal form as long as they have time left on the casting. SP is very limited on Druids, and the current system makes using form buffing spells almost useless, since you really need to switch forms often to take advantage of your abilities.

    I havent experienced lag due to the 'partial form change' when climbing ladders, grabbing ledges with your fingers, and opening doors, and I expect it was incorporated to actually reduce lag, and allow for a more free flow of maneuverability within the current mechanics. When it comes time to go Mario, I use a humanoid form anyway.

    Replace the enhancements that boost spells druids do not have, and give poison and piercing boosts.

    For the love of the forest, GIVE US MASS CURE CRITICAL AS A NINTH LEVEL SPELL!!!!!
    Jyn... Kender... Thelanis

    *Insert clever comment here*

  11. #11
    Big Blubbery Beast TheWalruss's Avatar
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    Quote Originally Posted by Morbic View Post
    Figured I might link this here also....

    http://forums.ddo.com/showthread.php?t=383950
    Very nice list. If a dev/gm/crew member of Turbine reads this thread, plz take notice of the Druid Wishlist as well. Some good stuff!

    Sorry I didn't see it the first time.

  12. #12
    Community Member V_mad_jester_V's Avatar
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    Quote Originally Posted by Lonnbeimnech View Post
    Order's Wrath.
    thank you

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  15. #15
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    A bag to keep companion pet weapons/armor in so they take up less inventory room.

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  17. #17
    Bwest Fwiends Memnir's Avatar
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    The best change that could be made to Druids:
    Scrap the lackluster rough-draft of a class we have now, and start over.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

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