I got a guildie bugging me to TR already but I now realize just how badly I have no idea what I'm doing. I am positive I did the ability scores wrong but I don't know what would be right. I do want to try to make this thing a tank. Even if it's just as practice for when it will be a real tank in the next life. I'll switch to dark monk when I can get touch of death. I'm pretty sure I'm forgetting something. I always forget something.
I will be leveling with a guildie who will be doing a pure arti TR. So I won't need to worry about any rogue skills or the sacrificial dog. He is usually pretty squishy though so the intimidate will probably be a lifesaver. And we will use the stone of xp to skip the mid levels.
I'll figure out the enchantments as I go.
Code:
Character Plan by DDO Character Planner Version 03.14.01
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Tinskin
Level 20 Lawful Good Warforged Male
(10 Paladin \ 9 Monk \ 1 Rogue)
Hit Points: 308
Spell Points: 129
BAB: 16\16\21\26\26
Fortitude: 20
Reflex: 17
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 14 22
Dexterity 15 17
Constitution 16 19
Intelligence 12 14
Wisdom 10 12
Charisma 12 14
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+3 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+3 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 13
Bluff 1 2
Concentration 3 26
Diplomacy 1 2
Disable Device n/a n/a
Haggle 5 6
Heal 0 1
Hide 6 7
Intimidate 5 25
Jump 2 9
Listen 0 1
Move Silently 6 7
Open Lock 6 7
Perform n/a n/a
Repair 1 2
Search 1 2
Spot 4 5
Swim 2 6
Tumble 6 7
Use Magic Device 5 25
Level 1 (Rogue)
Feat: (Past Life) Past Life: Barbarian
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Stunning Fist
Level 3 (Monk)
Feat: (Selected) Past Life: Berserker's Fury
Feat: (Monk Bonus) Power Attack
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Monk)
Feat: (Selected) Combat Expertise
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 7 (Monk)
Level 8 (Paladin)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Paladin)
Level 11 (Monk)
Feat: (Monk Bonus) Improved Sunder
Level 12 (Paladin)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Paladin)
Level 14 (Monk)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Stunning Blow
Level 19 (Paladin)
Level 20 (Paladin)