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Thread: Divine Power

  1. #1
    Community Member
    Join Date
    Aug 2011
    Posts
    33

    Default Divine Power

    Would some on please explain to me why divine power STR. stat does not stack.

    It is a total different enhancement than wearing a fixed set of gloves, come on it comes from a deity and you are say they are not strong enough to over come some item created from a mortal.

    There are many examples in the game that will add STR. above that of a +6 time, titans cloves for example the +6 from that item stacks with all other STR. except the same, alchemist also adds above and beyond.

    So what can't a divine spell at least add a stack able +2 or +4 to STR., it is only a self buff and as we all know STR. is not the forte of a Cleric, but will assist for those that are fighter clerics.


    Even fighters can use an enhancement to increase STR by +8 to 10 for short periods of time. It is not like clerics are not paying for the buff it cost sp and if you extend it is not a cheep spell to maintain.

    So come on show some love for a cleric make the divine power STR. stack able does not need to be +6 give it a +3 or +4 but make it stackable

  2. #2
    Community Member CheeseMilk's Avatar
    Join Date
    May 2010
    Posts
    1,357

    Default

    I think it's more of a holdover from Pen and Paper D&D, where +6 strength items would tend to be far less common.

    The best part of Divine Power as far as DDO is concerned is the BAB increase, which now increases to-hit, attack speed (possibly), Shield Blocking DR, and PRR from armour.

    Although, I don't think turning it into a +2 Sacred bonus to Str would be out of line.

    Even if min-maxers would complain about having ANOTHER clicky to fire off before combat.

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