Ok, so I was told that a Rogue/Artificer would be a better choice, and I would have to agree. 6 levels of Artificer gives you "Insightful Strikes" to use your INT bonus instead of DEX for to-hit, and Rogue Mechanic allows you to add your INT bonus to damage with Repeating Crossbows. Basically it turns a normally DEX based weapon into a completely INT based weapon.
Code:
Character Plan by DDO Character Planner Version 03.12.02
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(14 Rogue \ 6 Artificer)
Hit Points: 272
Spell Points: 420
BAB: 14\14\19\24
Fortitude: 10
Reflex: 19
Will: 10
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 10 12 12
Dexterity 10 12 16
Constitution 16 18 18
Intelligence 16 23 26
Wisdom 10 12 12
Charisma 10 12 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 26 26
Bluff 0 24 24
Concentration 3 4 4
Diplomacy 0 1 1
Disable Device 7 31 39
Haggle 4 24 24
Heal 0 1 1
Hide 0 26 26
Intimidate 0 1 1
Jump 0 24 24
Listen 0 1 1
Move Silently 0 26 26
Open Lock 4 26 34
Perform n/a n/a n/a
Repair 3 8 12
Search 7 31 39
Spot 4 24 28
Swim 0 1 1
Tumble 2 12 12
Use Magic Device 4 24 24
Level 1 (Artificer)
Skill: Balance (+2)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+4)
Feat: (Human Bonus) Insightful Reflexes
Feat: (Selected) Point Blank Shot
Spell (1): Conjure Bolts
Spell (1): Shield of Faith
Spell (1): Enchant Armor
Spell (1): Enchant Weapons
Spell (1): Ablative Armor
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Energy of Creation I
Level 2 (Artificer)
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Spell (1): Curative Admixture: Cure Light Wounds
Enhancement: Human Improved Recovery I
Enhancement: Artificer Intelligence I
Level 3 (Artificer)
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Precise Shot
Spell (2): Insightful Strikes
Enhancement: Uncaring Master
Level 4 (Artificer)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Extend Spell
Spell (2): Fox's Cunning
Enhancement: Artificer Damage Boost II
Enhancement: Artificer Crossbow Attack I
Level 5 (Artificer)
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Spell (2): Curative Admixture: Cure Moderate Wounds
Enhancement: Artificer Energy of Creation II
Level 6 (Artificer)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Ranged Weapons
Spell (3): Curative Admixture: Cure Serious Wounds
Enhancement: Artificer Battle Engineer I
Enhancement: Artificer Intelligence II
Level 7 (Rogue)
Skill: Balance (+6)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Skill Boost I
Enhancement: Human Adaptability Intelligence I
Enhancement: Rogue Improved Trap Sense I
Level 8 (Rogue)
Ability Raise: INT
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+7)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Improved Disable Device I
Enhancement: Improved Open Lock I
Enhancement: Rogue Dexterity I
Level 9 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+5)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Critical
Enhancement: Rogue Electric Trap Lore I
Enhancement: Rogue Fire Trap Lore I
Enhancement: Improved Disable Device II
Enhancement: Improved Open Lock II
Level 10 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+7)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Acid Trap Lore I
Enhancement: Rogue Cold Trap Lore I
Level 11 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Improved Trap Sense II
Level 12 (Rogue)
Ability Raise: INT
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+6)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Ranged Weapons
Enhancement: Rogue Mechanic I
Level 13 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+5)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Dexterity II
Level 14 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Human Improved Recovery II
Enhancement: Improved Disable Device III
Enhancement: Improved Open Lock III
Level 15 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Faster Sneaking I
Level 16 (Rogue)
Ability Raise: INT
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+6)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Faster Sneaking II
Level 17 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Jump (+3)
Skill: Move Silently (+3)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Dexterity III
Level 18 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Jump (+5)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Eschew Materials
Enhancement: Rogue Mechanic II
Enhancement: Improved Disable Device IV
Enhancement: Improved Open Lock IV
Level 19 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Jump (+4)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Slippery Mind
Enhancement: Human Greater Adaptability Dexterity I
Level 20 (Rogue)
Ability Raise: INT
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+4)
Skill: Use Magic Device (+1)
Enhancement: Improved Search I
Enhancement: Improved Search II
Enhancement: Improved Search III
Enhancement: Improved Search IV