So... about those release notes....
?
Devs dont do tech support. Tech support does tech support.
Is that why 2 out of the 3 difficulties in epics are easier than old epics? Seems to me that the end game was just blown wide open, and epics that were only playable by a smaller percentage of the DDO population in the past are now being enjoyed by more players than they ever have been. This also makes all the gear drops associated with those epics accessible to those players as well.
Ive also seen people who have been on hiatus for longer than a year logging back in to check it out.
Easier? Maybe. More annoying? Yes, by about a hundred times. I could go run any epic now. If I am willing to:
chug a pot every 21 seconds (or cast a spell for a minutes protection)
know that my freedom of movement spell is.... well..... working for two spells?
know that spell wards are solely for annoyances.
Gameplay, from level 1-25 is now so annoying - the game is built on annoyances. It's working. Annoying me right out of the game.
Doesn't matter if those 'epic levels' are easier. They are just plain annoying to play.
All of the people *I* saw coming back have already left again - too buggy for them. They'll try again after a few more patches. Barring... I think 2 people off the top of my head.
I'd still like to see the post about how to cure ddo's memory leak from switching characters though...
That's not how antivirus programs work.
There's no such thing as "programmed well" to a computer. Only humans can recognize bugs. Computers do exactly what their programming tells them to.
Avast is as likely to recognize DDO's memory leak as you are able to interpret this QR code.
Makes it more ANNOYING.
It is not hard, for me. It is ANNOYING. Hard for other people, newbies, casuals, people who don't keep up with the forums.
But, no, it's not hard, for me. It's annoying. I shouldn't have to use 16 workarounds to get my class to work through the bugs.
As in, it is no longer as fun as it used to be. It is annoying, and starting to get BORING.
Yes; I understand some of these are bugs; perhaps some code should have NOT been put to live before it was fixed.
But then again.... look at the raid that just went live. Obviously turbine no longer cares if things work or not.
The Lamannia Release Notes for this initial push of Update 14 Patch 2 are now available. Please note that these notes are in a particularly early state, even for Lamannia, so it is very likely that there are omissions and/or changes that will be made to them.
http://forums.ddo.com/showthread.php?t=376774
Have fun, and don't forget to gather for buffs!
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We'll be updating the notes in the coming week(s), and will have more concrete information then. At this point, it's simply too early for me to even hint at what else will make it into the patch. I'm sure you can imagine that there's a bunch of work being done, and too many things are in an undefined state in terms of their yes/no/in-patch-ness to really get into at this time.
I definitely know your interest in this, though, and we'll do our best to keep you up to date when we can.
Have fun, and don't forget to gather for buffs!
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Hello from Standing Stone Games! Facebook Twitter
For Support: https://help.standingstonegames.com