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  1. #1
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    Default 13 Rogue/6 Druid/1 Monk

    Code:
    Character Generated Using: DDO Character Generator
    Direct Link to Build: http://www.ddochargen.com/home.aspx?build=23893
    
    Rogue 13 / Druid 6 / Monk 1
    Male Warforged - Lawful Neutral
    ________________________________________________________________
    
    PAST LIVES SELECTED:
    Barbarian (1), Fighter (1), Ranger (1)
    ________________________________________________________________
    
    LEVEL 1
    Race Selected: Male Warforged
    Alignment Selected: Lawful Neutral
    Class Selected: Rogue (Rogue 1)
    Abilities Raised: STR: 18, DEX: 14, CON: 16, INT: 14, WIS: 8
    Skills Ranks Raised: Balance +4 (4), Bluff +4 (4), 
    Disable Device +4 (4), Hide +4 (4), Jump +4 (4), Move Silently +4 (4), 
    Open Lock +4 (4), Search +4 (4), Spot +4 (4), Tumble +4 (4)
    Feats Selected: Dodge
    Enhancements Selected: Improved Balance I, Improved Tumble I, 
    Rogue Haste Boost I, Rogue Skill Boost I
    Stats at End of Level 1:
    HP:39 SP:0 AC:14 FORT:3 REFL:4 WILL:-1 BAB:+0/+0
    STR:18(+4) DEX:14(+2) CON:16(+3) INT:14(+2) WIS:8(-1) CHA:6(-2)
    Balance:7, Bluff:2, Concentration:3, Diplomacy:-2, 
    Disable Device:6, Haggle:-2, Heal:-1, Hide:6, Intimidate:-2, 
    Jump:8, Listen:-1, Move Silently:6, Open Lock:6, Perform: n/a, 
    Repair:2, Search:6, Spot:3, Swim:4, Tumble:7, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 2:
    Class Selected: Rogue (Rogue 2)
    Skills Ranks Raised: Balance +1 (5), Bluff +1 (5), 
    Disable Device +1 (5), Hide +1 (5), Jump +1 (5), Move Silently +1 (5), 
    Open Lock +1 (5), Search +1 (5), Spot +1 (5), Tumble +1 (5)
    Enhancements Selected: Rogue Dexterity I, Improved Search I, 
    Improved Disable Device I
    Stats at End of Level 2:
    HP:48 SP:0 AC:14 FORT:3 REFL:5 WILL:-1 BAB:+1/+1/+6
    STR:18(+4) DEX:15(+2) CON:16(+3) INT:14(+2) WIS:8(-1) CHA:6(-2)
    Balance:8, Bluff:3, Concentration:3, Diplomacy:-2, 
    Disable Device:8, Haggle:-2, Heal:-1, Hide:7, Intimidate:-2, 
    Jump:9, Listen:-1, Move Silently:7, Open Lock:7, Perform: n/a, 
    Repair:2, Search:8, Spot:4, Swim:4, Tumble:8, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 3:
    Class Selected: Rogue (Rogue 3)
    Skills Ranks Raised: Balance +1 (6), Bluff +1 (6), 
    Disable Device +1 (6), Hide +1 (6), Jump +1 (6), Move Silently +1 (6), 
    Open Lock +1 (6), Search +1 (6), Spot +1 (6), Tumble +1 (6)
    Feats Selected: Past Life (Berserkers Fury)
    Tomes Applied: STR: +1, DEX: +1, CON: +1, INT: +1, 
    WIS: +1, CHA: +1
    Enhancements Selected: Warforged Healers Friend I, 
    Warforged Constitution I
    Stats at End of Level 3:
    HP:83 SP:0 AC:15 FORT:5 REFL:6 WILL:0 BAB:+2/+2/+7
    STR:19(+4) DEX:16(+3) CON:18(+4) INT:15(+2) WIS:9(-1) CHA:7(-2)
    Balance:10, Bluff:4, Concentration:4, Diplomacy:-2, 
    Disable Device:9, Haggle:-2, Heal:-1, Hide:9, Intimidate:0, 
    Jump:10, Listen:-1, Move Silently:9, Open Lock:9, Perform: n/a, 
    Repair:2, Search:9, Spot:5, Swim:4, Tumble:10, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 4:
    Class Selected: Rogue (Rogue 4)
    Abilities Raised: STR: 20
    Skills Ranks Raised: Balance +1 (7), Bluff +1 (7), 
    Disable Device +1 (7), Hide +1 (7), Jump +1 (7), Move Silently +1 (7), 
    Open Lock +1 (7), Search +1 (7), Spot +1 (7), Tumble +1 (7)
    Enhancements Selected: Improved Balance II, 
    Improved Tumble II, Rogue Haste Boost II
    Stats at End of Level 4:
    HP:94 SP:0 AC:15 FORT:5 REFL:7 WILL:0 BAB:+3/+3/+8/+13
    STR:20(+5) DEX:16(+3) CON:18(+4) INT:15(+2) WIS:9(-1) CHA:7(-2)
    Balance:12, Bluff:5, Concentration:4, Diplomacy:-2, 
    Disable Device:10, Haggle:-2, Heal:-1, Hide:10, Intimidate:0, 
    Jump:12, Listen:-1, Move Silently:10, Open Lock:10, 
    Perform: n/a, Repair:2, Search:10, Spot:6, Swim:5, 
    Tumble:12, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 5:
    Class Selected: Druid (Rogue 4 / Druid 1)
    Skills Ranks Raised: Disable Device +1 (8), 
    Open Lock +0.5 (7.5), Search +1 (8), Spot +1 (8)
    Enhancements Selected: Rogue Skill Boost II, 
    Rogue Faster Sneaking I, Improved Disable Device II
    Stats at End of Level 5:
    HP:107 SP:50 AC:15 FORT:7 REFL:7 WILL:2 BAB:+3/+3/+8/+13
    STR:20(+5) DEX:16(+3) CON:18(+4) INT:15(+2) WIS:9(-1) CHA:7(-2)
    Balance:12, Bluff:5, Concentration:4, Diplomacy:-2, 
    Disable Device:12, Haggle:-2, Heal:-1, Hide:10, Intimidate:0, 
    Jump:12, Listen:-1, Move Silently:10, Open Lock:10.5, 
    Perform: n/a, Repair:2, Search:11, Spot:7, Swim:5, 
    Tumble:12, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 6:
    Class Selected: Rogue (Rogue 5 / Druid 1)
    Skills Ranks Raised: Balance +1 (8), Bluff +1 (8), 
    Disable Device +1 (9), Hide +1 (8), Jump +1 (8), Move Silently +1 (8), 
    Open Lock +1 (8.5), Search +1 (9), Spot +1 (9), Tumble +1 (8)
    Feats Selected: Two-Handed Fighting
    Stats at End of Level 6:
    HP:118 SP:50 AC:15 FORT:7 REFL:7 WILL:2 BAB:+4/+4/+9/+14
    STR:20(+5) DEX:16(+3) CON:18(+4) INT:15(+2) WIS:9(-1) CHA:7(-2)
    Balance:13, Bluff:6, Concentration:4, Diplomacy:-2, 
    Disable Device:13, Haggle:-2, Heal:-1, Hide:11, Intimidate:0, 
    Jump:13, Listen:-1, Move Silently:11, Open Lock:11.5, 
    Perform: n/a, Repair:2, Search:12, Spot:8, Swim:5, 
    Tumble:13, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 7:
    Class Selected: Rogue (Rogue 6 / Druid 1)
    Skills Ranks Raised: Balance +1 (9), Bluff +1 (9), 
    Disable Device +1 (10), Hide +1 (9), Jump +1 (9), Move Silently +1 (9), 
    Open Lock +1 (9.5), Search +1 (10), Spot +1 (10), Tumble +1 (9)
    Equipment Mods Changed To: Armor AC: 4, AC: 4
    Tomes Applied: STR: +2, DEX: +2, CON: +2, INT: +2, 
    WIS: +2, CHA: +2
    Enhancements Selected: Rogue Thief-Acrobat I, 
    Racial Toughness I, Racial Toughness II, Improved Search II
    Stats at End of Level 7:
    HP:149 SP:50 AC:23 FORT:8 REFL:8 WILL:4 BAB:+5/+5/+10/+15
    STR:21(+5) DEX:17(+3) CON:19(+4) INT:16(+3) WIS:10(0) CHA:8(-1)
    Balance:16, Bluff:8, Concentration:4, Diplomacy:-1, 
    Disable Device:15, Haggle:-1, Heal:0, Hide:12, Intimidate:1, 
    Jump:16, Listen:0, Move Silently:12, Open Lock:12.5, 
    Perform: n/a, Repair:3, Search:15, Spot:10, Swim:5, 
    Tumble:16, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 8:
    Class Selected: Monk (Rogue 6 / Druid 1 / Monk 1)
    Abilities Raised: STR: 22
    Skills Ranks Raised: Disable Device +1 (11), 
    Open Lock +0.5 (10), Search +1 (11), Spot +1 (11), Tumble +1 (10)
    Feats Selected: Power Attack
    Equipment Mods Changed To: Armor AC: 0, AC: 8, 
    STR: 1, DEX: 3, CON: 3, INT: 3, WIS: 2, CHA: 3, FORT: 2, 
    REFL: 6, WILL: 2
    Enhancements Selected: Rogue Dexterity II
    Stats at End of Level 8:
    HP:178 SP:60 AC:26 FORT:14 REFL:18 WILL:9 BAB:+6/+6/+11/+16
    STR:23(+6) DEX:21(+5) CON:22(+6) INT:19(+4) WIS:12(+1) CHA:11(0)
    Balance:18, Bluff:9, Concentration:6, Diplomacy:0, 
    Disable Device:17, Haggle:0, Heal:1, Hide:14, Intimidate:2, 
    Jump:17, Listen:1, Move Silently:14, Open Lock:15, 
    Perform: n/a, Repair:4, Search:17, Spot:12, Swim:6, 
    Tumble:19, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 9:
    Class Selected: Rogue (Rogue 7 / Druid 1 / Monk 1)
    Skills Ranks Raised: Balance +1 (10), Bluff +1 (10), 
    Disable Device +1 (12), Hide +1 (10), Jump +1 (10), 
    Move Silently +1 (10), Open Lock +2 (12), Search +1 (12), 
    Spot +1 (12), Tumble +1 (11)
    Feats Selected: Improved Two-Handed Fighting
    Enhancements Selected: Warforged Constitution II
    Stats at End of Level 9:
    HP:191 SP:60 AC:26 FORT:14 REFL:18 WILL:9 BAB:+6/+6/+11/+16
    STR:23(+6) DEX:21(+5) CON:23(+6) INT:19(+4) WIS:12(+1) CHA:11(0)
    Balance:19, Bluff:10, Concentration:6, Diplomacy:0, 
    Disable Device:18, Haggle:0, Heal:1, Hide:15, Intimidate:2, 
    Jump:18, Listen:1, Move Silently:15, Open Lock:17, 
    Perform: n/a, Repair:4, Search:18, Spot:13, Swim:6, 
    Tumble:20, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 10:
    Class Selected: Rogue (Rogue 8 / Druid 1 / Monk 1)
    Skills Ranks Raised: Balance +1 (11), Bluff +1 (11), 
    Disable Device +1 (13), Hide +1 (11), Jump +1 (11), 
    Move Silently +1 (11), Open Lock +1 (13), Search +1 (13), 
    Spot +1 (13), Tumble +2 (13)
    Enhancements Selected: Racial Toughness III, 
    Improved Disable Device III
    Stats at End of Level 10:
    HP:214 SP:60 AC:26 FORT:14 REFL:19 WILL:9 BAB:+7/+7/+12/+17
    STR:23(+6) DEX:21(+5) CON:23(+6) INT:19(+4) WIS:12(+1) CHA:11(0)
    Balance:20, Bluff:11, Concentration:6, Diplomacy:0, 
    Disable Device:20, Haggle:0, Heal:1, Hide:16, Intimidate:2, 
    Jump:19, Listen:1, Move Silently:16, Open Lock:18, 
    Perform: n/a, Repair:4, Search:19, Spot:14, Swim:6, 
    Tumble:22, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 11:
    Class Selected: Rogue (Rogue 9 / Druid 1 / Monk 1)
    Skills Ranks Raised: Balance +1 (12), Bluff +1 (12), 
    Disable Device +1 (14), Hide +1 (12), Jump +1 (12), 
    Move Silently +2 (13), Open Lock +1 (14), Search +1 (14), 
    Spot +1 (14), Tumble +1 (14)
    Enhancements Selected: Improved Search III, 
    Warforged Inscribed Armor I, Rogue Faster Sneaking II
    Stats at End of Level 11:
    HP:227 SP:60 AC:26 FORT:15 REFL:19 WILL:10 BAB:+8/+8/+13/+18
    STR:23(+6) DEX:21(+5) CON:23(+6) INT:19(+4) WIS:12(+1) CHA:11(0)
    Balance:21, Bluff:12, Concentration:6, Diplomacy:0, 
    Disable Device:21, Haggle:0, Heal:1, Hide:17, Intimidate:2, 
    Jump:20, Listen:1, Move Silently:18, Open Lock:19, 
    Perform: n/a, Repair:4, Search:21, Spot:15, Swim:6, 
    Tumble:23, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 12:
    Class Selected: Rogue (Rogue 10 / Druid 1 / Monk 1)
    Abilities Raised: STR: 23
    Skills Ranks Raised: Balance +1 (13), Bluff +1 (13), 
    Disable Device +1 (15), Hide +1 (13), Jump +1 (13), 
    Move Silently +2 (15), Open Lock +1 (15), Search +1 (15), 
    Spot +1 (15), Tumble +1 (15)
    Feats Selected: Combat Expertise, Improved Evasion
    Enhancements Selected: Racial Toughness IV
    Stats at End of Level 12:
    HP:250 SP:60 AC:26 FORT:15 REFL:20 WILL:10 BAB:+9/+9/+14/+19
    STR:24(+7) DEX:21(+5) CON:23(+6) INT:19(+4) WIS:12(+1) CHA:11(0)
    Balance:22, Bluff:13, Concentration:6, Diplomacy:0, 
    Disable Device:22, Haggle:0, Heal:1, Hide:18, Intimidate:2, 
    Jump:22, Listen:1, Move Silently:20, Open Lock:20, 
    Perform: n/a, Repair:4, Search:22, Spot:16, Swim:7, 
    Tumble:24, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 13:
    Class Selected: Rogue (Rogue 11 / Druid 1 / Monk 1)
    Skills Ranks Raised: Balance +1 (14), Bluff +1 (14), 
    Disable Device +1 (16), Hide +2 (15), Jump +1 (14), 
    Move Silently +1 (16), Open Lock +1 (16), Search +1 (16), 
    Spot +1 (16), Tumble +1 (16)
    Stats at End of Level 13:
    HP:263 SP:60 AC:26 FORT:15 REFL:20 WILL:10 BAB:+9/+9/+14/+19
    STR:24(+7) DEX:21(+5) CON:23(+6) INT:19(+4) WIS:12(+1) CHA:11(0)
    Balance:23, Bluff:14, Concentration:6, Diplomacy:0, 
    Disable Device:23, Haggle:0, Heal:1, Hide:20, Intimidate:2, 
    Jump:23, Listen:1, Move Silently:21, Open Lock:21, 
    Perform: n/a, Repair:4, Search:23, Spot:17, Swim:7, 
    Tumble:25, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 14:
    Class Selected: Rogue (Rogue 12 / Druid 1 / Monk 1)
    Skills Ranks Raised: Balance +1 (15), Bluff +1 (15), 
    Disable Device +1 (17), Hide +2 (17), Jump +1 (15), 
    Move Silently +1 (17), Open Lock +1 (17), Search +1 (17), 
    Spot +1 (17), Tumble +1 (17)
    Enhancements Selected: Rogue Dexterity III, 
    Rogue Thief-Acrobat II
    Stats at End of Level 14:
    HP:276 SP:60 AC:27 FORT:16 REFL:22 WILL:11 BAB:+10/+10/+15/+20
    STR:24(+7) DEX:22(+6) CON:23(+6) INT:19(+4) WIS:12(+1) CHA:11(0)
    Balance:27, Bluff:15, Concentration:6, Diplomacy:0, 
    Disable Device:24, Haggle:0, Heal:1, Hide:23, Intimidate:2, 
    Jump:26, Listen:1, Move Silently:23, Open Lock:23, 
    Perform: n/a, Repair:4, Search:24, Spot:18, Swim:7, 
    Tumble:29, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 15:
    Class Selected: Rogue (Rogue 13 / Druid 1 / Monk 1)
    Skills Ranks Raised: Balance +1 (16), Bluff +2 (17), 
    Disable Device +1 (18), Hide +1 (18), Jump +1 (16), 
    Move Silently +1 (18), Open Lock +1 (18), Search +1 (18), 
    Spot +1 (18), Tumble +1 (18)
    Feats Selected: Greater Two-Handed Fighting, Crippling Strike
    Equipment Mods Changed To: HP: 45, STR: 6, DEX: 6, 
    CON: 6, INT: 6, WIS: 6, CHA: 6, FORT: 5, REFL: 5, WILL: 5
    Favor Bonus Granted: Coin Lord Finishing School (400 Coin Lord Favor)
    Favor Bonus Granted: Draconic Vitality (15 Agents of Argonnessen Favor)
    Enhancements Selected: Improved Search IV, Improved Disable Device IV, 
    Rogue Sneak Attack Accuracy I, Rogue Sneak Attack Training I
    Stats at End of Level 15:
    HP:374 SP:80 AC:30 FORT:21 REFL:22 WILL:16 BAB:+11/+11/+16/+21
    STR:29(+9) DEX:25(+7) CON:26(+8) INT:22(+6) WIS:16(+3) CHA:14(+2)
    Balance:29, Bluff:19, Concentration:8, Diplomacy:4, 
    Disable Device:28, Haggle:2, Heal:3, Hide:25, Intimidate:6, 
    Jump:29, Listen:3, Move Silently:25, Open Lock:25, 
    Perform: n/a, Repair:6, Search:28, Spot:21, Swim:9, 
    Tumble:31, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 16:
    Class Selected: Druid (Rogue 13 / Druid 2 / Monk 1)
    Abilities Raised: STR: 24
    Skills Ranks Raised: Disable Device +1 (19), 
    Open Lock +1 (19), Search +1 (19), Spot +1 (19)
    Equipment Mods Changed To: SP: 300
    Enhancements Selected: Druid Energy of the Locus I, 
    Druid Eminence of the Sun I, Druid Eminence of the Hoarfrost I, 
    Druid Eminence of Life I
    Stats at End of Level 16:
    HP:391 SP:428 AC:30 FORT:22 REFL:22 WILL:17 BAB:+12/+12/+17/+22
    STR:30(+10) DEX:25(+7) CON:26(+8) INT:22(+6) WIS:16(+3) CHA:14(+2)
    Balance:29, Bluff:19, Concentration:8, Diplomacy:4, 
    Disable Device:29, Haggle:2, Heal:3, Hide:25, Intimidate:6, 
    Jump:30, Listen:3, Move Silently:25, Open Lock:26, 
    Perform: n/a, Repair:6, Search:29, Spot:22, Swim:10, 
    Tumble:31, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 17:
    Class Selected: Druid (Rogue 13 / Druid 3 / Monk 1)
    Skills Ranks Raised: Disable Device +1 (20), 
    Open Lock +1 (20), Search +1 (20), Spot +1 (20)
    Enhancements Selected: Druid Wisdom I, Druid Toughness I, 
    Druid Eminence of the Storm I
    Stats at End of Level 17:
    HP:418 SP:456 AC:30 FORT:22 REFL:23 WILL:17 BAB:+12/+12/+17/+22
    STR:30(+10) DEX:25(+7) CON:26(+8) INT:22(+6) WIS:17(+3) CHA:14(+2)
    Balance:29, Bluff:19, Concentration:8, Diplomacy:4, 
    Disable Device:30, Haggle:2, Heal:3, Hide:25, Intimidate:6, 
    Jump:30, Listen:3, Move Silently:25, Open Lock:27, 
    Perform: n/a, Repair:6, Search:30, Spot:23, Swim:10, 
    Tumble:31, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 18:
    Class Selected: Druid (Rogue 13 / Druid 4 / Monk 1)
    Skills Ranks Raised: Disable Device +1 (21), 
    Open Lock +1 (21), Search +1 (21), Spot +1 (21)
    Feats Selected: Stunning Blow
    Enhancements Selected: Druid Eminence of the Sun II, 
    Druid Eminence of the Hoarfrost II
    Stats at End of Level 18:
    HP:435 SP:484 AC:30 FORT:23 REFL:23 WILL:18 BAB:+13/+13/+18/+23
    STR:30(+10) DEX:25(+7) CON:26(+8) INT:22(+6) WIS:17(+3) CHA:14(+2)
    Balance:29, Bluff:19, Concentration:8, Diplomacy:4, 
    Disable Device:31, Haggle:2, Heal:3, Hide:25, Intimidate:6, 
    Jump:30, Listen:3, Move Silently:25, Open Lock:28, 
    Perform: n/a, Repair:6, Search:31, Spot:24, Swim:10, 
    Tumble:31, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 19:
    Class Selected: Druid (Rogue 13 / Druid 5 / Monk 1)
    Skills Ranks Raised: Disable Device +1 (22), 
    Open Lock +1 (22), Search +1 (22), Spot +1 (22)
    Stats at End of Level 19:
    HP:452 SP:512 AC:30 FORT:23 REFL:23 WILL:18 BAB:+14/+14/+19/+24
    STR:30(+10) DEX:25(+7) CON:26(+8) INT:22(+6) WIS:17(+3) CHA:14(+2)
    Balance:29, Bluff:19, Concentration:8, Diplomacy:4, 
    Disable Device:32, Haggle:2, Heal:3, Hide:25, Intimidate:6, 
    Jump:30, Listen:3, Move Silently:25, Open Lock:29, 
    Perform: n/a, Repair:6, Search:32, Spot:25, Swim:10, 
    Tumble:31, UMD: n/a
    
    ________________________________________________________________
    
    LEVEL 20:
    Class Selected: Druid (Rogue 13 / Druid 6 / Monk 1)
    Abilities Raised: STR: 25
    Skills Ranks Raised: Disable Device +1 (23), 
    Open Lock +1 (23), Search +1 (23), Spot +1 (23)
    Enhancements Selected: Druid Seasons Herald I, Druid Wisdom II
    Stats at End of Level 20:
    HP:469 SP:560 AC:31 FORT:24 REFL:24 WILL:20 BAB:+15/+15/+20/+25
    STR:31(+10) DEX:25(+7) CON:26(+8) INT:22(+6) WIS:18(+4) CHA:14(+2)
    Balance:29, Bluff:19, Concentration:8, Diplomacy:4, 
    Disable Device:33, Haggle:2, Heal:4, Hide:25, Intimidate:6, 
    Jump:30, Listen:4, Move Silently:25, Open Lock:30, 
    Perform: n/a, Repair:6, Search:33, Spot:27, Swim:10, 
    Tumble:31, UMD: n/a

  2. #2
    Build Constructionist unbongwah's Avatar
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    What does druid 6 / monk 1 bring to this build that's better than monk 6 / druid 1?
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
    Community Member Myrddinman's Avatar
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    Quote Originally Posted by unbongwah View Post
    What does druid 6 / monk 1 bring to this build that's better than monk 6 / druid 1?
    My question as well. Flip the Druid and Monk levels around and I'm sold
    Quote Originally Posted by 404error View Post
    there will always be bugs in DDO it will never be bug free at any point in its lifetime.

  4. #4
    Community Member
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    Quote Originally Posted by unbongwah View Post
    What does druid 6 / monk 1 bring to this build that's better than monk 6 / druid 1?
    The one monk level is for access to wind stance, the druid levels give better spell lengths on barkskin, rams might, and since this is an acrobat build, shillelaugh.

  5. #5
    Build Constructionist unbongwah's Avatar
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    All buffs now have a minimum duration of 5 mins; so adding 5 more druid lvls only extends them by one minute. Ram's Might & Shillelaugh are both lvl 1 spells, so you'd get them for just a splash; your Barkskin will cap at +3, which you could replicate with potions; not really seeing any other lvl 2 & 3 druid spells which add to this build.

    By contrast, going from monk 1 -> 6 gets you two more feats & 2nd-tier stances; if you go Ninja Spy, you get Shadow Fade for 25% incorporeal, which is way more protection than a measly Barkskin +3.

    The idea I've toyed with druid 13 / monk 6 / ftr 1, the idea being combine elemental form w/staves - but obviously that's a very different concept from your build.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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