I would go 12ranger/7fighter/1rogue, 12ranger/7rogue/1fighter(or monk) or 12figther/7rogue/1ranger(or monk)
Six levels of ranger wont get you much: You need a lot of feats to get tempestI and 17 dex for greater two weapon fighting. Your spells are weak and dont last for long (no 30-resists). With 12 levels of ranger you can dump dex (as you can get greater TWF with tempestII), your spells are better (full resists and rams might for 12 minutes and you can even selfheal a bit) and you get 100% offhand attacks. 7 levels of fighter or rogue get you haste boostIII with is a great increase in DPS. Rogue gets a lot of sneak attack damage and uncanny dodge, Fighter gets you kensaiI and some feats.
This is my current Dwarfen Tempest-Kensai-Trapper and I love to play him because it's such a versatile toon:
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Level 20 True Neutral Dwarf Male
(1 Fighter \ 7 Rogue \ 12 Ranger)
Hit Points: 350
Spell Points: 140
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 17
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 26
Dexterity 14 18
Constitution 18 22
Intelligence 8 10
Wisdom 8 10
Charisma 8 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 12
Concentration 4 14
Disable Device 3 25
Hide 2 8
Jump 7 12
Move Silently 2 8
Open Lock 6 27
Search 3 25
Spot 3 23
Use Magic Device 3 23
Level 1 (Rogue)
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Trapfinding
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Ranger)
Feat: (Selected) Dodge
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 4 (Rogue)
Feat: (Automatic) Evasion
Level 5 (Ranger)
Feat: (Automatic) Diehard
Level 6 (Ranger)
Feat: (Selected) Mobility
Level 7 (Fighter)
Feat: (Fighter Bonus) Spring Attack
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 8 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Construct
Level 9 (Ranger)
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 10 (Ranger)
Feat: (Automatic) Improved Wild Empathy
Level 11 (Ranger)
Level 12 (Ranger)
Feat: (Selected) Power Attack
Level 13 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 14 (Rogue)
Feat: (Automatic) Trap Sense
Level 15 (Rogue)
Feat: (Selected) Improved Sunder
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Level 16 (Ranger)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Level 17 (Rogue)
Level 18 (Rogue)
Feat: (Selected) Oversized Two Weapon Fighting
Level 19 (Ranger)
Level 20 (Rogue)
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Haste Boost III
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense II
Enhancement: Dwarven Tactics II
Enhancement: Fighter Strategy (Sunder) I
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Racial Toughness III
Enhancement: Ranger Tempest II
Enhancement: Rogue Assassin I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Wrack Construct II
Enhancement: Improved Disable Device II
Enhancement: Improved Hide II
Enhancement: Improved Move Silently II
Enhancement: Ranger Dexterity II
Enhancement: Fighter Toughness I
Enhancement: Rogue Wand and Scroll Mastery II
And this is what he will look like on his fighter life:
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Level 20 True Neutral Dwarf Male
(12 Fighter \ 7 Rogue \ 1 Ranger)
Hit Points: 372
Spell Points: 0
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 15
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 15 18
Constitution 18 22
Intelligence 14 16
Wisdom 8 10
Charisma 8 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 13
Concentration 4 8
Disable Device 6 26
Hide 6 8
Jump 7 12
Move Silently 6 8
Open Lock 6 27
Search 6 29
Spot 3 23
Use Magic Device 3 26
Level 1 (Rogue)
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Trapfinding
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Fighter)
Feat: (Fighter Bonus) Power Attack
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Fighter)
Feat: (Fighter Bonus) Improved Sunder
Level 5 (Rogue)
Feat: (Automatic) Evasion
Level 6 (Fighter)
Feat: (Selected) Two Weapon Fighting
Level 7 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 8 (Rogue)
Feat: (Automatic) Trap Sense
Level 9 (Fighter)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 11 (Rogue)
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Level 12 (Fighter)
Feat: (Selected) Greater Two Weapon Fighting
Level 13 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Level 14 (Rogue)
Level 15 (Fighter)
Feat: (Selected) Power Critical
Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 17 (Rogue)
Level 18 (Fighter)
Feat: (Selected) Skill Focus: Use Magic Device
Level 19 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Level 20 (Rogue)
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost IV
Enhancement: Rogue Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense II
Enhancement: Dwarven Tactics II
Enhancement: Kensei Dwarven Waraxe Mastery II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei II
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Sunder) II
Enhancement: Fighter Dwarven Waraxe Specialization I
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Racial Toughness II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Dexterity I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness II
Enhancement: Rogue Wand and Scroll Mastery II
And the third option I mentioned:
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Level 20 True Neutral Dwarf Male
(7 Fighter \ 1 Rogue \ 12 Ranger)
Hit Points: 394
Spell Points: 140
BAB: 19\19\24\29\29
Fortitude: 19
Reflex: 15
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 28
Dexterity 12 16
Constitution 18 22
Intelligence 12 14
Wisdom 8 10
Charisma 6 8
Tomes Used
+1 Tome of Dexterity used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 11
Bluff -2 0
Concentration 4 7
Diplomacy -2 0
Disable Device 5 25
Haggle -2 -1
Heal -1 0
Hide 5 7
Intimidate -2 0
Jump 7 12
Listen -1 0
Move Silently 5 7
Open Lock 5 9
Perform n/a n/a
Repair 1 2
Search 5 27
Spot 3 23
Swim 4 9
Tumble 2 4
Use Magic Device 2 25
Level 1 (Rogue)
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Trapfinding
Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Level 3 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Stunning Blow
Feat: (Automatic) Bow Strength
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Feat: (Automatic) Wild Empathy
Level 4 (Fighter)
Feat: (Fighter Bonus) Dodge
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Selected) Mobility
Feat: (Automatic) Diehard
Level 7 (Ranger)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 8 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Construct
Feat: (Automatic) Improved Wild Empathy
Level 9 (Ranger)
Feat: (Selected) Spring Attack
Level 10 (Fighter)
Level 11 (Ranger)
Level 12 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Weapon Specialization: Slashing Weapons
Feat: (Automatic) Evasion
Level 13 (Ranger)
Level 14 (Fighter)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Level 15 (Ranger)
Feat: (Selected) Power Attack
Level 16 (Fighter)
Feat: (Fighter Bonus) Improved Sunder
Level 17 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 18 (Fighter)
Feat: (Selected) Skill Focus: Use Magic Device
Level 19 (Ranger)
Level 20 (Ranger)
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Rogue Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense III
Enhancement: Dwarven Tactics II
Enhancement: Kensei Dwarven Waraxe Mastery I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Sunder) II
Enhancement: Racial Toughness III
Enhancement: Ranger Tempest II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness III
All this buils have in common: Max two weapon fighting with anything I could fit in to increase the damage and offhand attack rate, max trap skills and umd because that's why I multiclass, some strategy from the kensai part like improved sunder and stunning blow. All this builds are dps with reasonable HP, but defenetly no tanks. It's always funny to hear "tanks" talk about their high HP while you get the traps, stunn the mobs, throw healscrolls, pass out resists and raise them when needed (And on the builds with 7 rogue levels some thread reduction is needed or you will grab the aggro from medicore tanks)