Build-oriented druid in wolf form where are the shieald feat should be understood for the feat are cumulative natural fighting (the planner does not make me) suggestions or comments?
Mikrisar Baenre
Level 20 Lawful Neutral Half-Elf Male
(2 Monk / 18 Druid)
Hit Points: 359
Spell Points: 1252
BAB: 14/14/19/24
Fortitude: 18
Reflex: 12
Will: 20
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 14 16
Constitution 16 18
Intelligence 8 10
Wisdom 16 22
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 3
Bluff -1 0
Concentration 7 28
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 0
Heal 3 6
Hide 2 3
Intimidate -1 0
Jump 3 20
Listen 3 6
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 3 6
Swim 3 8
Tumble 4 15
Use Magic Device 1 11.5
Level 1 (Druid)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Level 2 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Wolf
Level 3 (Druid)
Feat: (Selected) Empower Spell
Level 4 (Druid)
Level 5 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 6 (Druid)
Feat: (Selected) Extend Spell
Level 7 (Druid)
Level 8 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Dire Wolf
Level 9 (Druid)
Feat: (Selected) Shield Proficiency (General) ----> natural fighting
Level 10 (Monk)
Feat: (Monk Bonus) Power Attack
Level 11 (Monk)
Feat: (Monk Bonus) Toughness
Level 12 (Druid)
Feat: (Selected) Shield Mastery ----> natural fighting
Level 13 (Druid)
Level 14 (Druid)
Level 15 (Druid)
Feat: (Selected) Improved Shield Mastery ----> natural fighting
Feat: (Druid Wild Shape) Wild Shape: Dire Bear
Level 16 (Druid)
Level 17 (Druid)
Level 18 (Druid)
Feat: (Selected) Heighten Spell or maximize?
Level 19 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
Level 20 (Druid)
Enhancement: Druid Aggravate I
Enhancement: Druid Aggravate II
Enhancement: Druid Beastial Nature I
Enhancement: Druid Beastial Nature II
Enhancement: Druid Beastial Nature III
Enhancement: Druid Celerity
Enhancement: Druid Fatal Harrier
Enhancement: Druid Nature's Warden I
Enhancement: Druid Nature's Warrior I
Enhancement: Druid Nature's Warrior II
Enhancement: Druid Reaving Roar
Enhancement: Druid Shifting Rake I
Enhancement: Druid Shifting Rake II
Enhancement: Druid Vengeful Hunter I
Enhancement: Druid Vengeful Hunter II
Enhancement: Druid Vengeful Hunter III
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Wisdom I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Way of the Patient Tortoise I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Druid Waxing Sun I
Enhancement: Druid Eminence of the Sun I
Enhancement: Druid Strength I
Enhancement: Druid Strength II
Enhancement: Druid Wisdom I
Enhancement: Druid Wisdom II
Enhancement: Druid Wisdom III
Enhancement: Druid Toughness I
Enhancement: Druid Toughness II
Enhancement: Druid Toughness III