I'm not particularly trying to argue the OP contains much constructive criticism. I think my does contain some
though.
I also fully understand where Judo was coming from when he wrote it. I haven't been in all iterations
but I was in the last run with him and the amount of consistent annoyance the raid throws at you through
random knock offs in the first fight to the fact that we ended up killing mobs for over 45 minutes at the end
without any explanation as to why the barrier wasn't going down and no dev/helper online to at least tell us "this
is broken" or "no that's working as intended you just haven't figured it out", was large.
And the last iteration is a couple orders of magnitude less annoying then the first one was from what I
understand. The reason for that is that people like Judo, Gimp and Bailey went and playtested it and then
wrote up many feedback threads for the devs. If on the last iteration they get slightly peeved I think that's
something that can be forgiven.
Just my 2 copper,
Rawel