I think I've incorporated just about everything now.
Code:
Character Plan by DDO Character Planner Version 03.12.02
DDO Character Planner Home Page
Level 20 True Neutral Warforged Male
(2 Rogue \ 18 Wizard)
Hit Points: 184
Spell Points: 1277
BAB: 10\10\15\20
Fortitude: 10
Reflex: 15
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 10 10
Constitution 18 18
Intelligence 18 23
Wisdom 10 10
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 12
Bluff -2 -2
Concentration 6 27
Diplomacy -2 -2
Disable Device 8 23.5
Haggle 2 2
Heal 0 0
Hide 4 4
Intimidate -2 -2
Jump 3 10
Listen 0 0
Move Silently 4 13
Open Lock 4 4
Perform n/a n/a
Repair 4 6
Search 8 23.5
Spot 4 13.5
Swim -1 -1
Tumble 4 4
Use Magic Device 2 6.5
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Insightful Reflexes
Level 2 (Wizard)
Skill: Concentration (+3)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Feat: (Wizard Bonus) Spell Focus: Enchantment
Spell (1): Acid Spray
Spell (1): Charm Person
Spell (1): Expeditious Retreat
Spell (1): Feather Fall
Spell (1): Grease
Spell (1): Repair Light Damage
Spell (1): Sleep
Level 3 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Spot (+0.5)
Feat: (Selected) Spell Penetration
Spell (1): Hypnotism
Spell (1): Jump
Level 4 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Spot (+0.5)
Spell (2): Invisibility
Spell (2): Web
Level 5 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Spot (+0.5)
Spell (2): Knock
Spell (2): Snowball Swarm
Level 6 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Spot (+0.5)
Feat: (Selected) Mental Toughness
Feat: (Wizard Bonus) Spell Focus: Illusion
Spell (3): Fireball
Spell (3): Protection From Energy
Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Spot (+0.5)
Spell (3): Stinking Cloud
Spell (3): Acid Blast
Level 8 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Spot (+0.5)
Spell (4): Wall of Fire
Spell (4): Repair Critical Damage
Level 9 (Rogue)
Skill: Disable Device (+4)
Skill: Search (+8)
Skill: Spot (+1)
Feat: (Selected) Spell Focus: Conjuration
Level 10 (Wizard)
Skill: Concentration (+2)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Spell (4): Dimension Door
Spell (4): Charm Monster
Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Spell (5): Cloudkill
Spell (5): Symbol of Pain
Level 12 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Feat: (Selected) Greater Spell Focus: Enchantment
Feat: (Wizard Bonus) Quicken Spell
Spell (5): Niac's Biting Cold
Spell (5): Eladar's Electric Surge
Level 13 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Spell (6): Reconstruct
Spell (6): Symbol of Persuasion
Level 14 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Spell (6): True Seeing
Spell (6): Otiluke's Freezing Sphere
Level 15 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Feat: (Selected) Greater Spell Penetration
Spell (7): Otto's Sphere of Dancing
Spell (7): Greater Teleport
Level 16 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Jump (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Prismatic Spray
Spell (7): Mass Protection From Elements
Level 17 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Heighten Spell
Spell (8): Mass Charm Monster
Spell (8): Polar Ray
Level 18 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Maximize Spell
Spell (8): Sunburst
Spell (8): Otto's Irresistible Dance
Level 19 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+1)
Spell (9): Meteor Swarm
Spell (9): Wail of the Banshee
Level 20 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+1)
Spell (9): Mass Hold Monster
Spell (9): Dominate Monster
Code:
Level 20 (AP: 80/4)
Warforged Inscribed Armor I
Improved Concentration I
Wizard Energy of the Scholar I
Wizard Intelligence I
Improved Concentration II
Wizard Energy of the Scholar II
Wizard Spell Penetration I
Wizard Archmage I
Archmage Spell Mastery I: Enchantment
Wizard Intelligence II
Illusion I - Invisibility
Conjuration I - Grease
Enchantment I - Hypnotism
Improved Concentration III
Wizard Energy of the Scholar III
Wizard Archmage II
Conjuration II - Web
Enchantment II - Otto's Resistible Dance
Wizard Spell Penetration II
Wizard Intelligence III
Wizard Archmage III
Archmage Secondary Spell Mastery I: Conjuration
Enchantment III - Hold Person
Improved Concentration IV
Wizard Spell Penetration III
Archmage Spell Mastery II: Enchantment
Wizard Archmage IV
Enchantment IV - Charm Monster
Frost Manipulation I
Frost Manipulation II
Frost Manipulation III
Frost Manipulation IV
Frost Manipulation V
Frost Manipulation VI
Frost Manipulation VII
Repair Manipulation I
Flame Manipulation I
Acid Manipulation I
Force Manipulation I
Storm Manipulation I
Wizard Energy of the Scholar IV
Wizard Archmage V
Glacial Spellcasting I
Deadly Ice I
Rogue Acid Trap Lore I
Rogue Cold Trap Lore I
Rogue Electric Trap Lore I
Rogue Fire Trap Lore I
Rogue Sonic Trap Lore I
Warforged Construct Thinking I
Warforged Damage Reduction I
Warforged Hardiness I