I do agree with people saying that number is ridiculously high. I have a 28pt dwarf fighter that has been S&B plus intimi for about six years now. I invested some time & feats to get high AC, shield block DR, intimidate etc. My thought was always that if one went for AC, intimi etc he should get a reasonable amount of it, even without farming. So putting a max of skill points into that skill, starting at a lowish to mid CHA but using the best item you get your hands on, accepting buffs and sacrificing a feat or two should get your character to being able to intimidate the occasional boss. Now this is epic, and it´s elite so one can expect this to be exceptionally difficult, but this is still ridiculous. having to have 2 past lifes, the large guild slot shield... that´s a joke. Now that being said, let´s look at the next quote:
I´m not entirely sure who is not understanding the game and what to expect from it. RPGs in general have always been about rolling dice to me. One can have an influence on luck by investing in certain skills, feats etc. thus influencing the dice roll. But you still have to roll. And you still always can fail if you are unlucky. However that is not how the common gamer looks at the game. A character that does not succeed 95% at what he´s build towards is considered a fail. Rolling the dice is not considered to be part of the game anymore. Melees missing on rolls of a 3 are gimps, tanks that fail a intimidate check on the boss will not even be accepted for the raid party in the first place. The mage whose CC does not catch everyone on the first try gets noted on this special list.
Is this really the way this game is supposed to be played? It might be, I don´t know. But at this moment I refuse to see it that way. If the dice becomes obsolete in a DnD game, the game itself has failed IMHO.
Another word on <<understanding their own game>>: I´d love to see a video of a dev party run a raid, ToD comes to my mind. I always ask myself if the designer was really aiming for what we have now in the middle part - eleven people standing crowded, whacking away like crazy and one guy running in circles. Doesn´t sound too exciting...
[/QUOTE]So much for Defender of Siberys intimidate tanks.[/QUOTE]
Lols, that is a very rude thing to say u know. My pure paly tank currently has 102 without any of thsoe garbage feats that u take, for the no fail EE DQ2 intim. He can get 6 more from enhancements for no fail on EE Lob.
Oh and he also happens to hold intim record of 182 without even trying hard (although unsustainable, I admit).
Id like to say so much for stalwart defenders, but I dont want to get into that.
Nice necro (and nice useless post giving figures without breakdown to back them up) !Lols, that is a very rude thing to say u know. My pure paly tank currently has 102 without any of thsoe garbage feats that u take, for the no fail EE DQ2 intim. He can get 6 more from enhancements for no fail on EE Lob.
Oh and he also happens to hold intim record of 182 without even trying hard (although unsustainable, I admit).
Id like to say so much for stalwart defenders, but I dont want to get into that.
Okay, if u want a breakdown ull get it.
23 ranks
20 epic brawns spirits
5 epic claw gloves
6 GS item
6 unyielding sentinel ED
4 GH
2 dragonmark of sentinel
4 deneith intimidation
2 improved intimidate
2 good luck
6 draconic presence
3 medium guild augment slot
12 char modifier
2 coin lord finishing school
5 epic lvls
=102 (I did the maths it seems to add up alright).
And my apologies, looks like I have 6 from enhancements and not 2, so can get only two more from there for EE LoB, rest will have to come from another source. Yugo and bard buffs. so 102 +2 +1 +3= 108 with raid buffs.
And as for the 182:
its also in the recrods thread: https://forums.ddo.com/showthread.php?t=393078.
So what's your starting stat distribution+gear? In my model, I used a starting CHA of 14 which I think is already too high. You've got a 12 CHA bonus without using a Yugo pot.
Taking the dragonmark feats means you're trading off DPS feats in order to tank. Not ideal. http://forums.ddo.com/showthread.php?t=402161 is the place to follow up.
Hindsight is 20/20. EE LOB is meaningless to do more than once, since the same parts drop on EH which can be completed by a pug. EE DQ is a more realistic benchmark, and 102 isn't too difficult to get for a paladin.
Last edited by Carpone; 12-22-2012 at 09:15 AM.
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