
Originally Posted by
Quetzacoala
You do not seem to understand just how potent healing amplification affects are. The fact that repair spells do not benefit from such a powerful ability is more than enough reason to not weaken repair spells.
For example, I have recently been leveling my half-elf paladin monk; I took the two ranks of Human Healing Amplification which granted 10% and 20% additional healing amplification respectively, and at level eight I took the Hunter of the Dead prestige for another 10%. This means that at level eight, without any rare gear, I almost had 150% healing amplification. Well, to be precise it was 145.2%, but you get the idea.
This means that if a heal spell would normally heal me for 500 hit points, it would instead heal me for 750... well, less, but rounding. This is a big deal. Repair gets nothing even close to this, so cut it and reconstruct some slack.