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  1. #1
    Hero
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    Default New armor adjustments - Mithral+Adamantine

    I'm disappointed mithral and adamantine didn't carry over to the new armor types, and I would suggest that they do get included in a future update. As I see, there are two ways to do this:

    1) Include mithral and adamantine as materials on top of existing new armor. This would mean that you can then have a Mountain Adamantine Plate, which is the same as a mountain plate, just made from adamantine instead of steel, giving the normal adamantine DR 3/- from heavy armor.
    2) Have the new armor inherently have some of the properties of mithral and adamantine. They way I see this is that the "light" classes of armors (feycraft, spiritcraft and celestial) mimic mithral, meaning that feycraft gives -5% ASF and -1 SCP (skill check penalty), spiritcraft gives -10% ASF and -2 SCP, and celestial gives -15% ASF and -3 SCP. Similarly, the "heavy" armor line (magecraft, mountain and planeforged) mimics adamantine giving an additional DR 1/- for each step, meaning that a planeforged plate gives DR 3/-.

    I'm sure you get the general idea, please consider this in a future update.
    And one more thing: Please include a Hide Armor following the new armor progression for the Druid, since there are currently no random medium armor not made from metal.

    Thanks!

  2. #2
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    There are wooden varients of Breastplate and Banded Mail (not pictured), but if druids can properly don these, I don't know.

    I've seen plenty of new armor materials in-game, but have not found a full list, or their stats.

    On the subject of mithral, PRR is calculated by category (light, medium, heavy), rather than type (leather, breastplate, half-plate), so you actually receive less physical resistance than a non-mithral counterpart.

  3. #3
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    Quote Originally Posted by SmokeyBandit View Post


    There are wooden varients of Breastplate and Banded Mail (not pictured), but if druids can properly don these, I don't know.

    I've seen plenty of new armor materials in-game, but have not found a full list, or their stats.

    On the subject of mithral, PRR is calculated by category (light, medium, heavy), rather than type (leather, breastplate, half-plate), so you actually receive less physical resistance than a non-mithral counterpart.
    Yes druids can wear them - BUT

    I haven't seen any darkleaf breastplates or darkleaf banded mail since the update, and the darkleaf banded I hoarded pre-expansion are selling for 80k or so. I'm pretty sure this is because there aren't any.

    Because the combat and armor system was thrown together late in the expansion process, special materials (darkleaf, adamantine, mithral) all got forgotten, and by the time this was realised there was no time to include them.

    Seems odd that they gave their shiny new Druid class medium armor proficiency but gave them no non-metal medium armors to wear. Bet someone got a bit of a dressing down for that faux pas.
    He left the name, at which the world grew pale.

  4. #4
    Community Member Lilliana's Avatar
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    Quote Originally Posted by SmokeyBandit View Post
    There are wooden varients of Breastplate and Banded Mail (not pictured), but if druids can properly don these, I don't know.

    I've seen plenty of new armor materials in-game, but have not found a full list, or their stats.

    On the subject of mithral, PRR is calculated by category (light, medium, heavy), rather than type (leather, breastplate, half-plate), so you actually receive less physical resistance than a non-mithral counterpart.
    Any chance you can remember the names or anything else about these new materials?
    I ask, because I haven't seen any special armor materials after the xpack launched, neither old ones or new ones, so I'm curious!

  5. #5
    Community Member captain1z's Avatar
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    Quote Originally Posted by Lilliana View Post
    Any chance you can remember the names or anything else about these new materials?
    I ask, because I haven't seen any special armor materials after the xpack launched, neither old ones or new ones, so I'm curious!
    All the ones ive seen are listed in this thread.

    Magecraft, mountain, feycraft, spiritcraft. havent seen planarcraft or celestial.

    The base armor seems to be 2-8 pts greater than regular steel, admantine or mithral and the minimum levels start at about 10.
    There is also battle and skirmish armor, which are also superior by about 2pts.

    Unofficial info here, check the wiki for exact details if they have it yet.
    Ever bleed out in a thornbush? Welcome to UD14.

  6. #6
    Community Member captain1z's Avatar
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    Just figured out how to copy and paste on my tablet :-)

    http://ddowiki.com/page/Armor_tiers


    Press and hold the screen for those didnt know either.
    Ever bleed out in a thornbush? Welcome to UD14.

  7. #7
    Community Member Lilliana's Avatar
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    Quote Originally Posted by captain1z View Post
    All the ones ive seen are listed in this thread.

    Magecraft, mountain, feycraft, spiritcraft. havent seen planarcraft or celestial.

    The base armor seems to be 2-8 pts greater than regular steel, admantine or mithral and the minimum levels start at about 10.
    There is also battle and skirmish armor, which are also superior by about 2pts.

    Unofficial info here, check the wiki for exact details if they have it yet.
    As far as I know those are not special materials, they are merely new armor names to differentiate the armor tiers.
    So you can tell the difference between them.
    A battle armor (medium armor) can according to the notes from beta only be between lvl 8 and 13, there will be no lvl 20 battle armor, it will be called a mountain breastplate instead.
    Wiki has the list I saw during beta here: http://ddowiki.com/page/Update_14_Ex..._Release_Notes
    (It is under the point called "Defense & Armor Class Changes").

    To me it sounds more like the Diablo II naming of armors depending on difficulty it was gotten from, like Light plate (normal difficulty), Mageplate (Req. level of 25, from Nightmare) and Archonplate (req. level of 63, from Hell).

    But I might be wrong here, perhaps the talk about armors in tiers from the beta just stuck with me.

    Thanks anyways for your input. Now I know what people mean when they say new materials.

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