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  1. #1
    Community Member sephiroth1084's Avatar
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    Default What to do about rogue moving into epic levels?

    Update w/more queries.

    So, I'm looking at some of the new items from the MotU content, and wondering where I can slot/move any of my existing gear.

    Right now I've got:
    Eyes: Tinker's Goggles (+6 Int, Treason--do we know if this stacks with -20% reducers on items?--Disable Device +15 essentially, set bonus)
    Head: Minos Legens -- this needs to get replaced somehow
    Neck: Shintao Cord/Golden Guile (would love to epic this, but haven't been seeing seals or shards dropping at all lately)
    Trinket: Epic Treasurehunter's Spyglass (+2 Int, +20 Spot, +20 Search, +3 enhancement UMD)
    Shoulders: Radiance II greensteal clock +45 HP, Radiance Guard
    Waist: Assassin belt (+6 Con, Proof Against Poison +6, set bonus for -20% threat and chance at Enervation on sneak attacks)
    Hands: Tinker's Gloves (Dex +6, Exceptional Seeker +2, Open Lock +15, set bonus for SA +5 and True Seeing)
    Feet: Boots of Propulsion
    Wrists: Levik's Bracers (+6 Str, +20% Healing Amp)
    Body: Black Dragon leathers/Epic Vuloorim Fighting Leathers
    Ring 1: Assassin w/ +2 Str
    Ring 2: Kyosho's w/ +2 Con

    Basically, I'm wondering how I can upgrade some of my slots, while still maintaining the important effects I'm wearing. I'd prefer to have at least +6 Str, Dex, Con, Int, Wish on full-time (I like to Assassinate a lot, and have been using the Int-based Shadow Dancer abilities to good effect) and have poor enough saves without also losing stats there. Not sure there is anything that can replace +6 Int, +6 Dex, +5 SA, TS across 2 slots sufficiently. Also, would like to be able to get a Resist item in there somewhere, but again, not sure where that could go.

    Ideas?
    -------------------------------------------------------------------------------------
    So, I have a Str-based halfling Assassin who should probably be picking up both Precision and 2x Improved Sneak Attack with my epic feats, but which feats to keep? And how to adjust ability scores?

    Right now I have:
    TWF
    ITWF
    GTWF
    Improved Critical: Piercing
    Power Attack
    Sneak of Shadows (Rogue PL)
    Toughness

    And
    Str 15
    Dex 16
    Con 15
    Int 14
    Wis 8
    Cha 9

    I could start Dex at 16 and spend 3 level-ups plus a +2 tome to hit the requisite 21 Dex Dex, or hope for a +3 tome and 2 level-ups, or could go Dex-based, but that would mean sacrificing another feat to Weapon Finesse.

    Which feats would you drop? Would you take Improved SA only once in order to fit back in one of the heroic feats you're having trouble fitting? How would you adjust your stats?
    Last edited by sephiroth1084; 07-17-2012 at 04:12 AM.
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  2. #2
    Community Member .Revenga.'s Avatar
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    Loosing another feat to weapon finesse is just a painful and a waste imo, i think we can agree there :-p

    As a halfling i think you don't have a choice but to sacrifice one of your epic feats for precision, choosing between the two might be a harder choice, i'm doing some calc now but my feeling is that precision will net you more dps overall. One option is to drop PA, at high AC content -5 AB is about 2-3% extra hit chance, but loosing +5 base damage hurts quite a bit.

    Then, if you're only getting one epic SA feat, getting the req 21dex might not be worth it anyway (esp with only +2 dex tome), khopesh prof (or rogue PL) are probably better choices.

    I'd say farm some epic elite quests in the web to get a tasty +4 dex tome, or TR into the master race that human is ( yes i'm biased here and actually you shouldnt until the enhancement update is out :-p)

    Edit: Seems like you're right about precision being a no brainer, it adds 6+ damage on a regular sneak attack for a not very specially geared lvl 25 rogue assasin shadowdancer, and it only increases as damage goes up by buffs and gear. The fort bypass is just extra.
    Last edited by .Revenga.; 07-01-2012 at 05:43 AM.
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  3. #3
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    Default

    keep in mind that precision and power attack are both offensive stances, so you can only have one active at a time. Personally, I dropped power attack in favor of precision on my rogue, and I am enjoying it quite a bit.

  4. #4
    The Hatchery karl_k0ch's Avatar
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    The main argument against PA is that it might decrease your to to-hit, but then, unless something was changed, we are supposed to get glancing blows which still apply SA damage.

    For my halfling, the SA damage looks like this, not including the situational bonus of the SoS clickie:
    10d6 rogue
    4d6 capstone
    3d6 assassin
    6d6 (or only 5?) shadowdancer
    3d6 1x ISA
    12 enhancement
    8 item
    1 past life
    6 halfling
    ----
    118 average SA damage.

    Even if the mob has only 5% fortification left after all the debuffs, precision will grant more than 5 damage per hit.
    Precision will not increase the sneak attack damage against 0% fort mobs, but the +5% to hit will be helpful still.


    My plan for meinir is the following, and will be done when I get my hands on a +3 dex or +4 dex tome:

    14 str
    18 dex
    14 con
    15 int
    8 wis
    8 cha

    With a Litany, and all the +skills bonuses, this will grant HPs in the lower 500s and a standing UMD of 40. I estimate the assassinate dc to be at 46-48.

    The planned feats are:

    Toughness
    TWF
    ITWF
    GTWF
    PL:SoS
    IC: Pierce*
    Precision
    ISA
    Hamstring (?)


    *I also considered IC: Slash here to improve EMG, going with Scimitars instead of rapiers. The proficiency would be granted via Master's Touch and/or a dual-boxed elven Cleric.
    Last edited by karl_k0ch; 07-02-2012 at 03:07 AM.
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  5. #5
    Community Member destiny4405's Avatar
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    16/18/15/10/8/8 planned for mine. got +3 dex tome, so enough for ISA. for feats, i guess there is no point in having PA and precision. might not be doing anything on 0% fort, but with precision i'll have 60% fort bypass, which is huge.
    Jesus saves. Everyone else rounds to nearest 5%.

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  6. #6
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    Heard that the Improved Sneak attack feat got changed so you cannot take it twice just before the beta ended, in fact last I checked description on live it did not state anywhere you can take it twice unlike some other feats. Can anyone confirm that you actually take it twice on live? Every 25 rogue i ask don't seem to have a +3 dex tome LOL..

  7. #7
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by DnD3 View Post
    Heard that the Improved Sneak attack feat got changed so you cannot take it twice just before the beta ended, in fact last I checked description on live it did not state anywhere you can take it twice unlike some other feats. Can anyone confirm that you actually take it twice on live? Every 25 rogue i ask don't seem to have a +3 dex tome LOL..
    If that's true, I'll either take Power Attack at 24 or a second Toughness, and when I eventually TR again, I'll probably go Finesse and put off one of the Heroic feats until then.
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  8. #8
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    Quote Originally Posted by sephiroth1084 View Post
    If that's true, I'll either take Power Attack at 24 or a second Toughness, and when I eventually TR again, I'll probably go Finesse and put off one of the Heroic feats until then.
    If you or anyone can find a 25 Rogue on your server, please ask him if you can take ISA twice, on my server it seems eppic rogues are in danger of extinction. Actually I might do a server hop and see if someone on other servers can answer this question.

  9. #9
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    Quote Originally Posted by DnD3 View Post
    If you or anyone can find a 25 Rogue on your server, please ask him if you can take ISA twice, on my server it seems eppic rogues are in danger of extinction. Actually I might do a server hop and see if someone on other servers can answer this question.
    Yup, Improved Sneak attack cannot be taken more than once. Finally found a 25 rogue that had the require dex and he confirmed that you cannot choose it twice.

  10. #10
    The Hatchery
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    Quote Originally Posted by DnD3 View Post
    Yup, Improved Sneak attack cannot be taken more than once. Finally found a 25 rogue that had the require dex and he confirmed that you cannot choose it twice.
    Also, confirming, as someone with a lvl25 rogue.

    ISA can only be taken once.
    ISA is currently broken and does nothing.
    The Deadly Shadows capstone is currently broken and does nothing but give +2 INT.
    The Shadowdancer SA bonus is +6d6 and is working.

  11. #11
    Community Member DDOGoz's Avatar
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    Does Precision allow SA on monsters that used to be immune (like undead and golems) the same way that Opportunist does?

  12. #12
    The Hatchery karl_k0ch's Avatar
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    Quote Originally Posted by DDOGoz View Post
    Does Precision allow SA on monsters that used to be immune (like undead and golems) the same way that Opportunist does?
    Opportunist does not allow to apply Sneak Attack damage to undead.
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  13. #13
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by DDOGoz View Post
    Does Precision allow SA on monsters that used to be immune (like undead and golems) the same way that Opportunist does?
    Well, with Opportunist, Precision and Armor Piercing 10%, I'm seeing SA on the training dummy, and I think I've seen some pop up on undead and golems in Epic VoN 5, but I wasn't really paying close attention.
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  14. #14
    The Hatchery
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    Quote Originally Posted by DDOGoz View Post
    Does Precision allow SA on monsters that used to be immune (like undead and golems) the same way that Opportunist does?
    Some golems, undead, and elementals will take SA damage if you can bypass fort. Some will not.

    The Shadowdancer innate capstone ability lets you outright remove any immunity they have, though, but you still need to penetrate their fort.

  15. #15
    Community Member Xalir's Avatar
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    Imho, the new way for rogues assassins is full DEX/INT, dual-wielding eMG, twisting tier4 Unyielding Sentinel or Fury of the Wild weapon alignment buff, twisting the tier 1 1.5 more W and tier 2 3% Doublestrike from Grandmaster of Flower. If you don't go into Shadowdancer, you could twist the +6 DC to Assassinate instead of the 3% Doublestrike.

    However I think, there is no reason to take anything else as a primary ED than Shadowdancer. If the bugs are fixed with Devourer and Executioner Strike we are talking about 4 instakill-mechanics on different cool downs. Hard to beat and hard to not top the kill count in any group.
    Last edited by Xalir; 07-05-2012 at 03:17 PM.

  16. #16
    The Hatchery jejeba86's Avatar
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    Quote Originally Posted by Xalir View Post
    Imho, the new way for rogues assassins is full DEX/INT, dual-wielding eMG, twisting tier4 Unyielding Sentinel or Fury of the Wild weapon alignment buff, twisting the tier 1 1.5 more W and tier 2 3% Doublestrike from Grandmaster of Flower. If you don't go into Shadowdancer, you could twist the +6 DC to Assassinate instead of the 3% Doublestrike.

    However I think, there is no reason to take anything else as a primary ED than Shadowdancer. If the bugs are fixed with Devourer and Executioner Strike we are talking about 4 instakill-mechanics on different cool downs. Hard to beat and hard to not top the kill count in any group.
    Exactly what I plan!
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  17. #17
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    Default Volcano's Edge

    Does anyone know if the Legendary Dreadnought's Volcano's Edge ability/skill works on short swords or rapiers?
    The ability looks awesome. If so, this is worth slotting as a twist of fate.
    Last edited by thomhas_of_mabar; 07-07-2012 at 09:25 AM.

  18. #18
    The Hatchery karl_k0ch's Avatar
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    Quote Originally Posted by thomhas_of_mabar View Post
    Does anyone know if the Legendary Dreadnought's Volcano's Edge ability/skill works on short swords or rapiers?
    The ability looks awesome. If so, this is worth slotting as a twist of fate.
    It does: http://forums.ddo.com/showpost.php?p...75&postcount=2

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  19. #19
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Xalir View Post
    Imho, the new way for rogues assassins is full DEX/INT, dual-wielding eMG, twisting tier4 Unyielding Sentinel or Fury of the Wild weapon alignment buff, twisting the tier 1 1.5 more W and tier 2 3% Doublestrike from Grandmaster of Flower. If you don't go into Shadowdancer, you could twist the +6 DC to Assassinate instead of the 3% Doublestrike.

    However I think, there is no reason to take anything else as a primary ED than Shadowdancer. If the bugs are fixed with Devourer and Executioner Strike we are talking about 4 instakill-mechanics on different cool downs. Hard to beat and hard to not top the kill count in any group.
    All of the weapon buffs from Sentinel are tied to the stances, and the +1.5[W] from Grandmaster is tied to being centered. You could give up wearing armor for that, but with PRR and AC mattering a bit, I'm not sure it's worth doing so. The doublestrike I believe works regardless, though.

    Fury of the Wild's Evil Outsider Bane + Cold Iron seems like a good twist, but I don't know if I really want to spend levels in there.

    For quick, useful twists, I'm thinking the +40% Fortification and +2 saves from tier 1 Sentinel looks pretty good. Maybe 3% Dodge from Grandmaster along with the doublestrike.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  20. #20
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    Quote Originally Posted by sephiroth1084 View Post
    All of the weapon buffs from Sentinel are tied to the stances, and the +1.5[W] from Grandmaster is tied to being centered. You could give up wearing armor for that, but with PRR and AC mattering a bit, I'm not sure it's worth doing so. The doublestrike I believe works regardless, though.

    Fury of the Wild's Evil Outsider Bane + Cold Iron seems like a good twist, but I don't know if I really want to spend levels in there.

    For quick, useful twists, I'm thinking the +40% Fortification and +2 saves from tier 1 Sentinel looks pretty good. Maybe 3% Dodge from Grandmaster along with the doublestrike.
    On my rog, dex build, I'm planning:

    ED with Twists:

    - Tunnel Vision (1d12 dmg extra, yes please)
    - Sense weakness (not sure, I like Volcano's edge too and also Primal scream, Healing spring, Alignment twists..a lot of things I like)
    - 40% fort from US


    Also, I'm not sure the "Take x1 ISA" is a bug anymore, no dev commented in the various threads. For now, I'm just planning to take ISA and Precision on my Epic feats.

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