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  1. #1
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    Default Make Necropolis F2P

    Nobody likes Necropolis. Every time I try to get a group, it takes forever to get someone because nobody wants to run it. Necro 1 is a slow monotony, I can't get groups for 2 and 3, and Necro 4 usually ends in ragequits. It's not hard to see why. The Abbot flagging is one of the most profoundly frustrating experiences I've ever dealt with. Because nobody wants to do it, you can get a gimped group at best to do a quest that is obviously a lot harder than what the game calls its quest level to get sigil pieces, half of which have nonstatic locations, to run a raid that needs to have an update dedicated entirely to fixing the bugs in it. Considering how much TP this giant hunk of garbage of a quest pack cost, I think it needs to go F2P so others don't make the same unfortunate mistake I did, and refund the points of everyone unfortunate enough to buy it.

  2. #2
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by Merlin-ator View Post
    Nobody likes Necropolis. Every time I try to get a group, it takes forever to get someone because nobody wants to run it. Necro 1 is a slow monotony, I can't get groups for 2 and 3, and Necro 4 usually ends in ragequits. It's not hard to see why. The Abbot flagging is one of the most profoundly frustrating experiences I've ever dealt with. Because nobody wants to do it, you can get a gimped group at best to do a quest that is obviously a lot harder than what the game calls its quest level to get sigil pieces, half of which have nonstatic locations, to run a raid that needs to have an update dedicated entirely to fixing the bugs in it. Considering how much TP this giant hunk of garbage of a quest pack cost, I think it needs to go F2P so others don't make the same unfortunate mistake I did, and refund the points of everyone unfortunate enough to buy it.
    Wow. I have no problem finding groups for Necro 1 or 4 quests, at all. Part 2 can be some trouble, but plenty of folks hit that on their TR train. Everyone tends to hit the crypts too.
    Ghallanda - now with fewer alts and more ghostbane

  3. #3
    Community Member Xynot2's Avatar
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    I'd say fix Necro 3 first XD

  4. #4
    Community Member Such755's Avatar
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    /Hell no
    No idea on what server you're playing but I'm having no problem filling groups for either necro 1\2\3\4, and even if I had any problems you get WAY too much XP From those quests for them to be F2P.


    F2P Is just a taste of the read deal, and that's how it should stay.

  5. #5
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    Sorry, not true, I actually enjoy all of the Necropolis except for two quests - Tormented (I hate that rat quest) and Inferno of the Damned (Becuase I"m navigationally challenged but I get around it with a map).

    And I thought they did fix and reopen the tomb when the expansion went live? Is this not correct?
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  6. #6
    Community Member Kawai's Avatar
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    ~have to agree with the majority here.... sorry.
    /not signed

  7. #7
    Community Member Mizzaroo's Avatar
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    Sorry, but no. I like Necropolis.

    /Not Signed sonny boy
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  8. #8
    The Hatchery danotmano1998's Avatar
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    Personally, I don't enjoy the Necropolis quests.

    I do like the orchard of the macabre, however, and it's nearly impossible to NOT join in on a shadow crypt BB run when they are up.

    Just because 'I' don't enjoy the pack that much doesn't mean that it isn't worthwhile and therefore should be FTP.
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  9. #9
    Founder Matuse's Avatar
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    Making it F2P is not going to make people like the quests.

    This will change nothing about how easy it is to get groups.
    Kobold sentient jewel still hate you.

  10. #10
    Community Member Ungood's Avatar
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    Simply put. No.

    The Necro quests are some of the best quests in the game, gear, favor, and exp wise. There is no way they should be F2P at all, on any level.

    I fact making them paid, makes people want to run them, because, well, they paid for them.

  11. #11
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    Quote Originally Posted by Matuse View Post
    Making it F2P is not going to make people like the quests.

    This will change nothing about how easy it is to get groups.
    Of course it would. It would open it up to people who dont own the pack. What it will do is annoy those who bought it, and those who are VIP who dont like others getting things they paid for.

    That said, I cant imagine Turbine giving packs away. They do heavily discount them from time to time.

  12. #12
    Community Member FranOhmsford's Avatar
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    Necro 1
    -------

    Tomb of the Burning Heart - Stupid mechanic requiring 3 extra bodies otherwise pretty easily soloable quest on any difficulty - Easiest of the four flagging quests - Not a good quest.

    Tomb of the Crimson Heart - Superb atmosphere, Fantastic mechanic with the random runes, Can be done methodically and you might get lucky and get a quick run.

    Tomb of the Sanguine Heart - Not quite as good as Crimson or Immortal - Far superior to Burning.

    Tomb of the Immortal Heart - Fantastic that we have the choice to ignore all the Optionals in here - Can be done very fast.

    1 Bad quest - Burning Heart.

    Bloody Crypt - In my view one of the top 10% quests in game.


    Necro 2
    -------

    Shadow Guard - Aaaaaarrrggh, Go take a look at The Legend of Two Toed Tobias in 3 Barrel - That's a Superb quest - This however is annoying and Boring in the Extreme.

    Shadow King - Constant Respawns = 100% Annoyance factor - Loathe this quest

    Shadow Lord - Terrible mechanic again - Forcing Split Party {Hireling saves a lot of work} - Virtually Impossible to Solo - Even worse than Shadow King and Shadow Guard.

    Shadow Knight - FANTASTIC!

    3 Terrible quests, 1 Amazing quest.

    Shadow Crypt - One of the Most Popular quests in the game - I'm not going to say anything bad about this - Suffice to say it's a country mile better than Lord, Guard or King but nowhere near as good as Knight.


    Necro 3
    -------

    Tomb of the Blighted - Just ran this for favour on my Lvl 17/3 Cleric/Fighter - Took me an Hour {though I did have one eye on the Football at the time}.
    Cleared the dungeon - No idea why - got no xp - Not my idea of a fun time.

    Tomb of the Tormented - Possibly the least popular quest in the entire game - It even beats Hold for Reinforcements for goodness sake!

    Forbidden and Unhallowed I really don't know enough about to comment - Suffice to say I've run them both in parties but not really learned them - Was not impressed with either

    Overall possibly the worst chain of quests in the game - No redeeming features.

    Cursed Crypt - Again like Forbidden and Unhallowed I've really not learned this yet so am unable to say much about it other than I don't consider it to be anwhere near Bloody Crypt or Shadow Crypt in replayability.

    Necro IV
    --------

    Orchard of the Macabre - After 3 Barrel Cove - The second best Explorer Zone in the game - Simply perfect.

    Fleshshaper's Laboratory - No one likes Air Elementals - Fortunately this is actually a pretty good quest.

    Ghosts of Perdition - Truly great atmosphere in here - One of the top 10% quests in game.

    Temple of Vol - Another very well made quest.

    Inferno - Aaaaaaarrrggh - Seriously why devs did you do this to us?

    Not completed all 4 of these quests on any of my characters at this point - Don't have anywhere near all the Sigil, Shield etc pieces I need to flag any further.
    Litany and Accursed Ascension I clearly cannot comment on.

  13. #13
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    Quote Originally Posted by Jasparion View Post
    Of course it would. It would open it up to people who dont own the pack. What it will do is annoy those who bought it, and those who are VIP who dont like others getting things they paid for.

    That said, I cant imagine Turbine giving packs away. They do heavily discount them from time to time.
    Maybe its just me, but as a VIP I don't begrudge anyone getting what I have!

    With that said there seems to be this mentality that VIP players want to keep all of the good stuff to themselves...Most of the VIP's I know (Myself included) don't really pay too much attention to what is given out.

    Just my opinion!

    You might want to write this down.

  14. #14
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    Quote Originally Posted by Caine33 View Post
    Maybe its just me, but as a VIP I don't begrudge anyone getting what I have!

    With that said there seems to be this mentality that VIP players want to keep all of the good stuff to themselves...Most of the VIP's I know (Myself included) don't really pay too much attention to what is given out.

    Just my opinion!

    You might want to write this down.
    Im the same way. Im P2P and have bought pretty much all the packs (basically all the ones I want). With the $80 MotU pack it came with all the dungeon packs I already owned.

    Do I begrudge the new players who picked up a whole heap of dungeons "for free"? Nope.

    Im the same when it comes to farming endlessly for one item, then Turbine making a change so that it is easier to get.

  15. #15
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Caine33 View Post
    Maybe its just me, but as a VIP I don't begrudge anyone getting what I have!

    With that said there seems to be this mentality that VIP players want to keep all of the good stuff to themselves...Most of the VIP's I know (Myself included) don't really pay too much attention to what is given out.

    Just my opinion!

    You might want to write this down.
    Tbh I'm not sure it's VIPs that he/she's really targeting.

    Premiums have had to buy these packs - Many VIPs yes were Premium beforehand and may have bought some or all of these packs {I definitely bought at least Necro 1 and 2 before going VIP myself}.

    I personally feel that a few of the older {low level} packs should now go f2p and I wouldn't care one jot about having paid for them myself {I've had a lot of time playing them after all}.

    3 Barrel Cove
    Threnal
    Necro 1 {At least Necro 1}

    Should be added to the f2p list at this point - These packs are never recommended when newbies ask in game or on the forums which packs they should buy.
    3 Barrel especially is ridiculously overpriced - Though I actually feel it's one of the most well made packs in the game - Glad it's finally got some loot.

    I'd also recommend:

    Sharn Syndicate
    Shan to Kor

    to go f2p too.
    These packs have been overridden and outdated - They would both be rejuvenated by being able to be played by everyone.

    This would allow newbies to concentrate on packs that are actually worth buying:

    Catacombs
    Tangleroot Gorge
    Phiarlan Carnival
    Delera's
    Devil Assault/Chronoscope
    Sorrowdusk Isle
    Necro II
    Vault of Night
    Sands of Menechtarun
    Red Fens
    Attack on Stormreach
    Gianthold
    Necro IV / Orchard of the Macabre
    Vale of Twilight
    Harbinger and Reign of Madness
    Reaver's Refuge
    IQ
    Dreaming Dark
    Amrath
    Forgotten Realms

    As you can see there are a lot of P2P Packs in game - I feel it would be no loss to cut these down a bit {especially with constant new content}.

    I also specifically didn't mention:

    Sentinels of Stormreach - Least useful Epicable Pack.
    Necro III - Truly terrible
    Restless Isles - Beautiful but too few people run it.
    Last edited by FranOhmsford; 06-28-2012 at 08:00 PM.

  16. #16
    Community Member Jay203's Avatar
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    use the passes if you're that desperate for others to join you....
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  17. #17
    Founder Matuse's Avatar
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    Of course it would. It would open it up to people who dont own the pack.
    And for a brief moment, those people would go into the quests. And then they would experience those quests. AND THEY WOULD NOT GO BACK.

    It's exactly what happened when the quests were released in the first place, and everyone in the game had access to them. "Oooh, new adventures, shiny!" quickly followed by "If I had a get out of jail free card, the person who designed these quests would die a slow lingering death".

    Bloody Crypt - In my view one of the top 10% quests in game.
    Which invalidates you opinion on this issue. You think that running down a half dozen identical and really long hallways fighting the same ghouls/ghasts/wights over and over and over again is top quest design?
    Kobold sentient jewel still hate you.

  18. #18
    Community Member grayham's Avatar
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    Default Silver flame potions?

    I think Necropolis 1-3 might see a bit more attention now that the maximum SF favour possible is around 500 rather than 420 (approx). The total of 400 needed to get SF pots will seem a little less daunting. Maybe.

  19. #19
    Community Member Hephaistor's Avatar
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    If Necro goes FTP because nobody likes it and groups are hard to fill, then we should get TP for playing Ruins of Threnal and The Restless Isles

    Serious: I realy would like to see the Restless Isles go FTP and I bought that pack with TP. One more FTP Raid would be nice and it wouldn't be such a pain to get groups for it. Perhaps I could afford the Royal Mask and the Ring of the Ancestors at the AH with more people runnig those two quests at the end of nowhere.
    Please DOOOOOM!!!!!11111!!!!! early and often.

  20. #20
    Community Member Alrik_Fassbauer's Avatar
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    3-Barrel-Cove has the second greatest wilderness area I have experienced so far - only the Sands are greater.

    In my opinion it is also important whether you'd buy an Adventure Pack for gear, XP or for story - and those who recommend them are almost exclusively recommending packs for gear/XP only.

    People didn't recommend 3-Barrel-Cove - but I had so much fun with it unlike many other quests. Sure, Gianthol is great, but it doesn't look very lively - it has its strengths elsewhere ...

    3-Barrel-Cove is one of the few areas where I can really be surprised if I find new areas there ... This "sense of wonder" feeling is seldomly achieved by other wilderness areas.

    In some respect, the wilderness area of 3-Barrel-Cove and of the Sands are imho very much similar - regarding their outline, how they are "built".

    Edit : I did only the first 4 Necro1 quests so far (actually did the 5th with a group once, but that had a bug so that we hd to abandon it).

    And I found them - at least in part - boring. I did the quest with the random runes on he skulls and couldn't find the last rune - a bug, I suspect, nowadays. Had to quit as no-one wanted to join (I had even put an LFM on to get help finding the last rune !).
    Last edited by Alrik_Fassbauer; 06-29-2012 at 08:36 AM.
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

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