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  1. #1
    Community Member
    Join Date
    May 2012
    Posts
    7

    Default 18 pale master / 2 monk build needs some advice =DD

    Hello guys=D. I would like to build a pale master/monk, which focusing on spell casting while takes the advantages with the help of meleeing and of course with the help of undead form, death aura etc.

    Here's my rough build. I can only access the 28 pts build, monk class and drow race.

    Is it viable somehow or is it just a gimped build at all?

    Please feel free to give suggestions.

    Thank you =D

    Code:
    Character Plan by DDO Character Planner Version 03.12.02
    DDO Character Planner Home Page
    
    Larslor 
    Level 20 Lawful Good Human Male
    (2 Monk \ 18 Wizard) 
    Hit Points: 170
    Spell Points: 1223 
    BAB: 10\10\15\20
    Fortitude: 11
    Reflex: 13
    Will: 13
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength              8                     8
    Dexterity            16                    17
    Constitution         15                    15
    Intelligence         16                    19
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Dexterity used at level 4
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    13
    Bluff                -1                    -1
    Concentration         6                    12
    Diplomacy            -1                    -1
    Disable Device        n/a                   n/a
    Haggle               -1                    -1
    Heal                 -1                    -1
    Hide                  7                     8
    Intimidate           -1                    -1
    Jump                  3                     9
    Listen               -1                    -1
    Move Silently         7                    10
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair                3                     4
    Search                3                     4
    Spot                  3                     3
    Swim                 -1                    -1
    Tumble                7                     7
    Use Magic Device      1                     4
    
    Level 1 (Monk)
    Feat: (Human Bonus) Insightful Reflexes
    Feat: (Selected) Toughness
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 3 (Wizard)
    Feat: (Selected) Weapon Finesse
    
    
    Level 4 (Wizard)
    
    
    Level 5 (Wizard)
    
    
    Level 6 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    Feat: (Selected) Spell Focus: Necromancy
    
    
    Level 7 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 8 (Wizard)
    
    
    Level 9 (Wizard)
    Feat: (Selected) Greater Spell Focus: Necromancy
    
    
    Level 10 (Wizard)
    
    
    Level 11 (Wizard)
    
    
    Level 12 (Wizard)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Wizard Bonus) Mental Toughness
    
    
    Level 13 (Wizard)
    
    
    Level 14 (Wizard)
    
    
    Level 15 (Wizard)
    
    
    Level 16 (Wizard)
    
    
    Level 17 (Wizard)
    
    
    Level 18 (Wizard)
    
    
    Level 19 (Wizard)
    
    
    Level 20 (Wizard)

  2. #2
    Community Member
    Join Date
    May 2012
    Posts
    7

    Default

    I just modify the build a bit and completed it. Any suggestions are welcomed =D

    Code:
    Character Generated Using: DDO Character Generator
    Direct Link to Build: http://www.ddochargen.com/home.aspx?build=22762
    
    Wizard 18 / Monk 2
    Male Human - Lawful Neutral
    ________________________________________________________________
    
    LEVEL 1:
    Race Selected: Male Human
    Alignment Selected: Lawful Neutral
    Class Selected: Monk (Monk 1)
    Abilities Raised: DEX: 16, CON: 15, INT: 16
    Skills Ranks Raised: Balance +4 (4), Concentration +4 (4), 
    Haggle +2 (2), Hide +4 (4), Jump +4 (4), Move Silently +4 (4), 
    Spot +4 (4), Tumble +4 (4)
    Feats Selected: Toughness, Stunning Fist, Two Weapon Fighting
    ________________________________________________________________
    
    LEVEL 2:
    Class Selected: Wizard (Monk 1 / Wizard 1)
    Skills Ranks Raised: Concentration +1 (5), Hide +1 (5), 
    Jump +0.5 (4.5), Move Silently +1 (5)
    Feats Selected: Maximize Spell
    Enhancements Selected: Wizard Energy of the Scholar I, 
    Frost Manipulation I, Acid Manipulation I
    ________________________________________________________________
    
    LEVEL 3:
    Class Selected: Monk (Monk 2 / Wizard 1)
    Skills Ranks Raised: Balance +2 (6), Concentration +1 (6), 
    Hide +1 (6), Jump +1 (5.5), Move Silently +1 (6), Spot +2 (6)
    Feats Selected: Extend Spell, Weapon Finesse
    ________________________________________________________________
    
    LEVEL 4:
    Class Selected: Wizard (Monk 2 / Wizard 2)
    Abilities Raised: DEX: 17
    Skills Ranks Raised: Balance +1 (7), Concentration +1 (7), 
    Jump +1.5 (7)
    ________________________________________________________________
    
    LEVEL 5:
    Class Selected: Wizard (Wizard 3 / Monk 2)
    Skills Ranks Raised: Balance +1 (8), Concentration +1 (8), 
    Jump +1 (8), Move Silently +0.5 (6.5)
    ________________________________________________________________
    
    LEVEL 6:
    Class Selected: Wizard (Wizard 4 / Monk 2)
    Skills Ranks Raised: Balance +1 (9), Concentration +1 (9), 
    Jump +1 (9), Move Silently +0.5 (7)
    Feats Selected: Spell Focus (Necromancy)
    ________________________________________________________________
    
    LEVEL 7:
    Class Selected: Wizard (Wizard 5 / Monk 2)
    Skills Ranks Raised: Balance +1 (10), Concentration +1 (10), 
    Hide +0.5 (6.5), Jump +1 (10)
    Feats Selected: Mental Toughness
    ________________________________________________________________
    
    LEVEL 8:
    Class Selected: Wizard (Wizard 6 / Monk 2)
    Abilities Raised: INT: 17
    Skills Ranks Raised: Balance +1 (11), Concentration +1 (11), 
    Hide +0.5 (7), Move Silently +1 (8)
    ________________________________________________________________
    
    LEVEL 9:
    Class Selected: Wizard (Wizard 7 / Monk 2)
    Skills Ranks Raised: Balance +1 (12), Concentration +1 (12), 
    Hide +1 (8), Move Silently +0.5 (8.5)
    Feats Selected: Empower Spell
    ________________________________________________________________
    
    LEVEL 10:
    Class Selected: Wizard (Wizard 8 / Monk 2)
    Skills Ranks Raised: Balance +1 (13), Concentration +1 (13), 
    Hide +1 (9), Move Silently +0.5 (9)
    ________________________________________________________________
    
    LEVEL 11:
    Class Selected: Wizard (Wizard 9 / Monk 2)
    Skills Ranks Raised: Balance +1 (14), Concentration +1 (14), 
    Hide +0.5 (9.5), Move Silently +1 (10)
    Enhancements Selected: Glacial Spellcasting I, 
    Wizard Intelligence I, Storm Manipulation I, Racial Toughness I, 
    Frost Manipulation II, Deadly Ice I, Storm Manipulation II, 
    Charged Spellcasting I, Wizard Improved Empowering I, 
    Human Adaptability Intelligence I, Wizard Energy of the Scholar II, 
    Wizard Pale Master I, Frost Manipulation III, Storm Manipulation III, 
    Racial Toughness II, Wizard Improved Maximizing I, 
    Frost Manipulation IV, Summon Skeletal Knight, Storm Manipulation IV, 
    Frost Manipulation V, Wizard Energy of the Scholar III, 
    Storm Manipulation V, Wizard Improved Spell Penetration I, 
    Wizard Intelligence II
    ________________________________________________________________
    
    LEVEL 12:
    Class Selected: Wizard (Wizard 10 / Monk 2)
    Abilities Raised: INT: 21
    Skills Ranks Raised: Balance +1 (15), Concentration +1 (15), 
    Hide +1 (10.5), Move Silently +1 (11)
    Feats Selected: Greater Spell Focus (Necromancy), 
    Heighten Spell
    ________________________________________________________________
    
    LEVEL 13:
    Class Selected: Wizard (Wizard 11 / Monk 2)
    Skills Ranks Raised: Balance +1 (16), Concentration +1 (16), 
    Hide +1.5 (12), Move Silently +0.5 (11.5)
    Enhancements Selected: Frost Manipulation VI, 
    Storm Manipulation VI, Wizard Improved Spell Penetration II
    ________________________________________________________________
    
    LEVEL 14:
    Class Selected: Wizard (Wizard 12 / Monk 2)
    Skills Ranks Raised: Balance +1 (17), Concentration +1 (17), 
    Hide +1 (13), Move Silently +0.5 (12), Spot +0.5 (6.5)
    Enhancements Selected: Wizard Pale Master II, 
    Shroud of the Wraith
    ________________________________________________________________
    
    LEVEL 15:
    Class Selected: Wizard (Wizard 13 / Monk 2)
    Skills Ranks Raised: Balance +1 (18), Concentration +1 (18), 
    Hide +0.5 (13.5), Move Silently +1 (13), Spot +0.5 (7)
    Feats Selected: Improved Two Weapon Fighting
    Enhancements Selected: Human Greater Adaptability Constitution I, 
    Frost Manipulation VII, Storm Manipulation VII
    ________________________________________________________________
    
    LEVEL 16:
    Class Selected: Wizard (Wizard 14 / Monk 2)
    Abilities Raised: INT: 22
    Skills Ranks Raised: Balance +1 (19), Concentration +1 (19), 
    Hide +1 (14.5), Move Silently +1 (14)
    Enhancements Selected: Wizard Energy of the Scholar IV, 
    Racial Toughness III
    ________________________________________________________________
    
    LEVEL 17:
    Class Selected: Wizard (Wizard 15 / Monk 2)
    Skills Ranks Raised: Balance +1 (20), Concentration +1 (20), 
    Hide +0.5 (15), Move Silently +1.5 (15.5)
    Feats Selected: Quicken Spell
    ________________________________________________________________
    
    LEVEL 18:
    Class Selected: Wizard (Wizard 16 / Monk 2)
    Skills Ranks Raised: Balance +1 (21), Concentration +1 (21), 
    Hide +1 (16), Move Silently +1 (16.5)
    Feats Selected: Insightful Reflexes
    ________________________________________________________________
    
    LEVEL 19:
    Class Selected: Wizard (Wizard 17 / Monk 2)
    Skills Ranks Raised: Balance +1 (22), Concentration +1 (22), 
    Hide +1 (17), Move Silently +1 (17.5)
    Enhancements Selected: Wizard Improved Spell Penetration III
    ________________________________________________________________
    
    LEVEL 20:
    Class Selected: Wizard (Wizard 18 / Monk 2)
    Abilities Raised: INT: 23
    Skills Ranks Raised: Balance +1 (23), Concentration +1 (23), 
    Hide +1 (18), Move Silently +1.5 (19)
    Enhancements Selected: Wizard Intelligence III, 
    Wizard Pale Master III, Shroud of the Lich
    Stats at End of Level 20:
    HP:240 SP:1414 AC:13 FORT:12 REFL:16 WILL:13 BAB:+10/+10/+15/+20
    STR:8(-1) DEX:17(+3) CON:16(+3) INT:24(+7) WIS:8(-1) CHA:8(-1)
    Balance:26, Bluff:-1, Concentration:26, Diplomacy:-1, 
    Disable Device: n/a, Haggle:1, Heal:-1, Hide:21, Intimidate:-1, 
    Jump:9, Listen:-1, Move Silently:22, Open Lock: n/a, 
    Perform: n/a, Repair:7, Search:7, Spot:6, Swim:-1, Tumble:7, UMD: n/a

  3. #3
    Community Member jayboss1's Avatar
    Join Date
    Aug 2009
    Posts
    59

    Default

    better off staying pure if you gonna focus on casting, melee attacks would be gimped without a weapon with a dex dmg mod, stunning fist is useless without a investment in wisdom

    to really make use of monk levels, you would need to spread points across the board which isn't really a good idea without tomes and 32-point or higher

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