Yesterday I did a VoD Hard and sure, it wasn't the best group in the world, but that's how it is when you join pugs.
Anyway, it ended up with a wipe at 1%, no worries, **** happens.. However, here's what I find frustrating, everyone except the healers just had some repair bills while we were out 50 heal scrolls and 2 pots each.
Sure, it's easy to say "don't join pugs", "don't use scrolls and pots", "recognize fail early and bail" or "don't play a healer" etc. But you wont be popular for long if you don't at least whip out those heal scrolls when things get tough.
I wanna join pugs, I wanna heal, I wanna support, I want the randomness in challenge that pugs can be, but so many of the harder dungeons can end up with me out 30+k and it's just not fun when it's so much cheaper being any other class.
If we are supposed to use scrolls to compliment our spell heals then consider lowering the cost? I see a lot of healers doing just that, right at the start of the fight they start throwing in scroll heals just to keep a good balance.
How bout limiting the amount of pots (1 per dungeon max?) and maybe do some re-balance on scrolls and then balance the game around that? It seems like some dungeons are balanced around the fact that you "can" have unlimited resources if you spend enough.
So, is anything being done in the expansion to lower the cost of being a healer?
/Frustrated healer