So after about a 2 year hiatus, I came back and found I had no clue what I was doing, quite a bit seems to have changed. However, I had no issue creating a new character and starting over (albeit transferring a weapon or two from my lvl 18 xD )

What I'm intending to do is TR this character multiple times, but as a challenge to myself, I wanted to build ONLY a pure class.

I decided to do fighter first, a 2 handed great axe wielding dwarf of doom! (sounded good at the time, and still does xD)

Going for dps smashy smashy.

To my surprise, I had 32 point build ready from favor bonus on my main, so redid the spec I originally had, and have come up with this.

Please note: Yes, this will be a PURE fighter build. Went with kensai because even now it still sounds awesome. I will not use any weapon but greataxe, because a dwarf with a massive axe is how I see it should be done.

I am just looking to see what is thought about the build, mayhaps something new has happened and I can readjust some of the skills? Mayhaps a new one snuck in I don't know about that's a better choice.

Note I am level 5 right now, any changes before that...while maybe possible, I'm slightly deterred from due to having to start over (on a 23 BB chain right now, and I hate seeing a good streak go missing)

And without further ado, the build!

Code:
Character Plan by DDO Character Planner Version 03.12.02
DDO Character Planner Home Page

Pure Fighter Kensai
Level 20 Lawful Good Dwarf Female
(20 Fighter) 
Hit Points: 412
Spell Points: 0 
BAB: 20\20\25\30\30
Fortitude: 19
Reflex: 6
Will: 8

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(32 Point)       (Level 1)          (Level 20)           (Level 20)
Strength             18                 23                   26
Dexterity            10                 10                   10
Constitution         18                 18                   20
Intelligence         10                 10                   10
Wisdom               10                 10                   10
Charisma              6                  6                    6

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 20)          (Level 20)
Balance               2                 11.5                 15.5
Bluff                -2                 -2                    1
Concentration         4                  5                    8
Diplomacy            -2                 -2                    1
Disable Device        n/a               n/a                   n/a
Haggle               -2                 -2                   -2
Heal                  0                  0                    0
Hide                  0                  0                    0
Intimidate           -2                 -2                    1
Jump                  8                 31                   31
Listen                0                  0                    0
Move Silently         0                  0                    0
Open Lock             n/a               n/a                   n/a
Perform              n/a               n/a                   n/a
Repair                0                  0                    0
Search                0                  0                    2
Spot                  0                  0                    0
Swim                  4                  8                    8
Tumble                n/a               n/a                   n/a
Use Magic Device     n/a               n/a                   n/a

Level 1 (Fighter)
Skill: Balance (+2)
Skill: Jump (+4)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Fighter Attack Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Fighter Critical Accuracy I


Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Dwarven Spell Defense I
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I


Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Selected) Iron Will
Enhancement: Dwarven Constitution I


Level 4 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Racial Toughness I
Enhancement: Fighter Toughness II


Level 5 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Enhancement: Dwarven Axe Attack I
Enhancement: Fighter Critical Accuracy II


Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Power Attack
Enhancement: Kensei Greataxe Mastery I
Enhancement: Fighter Kensei I


Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Enhancement: Dwarven Axe Damage II


Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Enhancement: Fighter Greataxe Specialization I
Enhancement: Fighter Toughness III


Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Fighter Strength II


Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Power Critical
Enhancement: Dwarven Axe Attack II


Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Enhancement: Racial Toughness II


Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
Enhancement: Kensei Greataxe Mastery II
Enhancement: Fighter Kensei II


Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Enhancement: Fighter Strength III


Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Cleave
Enhancement: Fighter Attack Boost III


Level 15 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Selected) Great Cleave
Enhancement: Fighter Critical Accuracy III
Enhancement: Racial Toughness III


Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Greataxe Specialization II


Level 17 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense II


Level 18 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Selected) Great Fortitude
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Kensei Greataxe Mastery III
Enhancement: Fighter Kensei III


Level 19 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Enhancement: Racial Toughness IV


Level 20 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Slicing Blow
Enhancement: Fighter Weapon Alacrity
Enhancement: Dwarven Spell Defense III