So after about a 2 year hiatus, I came back and found I had no clue what I was doing, quite a bit seems to have changed. However, I had no issue creating a new character and starting over (albeit transferring a weapon or two from my lvl 18 xD )
What I'm intending to do is TR this character multiple times, but as a challenge to myself, I wanted to build ONLY a pure class.
I decided to do fighter first, a 2 handed great axe wielding dwarf of doom! (sounded good at the time, and still does xD)
Going for dps smashy smashy.
To my surprise, I had 32 point build ready from favor bonus on my main, so redid the spec I originally had, and have come up with this.
Please note: Yes, this will be a PURE fighter build. Went with kensai because even now it still sounds awesome. I will not use any weapon but greataxe, because a dwarf with a massive axe is how I see it should be done.
I am just looking to see what is thought about the build, mayhaps something new has happened and I can readjust some of the skills? Mayhaps a new one snuck in I don't know about that's a better choice.
Note I am level 5 right now, any changes before that...while maybe possible, I'm slightly deterred from due to having to start over (on a 23 BB chain right now, and I hate seeing a good streak go missing)
And without further ado, the build!
Code:Character Plan by DDO Character Planner Version 03.12.02 DDO Character Planner Home Page Pure Fighter Kensai Level 20 Lawful Good Dwarf Female (20 Fighter) Hit Points: 412 Spell Points: 0 BAB: 20\20\25\30\30 Fortitude: 19 Reflex: 6 Will: 8 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 18 23 26 Dexterity 10 10 10 Constitution 18 18 20 Intelligence 10 10 10 Wisdom 10 10 10 Charisma 6 6 6 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 2 11.5 15.5 Bluff -2 -2 1 Concentration 4 5 8 Diplomacy -2 -2 1 Disable Device n/a n/a n/a Haggle -2 -2 -2 Heal 0 0 0 Hide 0 0 0 Intimidate -2 -2 1 Jump 8 31 31 Listen 0 0 0 Move Silently 0 0 0 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 0 0 Search 0 0 2 Spot 0 0 0 Swim 4 8 8 Tumble n/a n/a n/a Use Magic Device n/a n/a n/a Level 1 (Fighter) Skill: Balance (+2) Skill: Jump (+4) Feat: (Selected) Toughness Feat: (Fighter Bonus) Two Handed Fighting Enhancement: Fighter Attack Boost I Enhancement: Dwarven Axe Damage I Enhancement: Fighter Critical Accuracy I Level 2 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Enhancement: Dwarven Spell Defense I Enhancement: Fighter Strength I Enhancement: Fighter Toughness I Level 3 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Selected) Iron Will Enhancement: Dwarven Constitution I Level 4 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Enhancement: Fighter Attack Boost II Enhancement: Racial Toughness I Enhancement: Fighter Toughness II Level 5 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Enhancement: Dwarven Axe Attack I Enhancement: Fighter Critical Accuracy II Level 6 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Improved Two Handed Fighting Feat: (Selected) Power Attack Enhancement: Kensei Greataxe Mastery I Enhancement: Fighter Kensei I Level 7 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Enhancement: Dwarven Axe Damage II Level 8 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons Enhancement: Fighter Greataxe Specialization I Enhancement: Fighter Toughness III Level 9 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Fighter Strength II Level 10 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Power Critical Enhancement: Dwarven Axe Attack II Level 11 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Enhancement: Racial Toughness II Level 12 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Greater Two Handed Fighting Feat: (Selected) Greater Weapon Specialization: Slashing Weapons Enhancement: Kensei Greataxe Mastery II Enhancement: Fighter Kensei II Level 13 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Enhancement: Fighter Strength III Level 14 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Cleave Enhancement: Fighter Attack Boost III Level 15 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Selected) Great Cleave Enhancement: Fighter Critical Accuracy III Enhancement: Racial Toughness III Level 16 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons Enhancement: Fighter Greataxe Specialization II Level 17 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Enhancement: Dwarven Constitution II Enhancement: Dwarven Spell Defense II Level 18 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Selected) Great Fortitude Feat: (Fighter Bonus) Stunning Blow Enhancement: Kensei Greataxe Mastery III Enhancement: Fighter Kensei III Level 19 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Enhancement: Racial Toughness IV Level 20 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Slicing Blow Enhancement: Fighter Weapon Alacrity Enhancement: Dwarven Spell Defense III