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Thread: Fix this

  1. #1
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    Default Fix this

    Seriously, this has been here for like 2 years. If you are a divine you can't heal while fighting a Necro. That is just DUMB.

    Simple fix, and it needs to be done like now.

  2. #2
    Community Member Flavilandile's Avatar
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    you can harm them.... it will heal them.

    nothing to fix.
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  3. #3
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    Quote Originally Posted by Flavilandile View Post
    you can harm them.... it will heal them.

    nothing to fix.
    He is probably referring to the fact that when fighting undead, heals will not default back to you while the enemy is targeted. I can't think of a single way to circumvent this without taking away the core mechanic of being able to kill undead with positive energy, so I prefer to have it the way it is.

    However, I do think that Radiant Burst should default back to yourself (and thus be usable) when you have someone else targeted.

  4. #4
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    Quote Originally Posted by EvilI View Post
    However, I do think that Radiant Burst should default back to yourself (and thus be usable) when you have someone else targeted.
    Agreed. Not being able to use bursts if you have another player targeted makes no sense, and makes it a pain in the butt to be a mostly-burst healer and get put in charge of healing a specific person such as the tank. It's ineffective and way too much clicking.
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  5. #5
    Founder & Build Synthesis Battlehawke's Avatar
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    Default rs

    You should NOT have to target yourself for RS to work. You should have to target yourself to heal yourself, especially when fighting undead because of the mechanics of the game. How does it know you are not trying to heal (damage) the undead?

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  6. #6
    Community Member heyytoi's Avatar
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    It wouldn't be a problem if the *undead* person was actually taking damage... but he doesnt.

    In a quest yes undead take dmg from heals, but not in pvp, only says *immune* and you waste your heal!
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  7. #7
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    Doesnt Searing light and Divine Punishment tear up Pale Masters?
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  8. #8
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    Quote Originally Posted by Impaqt View Post
    Doesnt Searing light and Divine Punishment tear up Pale Masters?
    Heres the problem, they have a pale, so it takes time to drain it as a divine. Thus you need to be able to heal.

    And you can't cast the heal spell or cure critical or any other cure while targeting the player as it will say "Immune" or some ****.

    I am talking about PVP guys NOT PVE. In pvp I don't want to harm them, because you can't anyway. I just want the spells to cast on MYSELF.

  9. #9
    Community Member Flavilandile's Avatar
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    Quote Originally Posted by EvilI View Post
    He is probably referring to the fact that when fighting undead, heals will not default back to you while the enemy is targeted. I can't think of a single way to circumvent this without taking away the core mechanic of being able to kill undead with positive energy, so I prefer to have it the way it is.

    However, I do think that Radiant Burst should default back to yourself (and thus be usable) when you have someone else targeted.
    Quote Originally Posted by Evennote View Post
    Agreed. Not being able to use bursts if you have another player targeted makes no sense, and makes it a pain in the butt to be a mostly-burst healer and get put in charge of healing a specific person such as the tank. It's ineffective and way too much clicking.
    Ah, I see.

    Untarget enemies.... unless you have autotarget on, it's dead easy to do it. ( I use the escape key to untarget )

    It solves both the Heal Enemies and the Radiant Burst not kicking in when targetting somebody.

    Now I agree that the second one is just a work around and it should be fixed so that we can use the burst even if we have somebody-thing-pony targeted.
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  10. #10
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    Quote Originally Posted by Flavilandile View Post
    Ah, I see.

    Untarget enemies.... unless you have autotarget on, it's dead easy to do it. ( I use the escape key to untarget )

    It solves both the Heal Enemies and the Radiant Burst not kicking in when targetting somebody.

    Now I agree that the second one is just a work around and it should be fixed so that we can use the burst even if we have somebody-thing-pony targeted.
    Untarget the player? Okay now your targeting some other random dude in the brawl pit.

    There is know way a player can fix this besides them recoding a tiny bit of code.

    If (isInPvP() == true)

    {
    heal(self);
    }

    else {

    doNormal();

    }


    ok thats obviously psuedo code, but that's how easy it would be.

  11. #11
    Community Member Flavilandile's Avatar
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    Quote Originally Posted by zados View Post
    Untarget the player? Okay now your targeting some other random dude in the brawl pit.

    There is know way a player can fix this besides them recoding a tiny bit of code.

    If (isInPvP() == true)

    {
    heal(self);
    }

    else {

    doNormal();

    }


    ok thats obviously psuedo code, but that's how easy it would be.
    Ah, PvP... well *shrug*

    It will be fixed when it will be fixed... we are still waiting for Guild ranking to be fixed... they have been broken for years, that should give you an idea, especially as PvP is in the ultra-low priority compared to guild stuff.
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