Code:
Character Plan by DDO Character Planner Version 03.12.02
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Level 20 Lawful Good Half-Elf Male
(2 Paladin \ 2 Rogue \ 16 Cleric) 
Hit Points: 312
Spell Points: 1209 
BAB: 15\15\20\25\25
Fortitude: 22
Reflex: 13
Will: 19

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 20)
Strength             16                    24
Dexterity             8                    11
Constitution         16                    19
Intelligence         10                    13
Wisdom               15                    18
Charisma             14                    18

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance              -1                     0
Bluff                 2                     4
Concentration         5                    18.5
Diplomacy             6                     9
Disable Device        4                     6
Haggle                6                     9
Heal                  2                     6
Hide                 -1                     0
Intimidate            6                     9
Jump                  7                    12
Listen                2                     4
Move Silently        -1                     0
Open Lock            n/a                    n/a
Perform               n/a                   n/a
Repair                0                     1
Search                4                     6
Spot                  2                     4
Swim                  3                     7
Tumble               n/a                    n/a
Use Magic Device      6                    27

{\b {\ul Notable Equipment }} \par Supreme Tyrant +5 Green Steel Falchion  of Positive \par  \par Level 1 (Rogue)
Skill: Concentration (+2)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Search (+4)
Skill: Use Magic Device (+4)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Monk
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Toughness


Level 2 (Rogue)
Skill: Concentration (+0.5)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 3 (Paladin)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack


Level 4 (Paladin)
Ability Raise: STR
Skill: Use Magic Device (+1)


Level 5 (Cleric)
Skill: Use Magic Device (+1)


Level 6 (Cleric)
Skill: Use Magic Device (+1)
Feat: (Selected) Quicken Spell


Level 7 (Cleric)
Skill: Use Magic Device (+1)


Level 8 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)


Level 9 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Empower Healing Spell


Level 10 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)


Level 11 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)


Level 12 (Cleric)
Ability Raise: STR
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 13 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)


Level 14 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)


Level 15 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Mental Toughness


Level 16 (Cleric)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Use Magic Device (+1)


Level 17 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)


Level 18 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Mental Toughness


Level 19 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)


Level 20 (Cleric)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Use Magic Device (+1)
Enhancement: Paladin Attack Boost I
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Half-Elf Improved Recovery I
Enhancement: Half-Elf Improved Recovery II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Prayer of Incredible Life III
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Paladin Charisma I
Enhancement: Paladin Toughness I
Enhancement: Rogue Improved Trap Sense I
Enhancement: Cleric Divine Might I
Enhancement: Cleric Divine Might II
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
Enhancement: Cleric Wand and Scroll Mastery II
Enhancement: Cleric Wand and Scroll Mastery III
Enhancement: Cleric Wand and Scroll Mastery IV
The purpose of this build would be easy lvling. Taking healing amp from monk diletante and human imp along with some items will pump my own healing amp to 240%ish without shipbuffs. Paladin & rogue lvls give me UMD, divine grace and evasion. Plan to run around swinging my SoS or GS Falchion. I do not plan to bring this abomination into any raids as a healer. Any thoughts?