First some notes
1 : I intend on pure, no splashes even if i can grind some extra damage out, I want DPS but I want pure more
2 : I will intend on getting the regular boosts to HP that one expects (Minos, DV, GS Item, False Life Item)
3 : I will intend on getting a +6 Dex, Str, Con & Wis item
4 : All of my tomes are set -1 level from when they take because since I TR, the tomes are preloaded and act on the same level you get them so you can apply the INT bonus to your skills immediately unlike having to level, eat the tome and wait a level
5 : I am aware I left a .5 on balance, and I might tweak that or not, not important
6 : I left jump at 7 because with Ranger Jump spell and +6 Item, I can get to 40 which is the max
7 : I probably dont need most of the skills I have but a good swimmer, be able to avoid upcomming traps, be able to spot enemies and also be able to do some nice sneaking past bad guys is good for a Ranger
8 : Unsure if my favored selection is good or bad, please advise
Overall I think it is a good build and will hold itself at End Game.
Please advise what you think
Code:Character Plan by DDO Character Planner Version 03.12.02 DDO Character Planner Home Page Level 20 True Neutral Elf Male (20 Ranger) Hit Points: 304 Spell Points: 454 BAB: 20\20\25\30\30 Fortitude: 15 Reflex: 22 Will: 7 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 16 18 Dexterity 18 30 Constitution 14 16 Intelligence 10 12 Wisdom 10 12 Charisma 8 10 Tomes Used +1 Tome of Strength used at level 2 +1 Tome of Dexterity used at level 2 +1 Tome of Constitution used at level 2 +1 Tome of Intelligence used at level 2 +1 Tome of Wisdom used at level 2 +1 Tome of Charisma used at level 2 +2 Tome of Strength used at level 6 +2 Tome of Dexterity used at level 6 +2 Tome of Constitution used at level 6 +2 Tome of Intelligence used at level 6 +2 Tome of Wisdom used at level 6 +2 Tome of Charisma used at level 6 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 21.5 Bluff -1 0 Concentration 6 26 Diplomacy -1 0 Disable Device n/a n/a Haggle -1 0 Heal 0 1 Hide 8 33 Intimidate -1 0 Jump 4 7 Listen 0 14 Move Silently 8 33 Open Lock n/a n/a Perform n/a n/a Repair 0 1 Search 0 3 Spot 3 26 Swim 7 27 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Past Life) Past Life: Sorcerer Feat: (Selected) Point Blank Shot Level 2 (Ranger) Level 3 (Ranger) Feat: (Selected) Weapon Focus: Ranged Weapons Level 4 (Ranger) Level 5 (Ranger) Feat: (Favored Enemy) Favored Enemy: Elemental Level 6 (Ranger) Feat: (Selected) Past Life: Arcane Prodigy Level 7 (Ranger) Level 8 (Ranger) Level 9 (Ranger) Feat: (Selected) Improved Critical: Ranged Weapons Level 10 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 11 (Ranger) Level 12 (Ranger) Feat: (Selected) Toughness Level 13 (Ranger) Level 14 (Ranger) Level 15 (Ranger) Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider Feat: (Selected) Power Attack Level 16 (Ranger) Level 17 (Ranger) Level 18 (Ranger) Feat: (Selected) Toughness Level 19 (Ranger) Level 20 (Ranger) Feat: (Favored Enemy) Favored Enemy: Construct Enhancement: Ranger Sprint Boost I Enhancement: Ranger Sprint Boost II Enhancement: Ranger Arcane Archer: Imbue Acid Arrows Enhancement: Ranger Arcane Archer: Imbue Explosive Arrows Enhancement: Ranger Arcane Archer: Imbue Force Arrows Enhancement: Ranger Arcane Archer: Imbue Force Burst Arrows Enhancement: Ranger Arcane Archer: Imbue Slaying Arrows Enhancement: Ranger Arcane Archer: Imbue Terror Arrows Enhancement: Ranger Master of Archery Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Elven Ranged Attack I Enhancement: Elven Ranged Attack II Enhancement: Elven Ranged Damage I Enhancement: Elven Ranged Damage II Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Attack II Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Damage III Enhancement: Ranger Favored Damage IV Enhancement: Ranger Favored Resistance I Enhancement: Ranger Arcane Archer: Conjure +2 Arrows Enhancement: Ranger Arcane Archer: Conjure +3 Arrows Enhancement: Ranger Arcane Archer: Conjure +4 Arrows Enhancement: Ranger Arcane Archer: Conjure +5 Arrows Enhancement: Ranger Arcane Archer I Enhancement: Ranger Devotion I Enhancement: Ranger Devotion II Enhancement: Ranger Devotion III Enhancement: Ranger Devotion IV Enhancement: Ranger Energy of the Wild I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Ranger Dexterity III