Originally Posted by
Jaid314
like.
i agree with the idea of what they're trying to do, but feel that there is probably some room for improvement. in particular, i'd like to see the bell curve a little less curvy, such that each point of to-hit AC is a little bit more relevant (and so that the people who invested so much in reaching the extreme high end would be a little bit better off). i wouldn't be surprised to find that there are other tweaks that could be made to improve things, as well (in particular, to-hit bonuses from sources like weapon focus are very expensive in costing a feat, but offer far too little value right now, particularly compared to other feats which are less restrictive and offer better bonuses and more bonuses, such as precision, or even when compared to equipment which at the very least offers higher bonuses and only takes up an equipment slot as opposed to a very valuable feat slot).
i am also not opposed to people in heavy armor, or who have higher BAB, getting better PRR. more particularly... quite frankly, fighters and paladins can definitely use the boost to get closer to where casters are at, rogues are at least better off than wizards and sorcerers (and get more mileage out of BAB-increasing effects), clerics could use the boost over favored souls... monks are hurting a bit though, if only on the PRR front. particularly because of the dodge cap, and the fact that it's so hard to get dodge high enough to hit the cap - or will be, once water stance is changed. some tweaking there, imo, would be a good idea (6% innate dodge iirc is what monks are supposed to have; i think a level 20 monk could stand to have a little more to compensate for having generally lower PRR.
i do think it is better than before, when a number of builds could reach the point where a modifier to your to-hit or AC was irrelevant, the ability to wear heavy armor was completely irrelevant, and melees had substantially worse damage mitigation than casters because a caster could DPS not only while not in melee, but even while facing in the opposite direction or while shield blocking.
completely without flaws? no. but i do think it is an improvement. still needs polishing, but overall, it is more good than bad.
on a side note... why the 2-week necro?