UPDATE
So I've done the TR, and used the Stone of XP to jump up to level 16. Going with the (ultimately) 12 monk/6 ranger/2 artificer version for solid UMD and trap skills.
I will say that the toon felt exceptionally gimp until I XP stoned. I took Manyshot at level 9 so that when I get to level 16 I'll have both Manyshot and 10K Stars to play with, and will need to feat-swap before taking ranger 6 at level 19.
Wondering what gear everyone is looking at for levels 20-25.
Also, wondering what Destiny you're going with, and what twists you have planned. Care to share?
---------------------------------------------------------------------------
Thinking about TRing my archer into a 12 monk/6 ranger/2 fighter and have a few questions.
- How far does your Ki go without meleeing? I know that the standard practice is to melee in between Stars and Manyshots, but if you were to shoot instead, how far does your Ki last you from stepping into the quest?
- Do you hang out in Water III stance for the +1 passive Ki regeneration? Or are you in Earth most of the time for +1 to your crit multipliers?
- Do you think +2 passive ki gen from an epic twist of Grandmaster of Flowers would be enough to skip having to melee between Stars and MS (that's 20 Ki/min in Earth stance, or 30/min in Water III)?