I started off wanting to make a Halfling stick fighter with self healing for self sufficiency.
See this thread ... http://forums.ddo.com/showthread.php?t=374033
I was inspired by the Imtimistick Build: http://forums.ddo.com/showthread.php...on+acrobat+DoS
I am also inspired by the Big F'n Stick build and similar stick builds found here:
http://forums.ddo.com/showthread.php...ig+F%27n+Stick
I looked at going 12 Rogue with 6 Pal and 2 Fighter or Monk But I really wanted to get the Healing Dragon marks with the extra fighter feats although this probably gives me less intimidation. I rolled up this build with 12 Rogue and 8 Fighter.
Notes:
- Not optimized min/max but a fun build to play none-the-less
- This build is still mostly for solo but this newer build gives me more DPS.
- The Bluff in this new build is to gain Sneak Attacks without sneaking for some nice SA damage.
- If soloing a Cleric Hireling comes in handy for summons, buffs, and extra healing or a Paladin for heals and tanking.
- I dropped all the cleric levels to get Dragonmark Healing as suggested in the original post above and got UMD and some Intimidation for when I need to pull a mob off a caster! (Off tanking)
- I like this much better than my original idea! Thsi build gives me more DPS and Defense! Self Healing but no self buffs other than wands/scrolls with UMD
- I am open to suggestions for improvements to skills or enhancements or anything that will help make this a stronger build overall, but this will work fine the way it is too.
- I am playing this build on the Cannith Sever, Name = "Dragonstick Defender" (Say hello if you like and want to let me know you read this post)
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Acrobat Dragon Defender
Level 20 Lawful Good Halfling Male
(8 Fighter \ 12 Rogue)
Hit Points: 304
Spell Points: 0
BAB: 17\17\22\27\27
Fortitude: 14
Reflex: 16
Will: 7
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 23 25
Dexterity 14 16 20
Constitution 14 16 16
Intelligence 14 16 16
Wisdom 8 10 10
Charisma 8 10 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 6 26 32
Bluff 3 22 22
Concentration 2 3 3
Diplomacy -1 0 0
Disable Device 6 22 22
Haggle -1 0 0
Heal -1 0 2
Hide 6 19 23
Intimidate 2 23 27
Jump 7 12 18
Listen -1 0 2
Move Silently 6 21 23
Open Lock 6 23 23
Perform n/a n/a n/a
Repair 2 3 3
Search 6 24 24
Spot -1 0 0
Swim 3 7 7
Tumble 3 6 12
Use Magic Device 3 23 23
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Intimidate (+3)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Least Dragonmark of Healing
Feat: (Automatic) Attack
Feat: (Automatic) Halfling Agility
Feat: (Automatic) Halfling Bravery
Feat: (Automatic) Halfling Keen Ears
Feat: (Automatic) Halfling Luck
Feat: (Automatic) Halfling Size Bonus
Feat: (Automatic) Halfling Thrown Weapon Focus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Enhancement: Rogue Faster Sneaking I
Enhancement: Improved Balance I
Enhancement: Improved Tumble I
Level 2 (Fighter)
Skill: Intimidate (+4)
Feat: (Fighter Bonus) Dodge
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Enhancement: Fighter Armor Class Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Extra Dragonmark Use I
Level 3 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Feat: (Automatic) Evasion
Feat: (Automatic) Trap Sense
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Dexterity I
Level 4 (Rogue)
Ability Raise: STR
Skill: Balance (+1)
Skill: Bluff (+2)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Enhancement: Racial Toughness I
Level 5 (Rogue)
Skill: Balance (+2)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Sneak Attack Training II
Enhancement: Improved Balance II
Enhancement: Improved Tumble II
Level 6 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+2)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Lesser Dragonmark of Healing
Level 7 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Intimidate (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Thief-Acrobat I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Dexterity II
Level 8 (Fighter)
Ability Raise: STR
Skill: Intimidate (+5)
Feat: (Fighter Bonus) Power Attack
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Fighter Strength I
Level 9 (Fighter)
Skill: Bluff (+1.5)
Skill: Intimidate (+2)
Feat: (Selected) Greater Dragonmark of Healing
Enhancement: Extra Dragonmark Use II
Level 10 (Fighter)
Skill: Bluff (+1.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Enhancement: Extra Dragonmark Use III
Enhancement: Racial Toughness II
Level 11 (Fighter)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Intimidate (+1)
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Two Handed Fighting
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Strength II
Level 13 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+2)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+5)
Enhancement: Rogue Faster Sneaking II
Level 14 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+3)
Skill: Open Lock (+3)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Enhancement: Rogue Sneak Attack Training III
Level 15 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+3)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Extra Dragonmark Use IV
Level 16 (Rogue)
Ability Raise: STR
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Intimidate (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+3)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Dexterity III
Level 17 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Intimidate (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 18 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Cleave
Enhancement: Rogue Thief-Acrobat II
Enhancement: Rogue Sneak Attack Accuracy III
Enhancement: Rogue Sneak Attack Training IV
Level 19 (Fighter)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Halfling Dexterity I
Level 20 (Fighter)
Ability Raise: STR
Skill: Bluff (+1)
Skill: Use Magic Device (+1.5)
Feat: (Fighter Bonus) Great Cleave
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Rogue Wand and Scroll Mastery I