DDO cannot possibly hate paladins more than me, so why is divine might 1 minute?
I love special abilities, and Divine Might is an important part of the cleric and paladin experience. Spending your entire evening buffing up for a fight (which you usually miss by the time you are done primping) should not be part of that experience! Divine might is powerful, but punitive.
The great update on hard-to-use lowbie buffs is a step in the right direction to reducing player irritation.
Numerous low-level spell buffs with a duration of 1/minute per caster level have had their durations changed: they are still 1/minute per caster level, but they now have a minimum of 5 minutes. This includes the animal stat buffs (such as Cat's Grace), Jump, Bless, Expeditious Retreat, nightshield, Protection from Evil, Ram's might, Shield, and Tumble.