Page 1 of 2 12 LastLast
Results 1 to 20 of 32
  1. #1
    Community Member Keybreaker's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default Petition: Epic Dragonscale Outfits and Armor Decon

    Unlike the VON Red Armor which has meh stats for both melees and casters, the new Epic Dragonscale Armors seem clearly distinguished between melee=Cormyrian Red and caster=Cormyrian Green.

    (1) PLEASE make the "clothing" version of the RED an OUTFIT not a dress... just swap out the skirt for pants.

    (2) Also please allow Red Armor decon into 11-14 FRDS, similar to what has been implemented for Black/Blue/White dragonscale armors.


    For reference:

    Quote Originally Posted by dummeskind View Post
    so think u didnt have the new redscale and greenscale armor listed,here the stats.im not sure about why some or the most cant see them in list?

    Red dragon scale armors:

    Same effect stats:
    Same effects every armor:

    +6 armor
    toughness
    superior fire resistance
    fire absorption -20%
    protection +6
    heavy fortification
    seeker +10



    uploaded with imageshack.us

    green dragonscale:
    Same effects every armor

    armor +6
    toughness
    superior acid resistance
    acid absorption -20%
    resistance +6
    proof against poison +10
    power store -10% of their spell power cost



    uploaded with imageshack.us
    Keybreaker, Exalted Tyrants

  2. #2
    Community Member Anthios888's Avatar
    Join Date
    Mar 2007
    Posts
    2,414

    Default

    The AC changes sure made me wince for a melee friend who had a red dragonscale docent when warforged were good, but recrafted for the red dragonscale robe she wears currently, and who now will likely recraft again for red dragonplate because of the new need for armor class and physical resistance.

    3 Red scale armors for one barbarian is just wasteful, especially considering that those Shards of the Red Dragon would have gone up for roll if not for game changes. The 10+1d4 Deconstruction of dragon scales was a great idea for Tor armors and should be extended to Epic Redscale as well. We all want to roll into the system changes smoothly.
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  3. #3
    Community Member WruntJunior's Avatar
    Join Date
    Sep 2009
    Posts
    2,624

    Default

    Quote Originally Posted by Anthios888 View Post
    The AC changes sure made me wince for a melee friend who had a red dragonscale docent when warforged were good, but recrafted for the red dragonscale robe she wears currently, and who now will likely recraft again for red dragonplate because of the new need for armor class and physical resistance.

    3 Red scale armors for one barbarian is just wasteful, especially considering that those Shards of the Red Dragon would have gone up for roll if not for game changes. The 10+1d4 Deconstruction of dragon scales was a great idea for Tor armors and should be extended to Epic Redscale as well. We all want to roll into the system changes smoothly.
    Except that shards are not needed for the new armors:

    Quote Originally Posted by Don1966 View Post
    btw, a little clarification on what it takes to make red/green dragon scale armor
    all armor takes 20 flawless scales of the appropriate color
    red dragonplate (heavy) takes 15 purple dragon knight commendations, 15 war wizard commendations and 3 commendations of heroism.
    red dragonscale (medium) takes 15 purple dragon knight commendations, 15 cleric commendations and 3 commendations of heroism.
    red dragonhide (light) takes 15 purple dragon knight commendations, 15 druid commendations and 3 commendations of heroism.
    red dragonscale robe (robe) takes 15 purple dragon knight commendations, 15 villager commendations and 3 commendations of heroism.
    red dragonscale docent (docent) takes 15 purple dragon knight commendations, 15 war wizard commendations and 3 commendations of heroism.

    green dragonplate (heavy) takes 15 war wizard commendations, 15 purple dragon knight commendations and 3 commendations of heroism.
    green dragonscale (medium) takes 15 war wizard commendations, 15 cleric commendations and 3 commendations of heroism.
    green dragonhide (light) takes 15 war wizard commendations, 15 druid commendations and 3 commendations of heroism.
    green dragonscale robe (robe) takes 15 war wizard commendations, 15 villager commendations and 3 commendations of heroism.
    green dragonscale docent (docent) takes 15 war wizard commendations, 15 purple dragon knight commendations and 3 commendations of heroism.
    Personally, though, I feel that red scale should give back all 20 scales, despite what the other scale types give, due to red scale being significantly more difficult to get than doing Gianthold Tor for the other scale types.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  4. #4
    Community Member
    Join Date
    Feb 2007
    Posts
    48

    Default

    Full support here, let us decon the robes

  5. #5
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default

    Quote Originally Posted by Keybreaker View Post
    Unlike the VON Red Armor which has meh stats for both melees and casters, the new Epic Dragonscale Armors seem clearly distinguished between melee=Cormyrian Red and caster=Cormyrian Green.

    (1) PLEASE make the "clothing" version of the RED an OUTFIT not a dress... just swap out the skirt for pants.

    (2) Also please allow Red Armor decon into 11-14 FRDS, similar to what has been implemented for Black/Blue/White dragonscale armors.
    /signed

    Just say no to more dresses for monks. Thanks.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  6. #6
    Community Member furbyoats's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Yes please. The amount of grind that went into making red armor is lost with the updated versions. At least some return on the existing items would be lovely. Having to start from scratch after putting that much time in is very disheartening. 60% return would be dandy and I would break mine down ASAP. I don't see myself using my red robe anymore due to the lackluster performance that it will have compared to other types. Though I don't have much faith in any action being taken, I would be ecstatic if they could throw us a bone on this one.
    Toastee McRoastybuns - Shinigamii - Theifing Slum - Bakabaka - Salsasnack - Tssst The Dog Whisperer
    MrBlonde - Omakase Omnomnom - Austrian Deathmachine - Consonar Crazy Ivan
    Ascent

  7. #7
    Halfling Hero phalaeo's Avatar
    Join Date
    Sep 2009
    Posts
    1,661

    Default

    Quote Originally Posted by furbyoats View Post
    I would be ecstatic if they could throw us a bone on this one.
    Wish granted. One large bone coming your way on Toastee.
    ~ Pallai, Chennai, Saraphima~
    ~Shipbuff, Sophalia, Northenstar ~
    ~ Ascent~



  8. #8
    Community Member MaximumCharisma's Avatar
    Join Date
    Sep 2009
    Posts
    208

    Default

    I think the red robes are the nicest looking suit of 'armor' in the game. I personally loathe the look of outfits in this game. Am I the only one who remembers MC Hammer pants?

    I like the idea of actually having both robes and outfits as I am in favor of more variety.

    /signed about breaking down red armors for some scales and the shard.
    Secondlife and Komat of Sarlona

  9. #9
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Absolutely- if you change mechanics that pertain to a previous grind, make the previous grind a contribution to the new change.

    obviously signed.

  10. #10
    Community Member Meficio's Avatar
    Join Date
    Oct 2010
    Posts
    46

    Default

    Quote Originally Posted by Keybreaker View Post

    (1) PLEASE make the "clothing" version of the RED an OUTFIT not a dress... just swap out the skirt for pants.

    (2) Also please allow Red Armor decon into 11-14 FRDS, similar to what has been implemented for Black/Blue/White dragonscale armors.
    / signed

    More pants please !

  11. #11
    Community Member Bechtinger's Avatar
    Join Date
    Sep 2009
    Posts
    137

    Default

    Quote Originally Posted by Keybreaker View Post
    Unlike the VON Red Armor which has meh stats for both melees and casters, the new Epic Dragonscale Armors seem clearly distinguished between melee=Cormyrian Red and caster=Cormyrian Green.

    (1) PLEASE make the "clothing" version of the RED an OUTFIT not a dress... just swap out the skirt for pants.

    (2) Also please allow Red Armor decon into 11-14 FRDS, similar to what has been implemented for Black/Blue/White dragonscale armors.
    For reference:
    Full support for this!

  12. #12
    Community Member thunir's Avatar
    Join Date
    Oct 2009
    Posts
    310

    Default you can deconstruct all other Dragon armors

    Why would you not allow Epic Red Dragon scale?


    Please implement this ASAP

    All I want are my 10 +1d4 Red scales, not the Original 40/45 scales I put into it + an Epic shard WE ALL HAD TO FARM 40 + EPIC RAIDS FOR.

    Please

  13. #13
    Community Member
    Join Date
    Jan 2008
    Posts
    85

    Default signed

    Quote Originally Posted by Keybreaker View Post
    Unlike the VON Red Armor which has meh stats for both melees and casters, the new Epic Dragonscale Armors seem clearly distinguished between melee=Cormyrian Red and caster=Cormyrian Green.

    (1) PLEASE make the "clothing" version of the RED an OUTFIT not a dress... just swap out the skirt for pants.

    (2) Also please allow Red Armor decon into 11-14 FRDS, similar to what has been implemented for Black/Blue/White dragonscale armors.


    For reference:
    Signed
    Darcc/Darcbane/Darcjustice/Darcslayer/Darcsoul/Bloodsaif/Discipled/Gripfast/Soulrise/Soulwater/Windseeker

  14. #14
    Community Member BinyaminTsadik's Avatar
    Join Date
    Mar 2010
    Posts
    189

    Default

    Look, this is nuts!
    Why settle for 11 scales?
    Allow an automatic upgrade, OR give me back my white armor, 20 scales, shard, and 20-30 epic tokens I used to put heavy fort in the item. And give me back five tiers of adamantine ritual ingredients.

    It took me 2 years to complete this armor, not even joking... and I still owe 3 red scales to a friend.

    Besides, it's not like it will take extra programming time to just allow a full out conversion.
    Are you really going to force me to go and farm von6 so many times again and wait 3 days in between runs?
    In the hopes that I get lucky and actually pull a scale?

    I own the challenge pack, so I could run that to farm more scales, but... what about my friends that don't own it...

    The white, black, and blue armors are hard to farm, yes, and 11 scales means that you need 9 more which is hard, but can be done in one day. No raid timers, no organizing a 12 man raid, no getting through a long and boring pre-quest and risking another failure because people don't know what they are doing.

    9 red scales means I have to do that process at least 9 times, and my track record for pulling red scales is 5-10% of the time. That means another 90 runs!!! are you nuts?!!?

  15. #15
    Community Member grgurius's Avatar
    Join Date
    Dec 2009
    Posts
    392

    Default

    Quote Originally Posted by WruntJunior View Post
    Personally, though, I feel that red scale should give back all 20 scales, despite what the other scale types give, due to red scale being significantly more difficult to get than doing Gianthold Tor for the other scale types.
    Not really, considering that frds now drop in the eveningstar cavern challenges.

  16. #16
    The Hatchery sirgog's Avatar
    Join Date
    Apr 2007
    Posts
    11,175

    Default

    /signed to outfits.

    On decon: Would be signed, but the limiting factor now is not the scales at all. Getting 20 scales is now pretty quick and easy, but the Shard of the Red Dragon (for Eberron Redscale) is quite rare, and the 375 PDK favor (for Cormyrian Red or Green) is rarer still, and I don't see that changing much when the raid is out.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  17. #17
    Community Member Miow's Avatar
    Join Date
    Sep 2010
    Posts
    1,676

    Default

    bump any word on decon of red scales and shard.

  18. #18
    Community Member
    Join Date
    May 2012
    Posts
    2,777

    Default

    11-14 reds recovered and let us keep the shards!!

    These changes are complete ret-cons. Any non-monk who made a robe NEVER would have made a robe if these changes were in effect.
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  19. #19
    Community Member
    Join Date
    May 2012
    Posts
    2,777

    Default

    And please . .. no assless armor.
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  20. #20
    Community Member Bechtinger's Avatar
    Join Date
    Sep 2009
    Posts
    137

    Default

    I think it would actually be a better idea to add lets say 5 more scales and be able to change the type of the armor you already have, from robe to heavy or from docent to medium or whatever.

    This way, the already crafted armor couldnt be used fpr the new one and just helps to convert your heavily grinded out armor to be still viable after the changes to combat System.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload