I was there at lammania /dragonmakers and Devs said that they were taking actions to allow viable thrower builds and Shiradi was part of that. I have a lvl 7 drow monk with quick draw, rapid shot, precise shot and shuriken expertise (for free).
Things that I can say:
DPS compared to a ranger, mechanic and arty is too low, my critical is 26 top.
Archer Focus can not be used with any thrown weapon, I expected to work with it and was surprised because is a new ability in the same time line of Devs declaration about their intentions with thrown weapons.
Point blank seems to work with thrown weapons.
10k stars is working well.
I have to conclude that Combat Archery is not going to work with thrown weapons because of the name of the feat, a real shame. (can someone confirm this?)
,
Thrown weapons are weak with an exception. Throwing axe because throwing axe damage is 1d6. Throwing hammer dice is a joke.
My question is, Do I need to survive up to lvl 20 to be able to do something decent with a thrower build? I think that you need to have and incredible tolerance to do that.
What can be done IMHO.
Change T. Hammer to 1d6 and decrease dart to 1d3
Archer Focus should be reworked to Missile Focus to cover T. Weapons
Combat Archery should be reworked to Combat Missiles to cover T. Weapons.
Adjustments to Rate of Fire, ROF for characters with improved critical thrown weapons in the order of
+1 to dart, shuriken, dagger
Adjustments to ROF for characters with Weapon Specialization
+1 to dart
Adjustment to ROF for characters with Greater Weapon Specialization
+1 to dart, shuriken and dagger
+1 to T. Axe and T. Hammer
This ideas are inspired in the old AD&D