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  1. #1
    Community Member Eladiun's Avatar
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    Nov 2006
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    Default Allow any base stat to be increased for any Destiny

    The stated goal was to make the Destines generic and applicable to multiple classes. If this is the case why limit the stats that you can increase in a Destiny Why wouldn't a casting FVS want Magister? It should allow you to raise Wisdom rather than Int or Charisma. We have been told Fury of the Wild is a Ranger destine. Why only Strength and Constitution? Why not Dexterity? If you truly want to make these destines open to any class do not limit the stat that can be raise by a Destiny.

    Allow the selection of any statistic but lock it to that statistic once the first one is chosen.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  2. #2
    Hero
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    Feb 2010
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    Default

    Quote Originally Posted by Eladiun View Post
    ... We have been told Fury of the Wild is a Ranger destine. Why only Strength and Constitution? Why not Dexterity? ...

    Allow the selection of any statistic but lock it to that statistic once the first one is chosen.
    1: fury of the wild to me looks to be the Barbarian destiny as it focuses a lot on raging, which a ranger doesn't do much (if any, the 'ranger' destiny would be shiradi champion, which is ranged attack focused and has dex/wis as it's stats)

    2: locking down the stats would hurt those that use those to even out stats, as you couldn't pick both, so should be avoided in my opinion

    3: I believe they said they wanted to have every destiny be usable by any character, not making them 'generic' or applicable to all classes, certain ones just have little to offer to certain builds compared to others.

  3. #3
    Community Member Eladiun's Avatar
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    Default

    Quote Originally Posted by Forgeborn View Post
    1: fury of the wild to me looks to be the Barbarian destiny as it focuses a lot on raging, which a ranger doesn't do much (if any, the 'ranger' destiny would be shiradi champion, which is ranged attack focused and has dex/wis as it's stats)

    2: locking down the stats would hurt those that use those to even out stats, as you couldn't pick both, so should be avoided in my opinion

    3: I believe they said they wanted to have every destiny be usable by any character, not making them 'generic' or applicable to all classes, certain ones just have little to offer to certain builds compared to others.

    1) You missed the entire thread where the dev are saying this is a good choice for Tempest rangers.

    2) Can't argue that but flexibility requires some drawback

    3) See #1
    “If at first you don't succeed, keep on sucking till you do succeed.”

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