Page 8 of 8 FirstFirst ... 45678
Results 141 to 155 of 155
  1. #141
    Community Member
    Join Date
    Sep 2009
    Posts
    480

    Default

    We need a news devs, I seriusly I think devs not playing the same game as we are.
    Last edited by Sarnind; 06-21-2012 at 04:17 AM.
    Uriziem Completionist done, past life 28/30
    solo ADQ2 EE http://forums.ddo.com/showthread.php?t=414558
    solo FoT EE http://forums.ddo.com/showthread.php?t=414946
    Waiting better and harder end game(or neverwinter online)

  2. #142
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by Ilindith View Post
    If it is such a powerful and worthy feat let me ask you this.

    How many completionist have actually picked the feat up to now?

    As a completionist, I am not planning to.
    Yea, even if it might turn out beneficial- I refuse to not pick it up after doing hte work to get it.

  3. #143
    Community Member Perspicacity's Avatar
    Join Date
    Sep 2009
    Posts
    179

    Default

    I was totaly about to post this thread and decided to look it up before I did cause I figured I cant be the only person that feels this way. I how ever would go one further, when it took 10 TRs it was bad enough but now we have to slog through 3 more classes that have very specific gear requierments and restirctions (Need a Xbow and rune arm for your arti life need all wooden stuff for your druid life, decent robes and hand wraps for your monk life) This feat takes much more work than it use to and I dont think just making it a free feat is enough.

    I think the bonus should be a bit more, maybe +3 instead of +2. If not now then certainly if they introduce a 14th class to the game, that would mean leveling up to twenty fifteen times (14 TRs +1 completionist life) Think not only of the monumental time investment but also in the amount of DDO points spent in buying all the classes exp pots greater toms of learning, and quest packs to grind all that out, assuming your not VIP. This is not just an investment of time for most its an investment of money. As cool as it would be to have, the feat will become not worth it after a while.

    for the time being /signed

    Eternium (Art 18), Tatooine (Bard 19), Technodrome (Wiz 18 / Rog 2), Thanigar (Brb 14)

  4. #144
    Community Member
    Join Date
    Apr 2010
    Posts
    205

    Default

    Quote Originally Posted by Perspicacity View Post
    I was totaly about to post this thread and decided to look it up before I did cause I figured I cant be the only person that feels this way. I how ever would go one further, when it took 10 TRs it was bad enough but now we have to slog through 3 more classes that have very specific gear requierments and restirctions (Need a Xbow and rune arm for your arti life need all wooden stuff for your druid life, decent robes and hand wraps for your monk life) This feat takes much more work than it use to and I dont think just making it a free feat is enough.

    I think the bonus should be a bit more, maybe +3 instead of +2. If not now then certainly if they introduce a 14th class to the game, that would mean leveling up to twenty fifteen times (14 TRs +1 completionist life) Think not only of the monumental time investment but also in the amount of DDO points spent in buying all the classes exp pots greater toms of learning, and quest packs to grind all that out, assuming your not VIP. This is not just an investment of time for most its an investment of money. As cool as it would be to have, the feat will become not worth it after a while.

    for the time being /signed
    I don't buy pots, each tr gets me enough turbine points to get a new heart from favor, and you only need one tome, not one per life.

  5. #145
    Community Member
    Join Date
    Jan 2010
    Posts
    18

    Default

    Free feat
    or
    if a cost needs to be involved.. make it an enhancement selectable by all class's costing 1 point available at lvl 1.

  6. #146
    Community Member jonqrandom's Avatar
    Join Date
    Jul 2010
    Posts
    262

    Default

    totally, absolutely /signed for completionist to be made into a passive PL feat - completionists should be a little OP, they deserve it. running all those lives makes it very likely they'll have effectively aquired a +2 supreme tome via favor, handing out another stacking set of +2 after 13 or more lives doesn't seem daft considering the time and effort put in. and how about something along the lines of an active feat: "epic completionist" (lvl20+) - your epic moment charges twice as fast - or maybe say 25% faster if 50% is too silly for words

    otherwise, please at least do what some earlier posters suggested and make completionist a viable prereq for racial and class toughness enhancements, and also included when determing stat prereqs. i guess you might have to make it unswappable so you couldn't just use it to hit a feat prereq and then swap it out for something else.

  7. #147
    Community Member
    Join Date
    Feb 2006
    Posts
    0

    Default

    I like the proposal that you would gain a feat slot when you TR that can only take the Past Life feats or the Completionist feat. Allow people to still use normal feat slots for PL feats if they want more then one but it would be nice if we could have at least ONE active past life feat without losing something else.

    Around page 1 or 2, someone thought that this meant that you would get ALL of the active past life feats for free, but its just one past life feat or completionist for free and players would have to spend normal feat slots for any additional past life feats they want.

    I'm planning to pick up a couple of past lives from different classes on my monk, but I can't really see anything I'm happy parting with to take the active past life feats.

  8. #148
    Community Member Zeklijan's Avatar
    Join Date
    Oct 2009
    Posts
    276

    Default

    Signed

  9. #149
    The Hatchery danotmano1998's Avatar
    Join Date
    Dec 2010
    Posts
    2,928

    Default

    Quote Originally Posted by Aelonwy View Post
    /signed

    By someone whom will never have a completionist but its well deserved IMHO.
    /Same here.

    Completionist the feat should be a freebie if you've put in that kind of work.
    <-Curelite Bottling Company->

    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

  10. #150
    Hero karpedieme's Avatar
    Join Date
    Sep 2007
    Posts
    532

    Default Keeping things simple.

    Quote Originally Posted by Ikuryo View Post
    I like the proposal that you would gain a feat slot when you TR that can only take the Past Life feats or the Completionist feat. Allow people to still use normal feat slots for PL feats if they want more then one but it would be nice if we could have at least ONE active past life feat without losing something else.

    Around page 1 or 2, someone thought that this meant that you would get ALL of the active past life feats for free, but its just one past life feat or completionist for free and players would have to spend normal feat slots for any additional past life feats they want.

    I'm planning to pick up a couple of past lives from different classes on my monk, but I can't really see anything I'm happy parting with to take the active past life feats.
    This does sound like a good idea.

    I would suggest that making completionist as passive be kept as simple as possible to be honest.

    I stress this for the reason that if they (devs) were to introduce a new "Feat" Slot in chracter creation or leveling up it would involve probably a lot of back-end re-coding. Turbine does not like do go back in the past to re-code a lot of things to cater to our needs

    Making this feat passive and auto-granted, like example Draconic favor or Coin Lord 400 favor.... A simple scan on tr or lr, etc determines you have all DDO past lives acquired and "completionist" becomes auto-granted.

    You get +2 to all scores and abilities and it does not affect you INT skill point level ups either. New class get released then only upon TR post new class grind will it re-appear.

    Please do not get me wrong, your suggestion is a great one. I would love to see more versatility evolve around this. But from experience of past when comes down to incorporating more elaborate ideas into a long-running charatcer creation module its really best to keep it simple.

    Just my view.

    PS: Along these lines also a need to review certain past lives as Qualifiers for Epic feats needs to have a passover.

    EX: Sorc Past life grants substitution of Evocation focus for Sorc lvl 12 Prestige Class tier II...... BUT will not grant evocation Destiny pre-req for Draconic Evocation lines or Magister lines.

    This outlined above should definitely be looked over in time.

    Compeltionist feat review and certain past lives review would make definitely for less of a feat crunch in many cases and enable us to have Completionist / Past Life compatible builds along Destinies.

    Have a great day all.

    I had /signed somewhere in here so /bump
    Thelanis Server Accolyte 21 PL FVS Completionist Super Soul Accelerated 20 PL Completionist Super Sorc Accessory 3 Ranger 3 Sorc 1 Wiz PL Artificer Accusal 3 FVS 3 Wiz PL Pale Master Accxer Mathbane Barb PL Barbarian Acc 3 FVS 3 Wiz PL Pale Master Ctrl 3 FVS 3 Wiz PL Archmage Jati 3 Monk 3 Ftr PL Tactics Monk Somnath 3 Monk 3 Ftr PL Dark Monk

  11. #151
    Community Member ckorik's Avatar
    Join Date
    Jun 2009
    Posts
    0

    Default

    While I am *for* this idea - it's not 'just +1 atk/dmg +20hps/etc'

    It's is 2 to each ability score - that counts for feat requirements - at build time that can add up into having a very powerful character.

    36 point build human (starts at 8 each)

    Str :14
    Dex: 14
    Con: 14
    Int: 14
    Wis: 14
    Cha: 14

    that's 36 points - Add the feat in for free and now you start all 16's - An increase of 24 build points. - that is a 60 point build.

    It gets worse if you min max it.

    Also you are missing the big value of the feat - one feat slot = 2 level up points for qualifying for feats like overwhelming critical and vorpal strikes.

    Depending on your build this could be *huge*.

    All that being said I'm still *FOR* this suggestion - but trying to act like it's not already an awesome feat (because remember only feat and level up bonuses count for other feat per-requisites - items do not) really doesn't make the case.

  12. #152
    Hero karpedieme's Avatar
    Join Date
    Sep 2007
    Posts
    532

    Default

    Quote Originally Posted by ckorik View Post
    While I am *for* this idea - it's not 'just +1 atk/dmg +20hps/etc'

    It's is 2 to each ability score - that counts for feat requirements - at build time that can add up into having a very powerful character.

    36 point build human (starts at 8 each)

    Str :14
    Dex: 14
    Con: 14
    Int: 14
    Wis: 14
    Cha: 14

    that's 36 points - Add the feat in for free and now you start all 16's - An increase of 24 build points. - that is a 60 point build.

    It gets worse if you min max it.

    Also you are missing the big value of the feat - one feat slot = 2 level up points for qualifying for feats like overwhelming critical and vorpal strikes.

    Depending on your build this could be *huge*.

    All that being said I'm still *FOR* this suggestion - but trying to act like it's not already an awesome feat (because remember only feat and level up bonuses count for other feat per-requisites - items do not) really doesn't make the case.
    Spin it how you ever may choose.

    From the +2 stat points of completionist will never count for you "Mofified" stats required for feats.

    They count even as passive feat the same as an enhancement that does not pre-qualify you for "modified" stats required for feats and certain prestige enhancements.

    Even if a feat slot would be granted.... The turmoil it would cause once a new class is released your character would require a lesser reincarnation to offset all the "Compltionist" +2 stat dependant points.

    This latter has been addressed in regards to Helf dilliy feats where they were once swappable at higher levels but require now to have the unmodified stat @ level as a concrete requirement.

    A 60 point build would be nice but indeed very too much so OP..... sorry to shoot down the parade but its true.

    If the passive completionist feat is presented on a reasonable platform it has way more chance at succes than to spin it whichever way is best for us.

    Turbine and the devs will never make it to our advantage and 60pt builds..... So lets try and get on the same page for a compromise that would be good for them and us the players who have grinded it down but feel limited by the required feat slot and crunch to subsequent feats.

    laters.
    Thelanis Server Accolyte 21 PL FVS Completionist Super Soul Accelerated 20 PL Completionist Super Sorc Accessory 3 Ranger 3 Sorc 1 Wiz PL Artificer Accusal 3 FVS 3 Wiz PL Pale Master Accxer Mathbane Barb PL Barbarian Acc 3 FVS 3 Wiz PL Pale Master Ctrl 3 FVS 3 Wiz PL Archmage Jati 3 Monk 3 Ftr PL Tactics Monk Somnath 3 Monk 3 Ftr PL Dark Monk

  13. #153
    Community Member ckorik's Avatar
    Join Date
    Jun 2009
    Posts
    0

    Default

    Quote Originally Posted by karpedieme View Post
    Spin it how you ever may choose.

    From the +2 stat points of completionist will never count for you "Mofified" stats required for feats.

    They count even as passive feat the same as an enhancement that does not pre-qualify you for "modified" stats required for feats and certain prestige enhancements.
    Well that's different then - I was under the impression that as a feat it actually helped qualify you for enhancements/other feats.

    If it's passive there really isn't *any* good reason why this isn't free. It actually isn't all that compelling as a passive even

  14. #154
    Hero madmaxhunter's Avatar
    Join Date
    Nov 2009
    Posts
    798

    Default

    /signed

    When the dev said "it's never going to happen" it was a time when completionist was still a joke. Now, with all the exp bonuses, more people are working toward it, it's become a real part of the game.
    Completionist Lighthardtt Tuisian of Sarlona
    leader emeritus, Bridge Burners

    "Just another day in pair-o'-dice"

  15. #155
    Community Member
    Join Date
    Nov 2009
    Posts
    0

    Default

    Quote Originally Posted by Eladrin View Post
    No changes are planned for the Completionist feat. It's quite powerful and quite worthy of a feat slot.

    It's like two copies of every epic Great <ability> feats and Skill Focus: Everything wrapped into one.
    please acknowledge the fact that this feat, while better than the average feat (not difficult with things like skill focus: swim and power critical in the mix) it is still not one of the top 9 feats for barbarians, rogues, etc. and therefore those classes are unable to take the feat regardless of how many times they tr.
    if the feat were really so powerful, everyone who could take it would do so. it's laughable that there are so many feats better than completionist. shouldn't people have to tr 13 times to take power attack or maximize spell?
    a tribe called zerg, cannith: healings, oozesniffer, krushinator, oxidize, kwanzaabot, eltonjohnbot
    Solo: tod normal, vod elite, adq2 epic, vod normal at level 18. all with no pots.
    http://forums.ddo.com/showthread.php?t=344390 my build

Page 8 of 8 FirstFirst ... 45678

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload