Agreed, some dodge bonuses from Monk levels should be in there. Perhaps 2% at level 1, 4% at level 5, 6% at level 10, 8% at level 15, and 10% at level 20 would be appropriate?
+to-hit % bonus to Fire stance? Would be useful for undergeared Monks, and against high AC mobs.2) Stances - so far Earth stance was revised to add PRR. Devs could easily change the others as well - perhaps, as mentioned above, add +dodge to Air stance; +AC to Water stance; and ...I don't know, something else to Fire to make it actually attractive.
Maybe something like +3%/+6%/+9%/+12%?