Quote Originally Posted by Aerendil View Post
Has anyone actually playtested Monks yet on Llama, or is this going to remain a pure speculation thread?


My 2cp:

1) Dodge - yes, I feel Monks should get some more dodge in some way, shape, or form. A base +dodge with their AC increments could work, as could a change to Air stance.
It doesn't make sense that Rogues and *Barbarians* are the dodgiest classes, when the guy who doesn't wear any armour at all doesn't get any latent dodge bonuses.
Agreed, some dodge bonuses from Monk levels should be in there. Perhaps 2% at level 1, 4% at level 5, 6% at level 10, 8% at level 15, and 10% at level 20 would be appropriate?

2) Stances - so far Earth stance was revised to add PRR. Devs could easily change the others as well - perhaps, as mentioned above, add +dodge to Air stance; +AC to Water stance; and ...I don't know, something else to Fire to make it actually attractive.
+to-hit % bonus to Fire stance? Would be useful for undergeared Monks, and against high AC mobs.

Maybe something like +3%/+6%/+9%/+12%?