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  1. #41

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    Quote Originally Posted by FlimsyFirewood View Post
    Oh that reminds me, that's one thing I didn't do. Put a 45 min time limit failure condition on this raid.

    Kidding, kidding, sheesh.
    Your avatar needs a goatee beard.
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  2. #42
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    Quote Originally Posted by nick_robinsonchia View Post
    By self sufficiency you mean silver flame pots? That's all my full tard barb needed. It is fun tho. I think self sufficient + handling ur business in a timely fashion will be important.



    It does. - We were down to 45 minutes and it was our third full run though, with 5 people, taking our time. I can see it being 30 min runs in a decent pug in the near future.
    What is everyone else doing horribly wrong?
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  3. #43
    Community Member DeadRabbat's Avatar
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    Quote Originally Posted by nick_robinsonchia View Post
    By self sufficiency you mean silver flame pots? That's all my full tard barb needed. It is fun tho. I think self sufficient + handling ur business in a timely fashion will be important.

    It does. - We were down to 45 minutes and it was our third full run though, with 5 people, taking our time. I can see it being 30 min runs in a decent pug in the near future.
    Is that taking care of all 12 artifacts or primarily running her to the end?

    Yes i do believe that this can be done in short fashion, again as long as people know way & can be self sufficient If the get separated. Having communication going is needed.
    Quote Originally Posted by FlimsyFirewood View Post
    That ship has sailed, came back, sailed again, got raided by pirates, became a pirate ship, got cursed to chase after the Flying Dutchman for three centuries, got exorcised to fight in the American Civil War, then got modernized to fight in both World Wars, participated in the D-Day landing and is a decommissioned museum/restaurant now in Key West, Florida.
    Quote Originally Posted by KookieKobold View Post
    I knew i should have actually tested this.

  4. #44
    Community Member Nick_RC's Avatar
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    Quote Originally Posted by Ape_Man View Post
    What is everyone else doing horribly wrong?
    No idea. Just getting used to the raid I imagine. In some ways its easier shortman with guildies that focus on being highly self sufficient. Less people to worry about. Saying that we just didnt have the muscle to do the optionals in a timely/efficient fashion. (read the same fight every time for the optionals is boring and a time-sink). Unless that optional spawns a chest with the most unbelievable raid loot I will likely skip it every single time as it stands. It would be enough of a pain to do the fights for the egg while on your way to the end of the dungeon. Having to go out of your way in a maze with some places not accessible because of broken bridges etc... forget about it AND then killing her stupid legs over and over again, whilst being molested by her eye beams...forget about it. Unless the loot is worth it.


    Quote Originally Posted by DeadRabbat View Post
    Is that taking care of all 12 artifacts or primarily running her to the end?

    Yes i do believe that this can be done in short fashion, again as long as people know way & can be self sufficient If the get separated. Having communication going is needed.
    Just going to the end. We ARE going to do an optional run here when off timer. (Could pick up again straight away but still believe 3 day timer is active) That chest best be full of goodies.
    GROAN-1 (Melee/Casting Horc FVS)

  5. #45
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    Quote Originally Posted by nick_robinsonchia View Post
    No idea. Just getting used to the raid I imagine. In some ways its easier shortman with guildies that focus on being highly self sufficient. Less people to worry about. Saying that we just didnt have the muscle to do the optionals in a timely/efficient fashion. (read the same fight every time for the optionals is boring and a time-sink). Unless that optional spawns a chest with the most unbelievable raid loot I will likely skip it every single time as it stands. It would be enough of a pain to do the fights for the egg while on your way to the end of the dungeon. Having to go out of your way in a maze with some places not accessible because of broken bridges etc... forget about it AND then killing her stupid legs over and over again, whilst being molested by her eye beams...forget about it. Unless the loot is worth it.




    Just going to the end. We ARE going to do an optional run here when off timer. (Could pick up again straight away but still believe 3 day timer is active) That chest best be full of goodies.
    I am getting the wrong impression by assuming you're gist is "this is an un-fun pain in the arse so the loot better be ubber?"
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
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  6. #46
    Community Member Nick_RC's Avatar
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    Quote Originally Posted by Ape_Man View Post
    I am getting the wrong impression by assuming you're gist is "this is an un-fun pain in the arse so the loot better be ubber?"
    Just the optional part. The main quest I enjoy. The optionals are a pita. So if the optional remains a PITA the loot best be worth it.
    GROAN-1 (Melee/Casting Horc FVS)

  7. #47
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    Quote Originally Posted by nick_robinsonchia View Post
    Just the optional part. The main quest I enjoy. The optionals are a pita. So if the optional remains a PITA the loot best be worth it.
    Got it, thanks.
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  8. #48
    Community Member Nick_RC's Avatar
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    Quote Originally Posted by Ape_Man View Post
    What is everyone else doing horribly wrong?
    Just thinking about this further:

    1. Really important to maintain momentum in this one - having contingencies if the healers are gone is a good idea. Melees bring your silver flame pots, and everyone should be carrying haste pots - the run back would be very slow without haste/striding of some kind. And I know many people(Often alot of lazy prima donna hjealers ) just rely on casters/bards for that.

    2. If someone gets knocked off so be it. They will either A: Be knocked off and come back near the start and face an increasingly long run back to the group or B: will be knocked off by a nest of archers and red names that the quest always seems to go by despite a semi random pattern. In this situation the person either wipes out the archers and red names, or jumps off again OR dies horribly and waits on the party. Boredom and frustration will kick in if you wait for every single little person to catch up. Have to keep moving forward in this one else you will just stagnate. (Exception being the last wave fight). Hmm regarding that end fight we didnt have anyone get knocked off - but I wonder what happens if you do there. Could be a little awkawrd. We had one teammate die down away from the end while the rest of us could get through. Some zerging to grab his stone was done but this could be quite fracturing in a pug. Anyone know if there is anyway to instantly port your teammates through the door once you get past the waves and get anna through? will have to check.

    3. Anna seems a lot tougher. We could zerg for the most part and she seemed to be ok - as long as the guide didnt get knocked off, then someone else just picks her up. You can ask her to wait as well until everyone clears house then go back and pick her up.

    4. It is likely going for the optional that really slows everyone down. The optionals are bleh. We just go for the legs every single time. Doesnt seem to matter a thing how much dps you get on lloth herself except for maybe the start. Still unsure of what exactly triggers the hand but I believe it is just leg damage. I will be doing a full optional run soon and will give feedback.

    Just some of my initial thoughts - hope it might help others out.

    N
    GROAN-1 (Melee/Casting Horc FVS)

  9. #49
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    Quote Originally Posted by nick_robinsonchia View Post
    Just thinking about this further:

    1. Really important to maintain momentum in this one - having contingencies if the healers are gone is a good idea. Melees bring your silver flame pots, and everyone should be carrying haste pots - the run back would be very slow without haste/striding of some kind. And I know many people(Often alot of lazy prima donna hjealers ) just rely on casters/bards for that.

    2. If someone gets knocked off so be it. They will either A: Be knocked off and come back near the start and face an increasingly long run back to the group or B: will be knocked off by a nest of archers and red names that the quest always seems to go by despite a semi random pattern. In this situation the person either wipes out the archers and red names, or jumps off again OR dies horribly and waits on the party. Boredom and frustration will kick in if you wait for every single little person to catch up. Have to keep moving forward in this one else you will just stagnate. (Exception being the last wave fight). Hmm regarding that end fight we didnt have anyone get knocked off - but I wonder what happens if you do there. Could be a little awkawrd. We had one teammate die down away from the end while the rest of us could get through. Some zerging to grab his stone was done but this could be quite fracturing in a pug. Anyone know if there is anyway to instantly port your teammates through the door once you get past the waves and get anna through? will have to check.

    3. Anna seems a lot tougher. We could zerg for the most part and she seemed to be ok - as long as the guide didnt get knocked off, then someone else just picks her up. You can ask her to wait as well until everyone clears house then go back and pick her up.

    4. It is likely going for the optional that really slows everyone down. The optionals are bleh. We just go for the legs every single time. Doesnt seem to matter a thing how much dps you get on lloth herself except for maybe the start. Still unsure of what exactly triggers the hand but I believe it is just leg damage. I will be doing a full optional run soon and will give feedback.

    Just some of my initial thoughts - hope it might help others out.

    N
    5. The piking rogue, you cant forget the piking rogue!!!
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  10. #50
    Community Member DeadRabbat's Avatar
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    Yes, the optionals are..Pita (bread)

    Thats where we...why we had 76 deaths & 3hrs on our attempt. The optionals. We tried to do as much as we could to... see what was going on in this raid. I wouldn't be surprised if the artifacts that Ana destroys are the relics we acquire. That would be.. heheheh (evil laugh).

    When we attempted we got all but 4 of the artifacts. The timing could be down as well as the deaths If we knew what was going to happen and how to prepare. We had 586 monster kills...insane.

    btw, how was the xp when you ran? we got measly 11k. Not worth a top tier raid.
    I ran with Shade on Epic Elites yesterday & Chrono gave out 40k xp but MA was also at 10-14kish xp(base) but we wiped, so no idea what it would have been.
    Last edited by DeadRabbat; 06-11-2012 at 10:17 PM.
    Quote Originally Posted by FlimsyFirewood View Post
    That ship has sailed, came back, sailed again, got raided by pirates, became a pirate ship, got cursed to chase after the Flying Dutchman for three centuries, got exorcised to fight in the American Civil War, then got modernized to fight in both World Wars, participated in the D-Day landing and is a decommissioned museum/restaurant now in Key West, Florida.
    Quote Originally Posted by KookieKobold View Post
    I knew i should have actually tested this.

  11. #51
    Community Member Nick_RC's Avatar
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    Quote Originally Posted by xTethx View Post
    5. The piking rogue, you cant forget the piking rogue!!!
    Love the sig.

    Quote Originally Posted by DeadRabbat View Post
    btw, how was the xp when you ran? we got measly 11k. Not worth a top tier raid.
    I ran with Shade on Epic Elites yesterday & Chrono gave out 106k xp but MA was also at 10-14kish xp(base) but we wiped, so no idea what it would have been.
    Ah cant remember il check screenies see if it tells me anywhere.

    N
    GROAN-1 (Melee/Casting Horc FVS)

  12. #52
    Community Member Vazok1's Avatar
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    Not tried the raid personally but it seems its not as bad as everyone thought at first, people just had to get used to it.

    Course I could be totally wrong and it end up as another MA, but then again the only downsides MA had were the time it took to get there. (and i guess the loot, but im sure it would be run on timer if the entrance had a tele.)
    42

  13. #53

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    Quote Originally Posted by FlimsyFirewood View Post
    The victory condition in that room would be to solve a puzzle before the bored melee guys kill the dummy.

    Oh and you have to escort the dummy somewhere. Who is totally stationary and doesn't move, unless its being hit by your melee, who have to herd it somewhere...

    ... you might be onto something. Taking notes.
    Way to de-rail the topic Flimsy, heheh! Any way the reason it took three hours was we explored the map a bit and cleared a few monsters so they don't happen to "Double Up" and hit insta red alert. We did a get one or two spawns on Ana that hit insta yellow/orange alert and that nearly wiped us a few times. Also we "Had" a straight path to the end but it seemed every ambush spawn knocked out one to two of the web paths which means we had to take a detour which made it even longer to the end. The end fight took us off guard and we missed the window for when the barrier was lowered due to the amount of monsters still alive and the lack of "Hiding" space on the island with the barrier.

    If we had a group of 12 people well balanced and new all the objectives of the raid and where to take Ana and forgo the artifacts we could of done it in 30-45 min. Sadly we have yet to reach critical mass for the amount of people flagged for the raid, especially for healers.

    Hows this, why not join us for a raid session with 11 other people and just play along as a new person. You don't even need to talk but be open to communication and watch us abuse poor Ana with the Lolth Beams of DOooOom!

  14. #54
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    This seems relevant to the raid at hand.

    http://massively.joystiq.com/2012/06...d-drop-quests/
    [REDACTED]

  15. #55
    FlimsyFirewood
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    I hardly have any time for sleep, let alone watch you guys, right now. Be my eyes and ears and let me know how it goes.

    I will say this: if you get only one chest at the end, you're doing it wrong(tm).

  16. #56
    Community Member Cyr's Avatar
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    Quote Originally Posted by FlimsyFirewood View Post
    I hardly have any time for sleep, let alone watch you guys, right now. Be my eyes and ears and let me know how it goes.

    I will say this: if you get only one chest at the end, you're doing it wrong(tm).
    I hope you are not implying that you can complete a raid and not get the raid chest.
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  17. #57
    Community Member J1NG's Avatar
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    Quote Originally Posted by Cyr View Post
    I hope you are not implying that you can complete a raid and not get the raid chest.
    It may be more of a suggestion that actually completing the optional opens up a different way to complete the raid that also offers more loot.

    I don't think anyone's done the optional yet have they? (I only got around half way before RL took over so can't confirm).

    J1NG
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  18. #58
    Community Member Nick_RC's Avatar
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    Quote Originally Posted by FlimsyFirewood View Post
    I hardly have any time for sleep, let alone watch you guys, right now. Be my eyes and ears and let me know how it goes.

    I will say this: if you get only one chest at the end, you're doing it wrong(tm).
    Soooo.... why dont you just eliminate the (optional) then so we know that we have to do em to get raid loot. Is this what you mean? I would hazard a guess that most people wont want to run it without recieving raidloot lol.
    GROAN-1 (Melee/Casting Horc FVS)

  19. #59
    Community Member DeadRabbat's Avatar
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    Quote Originally Posted by nick_robinsonchia View Post
    Soooo.... why dont you just eliminate the (optional) then so we know that we have to do em to get raid loot. Is this what you mean? I would hazard a guess that most people wont want to run it without recieving raidloot lol.
    Because it is optional. You can complete the quest without destroying the artifacts. But yes, i would agree. I have seen many quests where "optional" is just a word and you really have no choice but to do them. With this raid, i would hazard to guess that the 12 artifacts to be destroyed give an additional chest with the possible raid loot.

    What i don't understand, is if people are still completing this raid..why is there not a Epic chest period. it is an epic raid and therefor should offer tokens or fragments No matter what If you complete. Whether you get good raid loot or vender raid loot is another matter.

    *edit* I do hope that there are items for every class to use. I do not run many raids on live because there are not items to interest me ( I know that shouldn't matter. I still run HoX & VoD & ToD even though i have what i need) I do not play many alts. I like my main (monk), and even though the Relics(I am still guessing these are from here) look promising, no relic wraps... sad panda monk.

    *2nd edit* I know that last edit seems petty. Some times i curse my stupid brain. I am not just for items..but yes i do consider that first. Fun & the group is also a major factor. I tend to solo due to anti-social tendencies so generally only group for raids. I am slowly changing my ways.

    DR.
    Last edited by DeadRabbat; 06-11-2012 at 04:00 PM.
    Quote Originally Posted by FlimsyFirewood View Post
    That ship has sailed, came back, sailed again, got raided by pirates, became a pirate ship, got cursed to chase after the Flying Dutchman for three centuries, got exorcised to fight in the American Civil War, then got modernized to fight in both World Wars, participated in the D-Day landing and is a decommissioned museum/restaurant now in Key West, Florida.
    Quote Originally Posted by KookieKobold View Post
    I knew i should have actually tested this.

  20. #60
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    Quote Originally Posted by DeadRabbat View Post
    What i don't understand, is if people are still completing this raid..why is there not a Epic chest period. it is an epic raid and therefor should offer tokens or fragments No matter what If you complete. Whether you get good raid loot or vender raid loot is another matter.
    Epic tokens are an Eberron thing. No epic content in Forgotten Realms gives epic tokens. WAI.
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