Originally Posted by
Habreno
That's the problem. Divines get pigenholed into being healers. DIVINES ARE NOT HEALERS, WE ARE CASTERS OF A DIFFERENT BREED.
Wail is still relatively well-off. Yes, while it cannot affect undead or constructs and Implosion can, it does have more targets and gives negative levels on a save. All you get on a saved Implosion is, IIRC, 3d5+91 damage (best approximation but probably not accurate) which is relatively minor compared to the wanted effect (instakill for effectively several thousand damage) and that damage also does not get affected by any spell boosts.