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  1. #1
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    Default Is Epic Normal really supposed to be that easy?

    I went into Epic Claw of Vulkoor-Normal to test how the new difficulty will be.

    I didnt expect to come very far with my gimp level 21 druid

    I played this Druid from scratch so he has no twink gear no raid gear not even tomes..so basicly a very bad charakter.
    .
    .
    .
    Then i started the quest and fought Sobrien....i meleed him down with a +5 quarterstaff (dont have anything better) and used 1 Storm of vengeance and had to heal myself only 1 time during that fight....
    His damage output is a joke even for a ungeared charakter....his spells werent even noticeable.
    At least he had some higher HP...which didnt make him difficult.

    Guess dont have to say that the normal fire giants very even easier.

    Then i came to the Scorpions....i killed all groups of scorpions with a single firewall...felt like doing shadow crypt...lol
    And i dont even have good fire spell items just a 54% potency staff.
    Think the scorpions have like 500-750 hp....
    Only the scorpion ambushers did some noticeable damage around 30 per hit.

    Well i finished this quest killing every single enemy on the way and used only 1 shrine....

    Is this really supposed to be that easy??
    If a gimp druid can do this that easy..what will a geared charakter do to that quest?

    Does this even deserve the name Epic anymore??
    Orien: Drache-V36, Merkades-V6 , Askasia-Cleric

  2. #2
    Community Member Rizzyn's Avatar
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    Did you get an Epic Chest at the end or nothing at all?

    Do you have any Epic Destinies chosen? Did you use any of the Animal Forms or was it straight human throughout? What implements did you have? What enhancements?

    Claw of Vulkoor is challenging because one of the core requirements to get an End Chest is to achieve the optional goals. Taken carefully, the mobs can be defeated, particularly if you take out the Healer Scorps first. If you did not get an Epic Chest, I don't think a clean sweep of the dungeon is the way to go with that one. It's always been more of a skill challenger than a conquest one.
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  3. #3
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    yep well seems with all this "oh epic content is to hard" dumming down

    Elite epic is probably gonna be about 50% easier then it is now
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  4. #4
    Community Member Venny's Avatar
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    With Scaling... it may be more of a challenge with a party rather than solo
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  5. #5
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    Quote Originally Posted by Rizzyn View Post
    Did you get an Epic Chest at the end or nothing at all?

    Do you have any Epic Destinies chosen? Did you use any of the Animal Forms or was it straight human throughout? What implements did you have? What enhancements?

    Claw of Vulkoor is challenging because one of the core requirements to get an End Chest is to achieve the optional goals. Taken carefully, the mobs can be defeated, particularly if you take out the Healer Scorps first. If you did not get an Epic Chest, I don't think a clean sweep of the dungeon is the way to go with that one. It's always been more of a skill challenger than a conquest one.
    No this has not changed.
    Still got the Epic chest you always get at the end (optionals were never required for it)
    If you do the optionals on life you get extra normal chests and im sure it will be the same now.

    The Epic chest contained 21 fragments. You could still see the token on top of the Chest but it was not clickable.
    The Quest gave 18k Xp without any Xp augments.

    And no it was not challenging at all.
    Didnt use a animal form. All i did was casting firewall 1 time when i had gathered enough scorpions (basicly did it like a heroic quest with gathering enemys and killing them with a single firewall)

    I had choosen fury of the wild and i have the hp regeneration from it and +2 Strenght so nothing special really.

    My caster item is a (just checked again) a +48 potency implement +9 item
    Enhancements are max fire line and life magic line and a littlebit lightning.
    Orien: Drache-V36, Merkades-V6 , Askasia-Cleric

  6. #6
    The Hatchery danotmano1998's Avatar
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    Quote Originally Posted by Venny View Post
    With Scaling... it may be more of a challenge with a party rather than solo
    This may indeed be the case. I'd love to hear how a full party compares to a solo'er in terms of difficulty.
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  7. #7
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    Quote Originally Posted by Venny View Post
    With Scaling... it may be more of a challenge with a party rather than solo
    And that exactly is the problem

    This is already the problem with heroic levels-no need to group..grouping just makes all quests harder.

    Now we have the same with epics.

    Honestly even Normal Sins of attrition is harder than Epic claw of vulkoor-normal
    Orien: Drache-V36, Merkades-V6 , Askasia-Cleric

  8. #8
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    Quote Originally Posted by Dunklerlindwurm View Post
    And that exactly is the problem

    This is already the problem with heroic levels-no need to group..grouping just makes all quests harder.

    Now we have the same with epics.

    Honestly even Normal Sins of attrition is harder than Epic claw of vulkoor-normal
    I do a lot of quests solo or duo and I really think that grouping should be encouraged more. Maybe change the scaling so that it's a little more difficult to short man quests. This is D&D online!

  9. #9
    Community Member Thrudh's Avatar
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    Don't think of it as "epic" normal... Think of it as a level 20 quest on normal. Which are usually pretty easy for a good player.
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  10. #10
    Community Member redspecter23's Avatar
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    I tried an epic normal Von 1 yesterday just to test it out. I was quite happy defensively with my level 20 monk until I realized that the mobs were hitting me quite a bit, but for practically nothing. I went to the first red named minotaur. The one that typically smokes me in 4 hits or less on live and just sat there for a minute. He got plenty of hits in, all for practically nothing. I'm still not entirely sure if I like that or not. It trivializes defense after it's been nerfed making me wonder why I even try at all for AC for epic normal. I could run around with a crafted holy/vampirism weapon and stay at full health the whole time.
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  11. #11
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Thrudh View Post
    Don't think of it as "epic" normal... Think of it as a level 20 quest on normal. Which are usually pretty easy for a good player.
    This.

    Trust me, epic elite is nasty. I've completed epic elite Claw and it was quite a bit tougher than live epic Claw (although just in the 'mobs have higher stats' way rather than a 'you need to use more tricks and skills' way.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  12. #12
    Community Member Eladiun's Avatar
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    Dungeon scaling is one of the worst things ever introduced to this game.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  13. #13
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    Quote Originally Posted by sirgog View Post
    This.

    Trust me, epic elite is nasty. I've completed epic elite Claw and it was quite a bit tougher than live epic Claw (although just in the 'mobs have higher stats' way rather than a 'you need to use more tricks and skills' way.
    Yea i believe that...i just didnt expect a level 21 quest on normal to be way easier than a level 19 quest like sins of attrition on normal.
    It is even easier then inspired quarter on normal..and you know how easy that is
    Orien: Drache-V36, Merkades-V6 , Askasia-Cleric

  14. #14
    Community Member FranOhmsford's Avatar
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    I didn't read any replies so sorry if this has been addressed already BUT:

    IT MAY BE EASY TO YOU - It's not easy for everyone.

    Pls STOP trying to get the devs to make everything harder.

    BTW Epic Hard is s'posed to be equal to Epic {Original} NOT Epic Normal.

  15. #15
    Community Member KyrzaBladedancer's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    I didn't read any replies so sorry if this has been addressed already BUT:

    IT MAY BE EASY TO YOU - It's not easy for everyone.

    Pls STOP trying to get the devs to make everything harder.

    BTW Epic Hard is s'posed to be equal to Epic {Original} NOT Epic Normal.
    When, If it let me, I could walk into Von1 on Epic normal with my level 10 sorc or even a 10 melee and beat the quest with a single stack of cure serious pots, it's not hard enough. It is supposed to be EPIC, not, lets go to the bathroom with 5 ogres beating on me and come back and kill them all.

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  16. #16
    Developer MadFloyd's Avatar
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    Epic no longer has anything to do with difficulty. Elite is the toughest difficulty.

    Epic simply means level 20+.

    Thus, Epic Normal is really just Normal.

    That said, if Normal may be to easy - after all this is beta and we're still balancing.

    Also, it should never be easier to solo than a full party. I say 'should' as in it's not our intention and if there is specific content that you feel is that way, please let me know.

    Epic Elite should be very difficult and the feedback we are getting it that it is.

  17. #17
    Developer MadFloyd's Avatar
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    Quote Originally Posted by KyrzaBladedancer View Post
    When, If it let me, I could walk into Von1 on Epic normal with my level 10 sorc or even a 10 melee and beat the quest with a single stack of cure serious pots, it's not hard enough. It is supposed to be EPIC, not, lets go to the bathroom with 5 ogres beating on me and come back and kill them all.
    Could you do the same on a Heroic Normal 19 quest?

  18. #18
    Time Bandit & Hero SirShen's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    I didn't read any replies so sorry if this has been addressed already BUT:

    IT MAY BE EASY TO YOU - It's not easy for everyone.

    Pls STOP trying to get the devs to make everything harder.

    BTW Epic Hard is s'posed to be equal to Epic {Original} NOT Epic Normal.
    This above i had problem soloing the first epic (normal) quest on normal with my TR.

  19. #19
    Community Member Dolphious's Avatar
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    Quote Originally Posted by Thrudh View Post
    Don't think of it as "epic" normal... Think of it as a level 20 quest on normal. Which are usually pretty easy for a good player.
    I think the mobs are about as tough as I would expect from a "level 20 quest on normal" but because of the design of many/most of the epic quests, it's actually a lot easier. E.g. if you replaced all the mobs in snitch (one that I did) with orthons from sins of attrition normal, it would probably be even easier than it is now, but overall the quest is probably even easier than normal sins because of the relatively small number of mobs you fight at a time, and the comparative plethora of rest shrines.

    That might not be a terrible thing, nothing wrong with having some quick and easy quests "around town" to solo when you don't have a lot of time... but it's quite the shift from they way things are on live to the point of being a bit jarring.
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  20. #20
    Community Member Dolphious's Avatar
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    Quote Originally Posted by Dunklerlindwurm View Post
    I went into Epic Claw of Vulkoor-Normal to test how the new difficulty will be.

    I didnt expect to come very far with my gimp level 21 druid

    I played this Druid from scratch so he has no twink gear no raid gear not even tomes..so basicly a very bad charakter.
    .
    .
    .
    Then i started the quest and fought Sobrien....i meleed him down with a +5 quarterstaff (dont have anything better) and used 1 Storm of vengeance and had to heal myself only 1 time during that fight....
    His damage output is a joke even for a ungeared charakter....his spells werent even noticeable.
    At least he had some higher HP...which didnt make him difficult.
    That guy's damage was always kind of a joke, that's why people would use him as a dps gauge. I killed him on my first freshly capped 20 (because I heard it was a good one to solo, it took forever though) and then got pounded by the giants behind the barrier. It's definitely not a real test of what epic orange names will be like.


    Then i came to the Scorpions....i killed all groups of scorpions with a single firewall...felt like doing shadow crypt...lol
    And i dont even have good fire spell items just a 54% potency staff.
    Think the scorpions have like 500-750 hp....
    Only the scorpion ambushers did some noticeable damage around 30 per hit.
    Eh, that is pretty low HP and damage, though firewalling those scorps is a solid tactic, so it's not that surprising that they went down easily. And again, even on live those scorps weren't very dangerous (though they had a lot more HP), that's one of the quests I would volunteer to solo heal on my bard without even checking out the melees.
    Gildus, Yhvain, Sabathiel, Einion

    Cannith, GOCI
    Be Chill, have fun

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