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Thread: Fate Points

  1. #21
    Hero nibel's Avatar
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    Quote Originally Posted by Don1966 View Post
    from the math you will only be able to have at best 1 tier 4 and 1 tier 3 twist with no third twist available, have two tier 2s and 1 tier 3 or have one tier 4, one tier 2 and one tier 1. that would be after maxing out the current 10 plus the missing 3 destinies.
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  2. #22
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    Quote Originally Posted by Atremus View Post
    I would have hoped you could max out at least 1 Twist and have the other 2 at level 1.
    You can. You did the math wrong.

    I have a tier4 and two tier 1s available.

  3. #23
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    Quote Originally Posted by Shade View Post
    You can. You did the math wrong.

    I have a tier4 and two tier 1s available.
    Perhaps I should have worded that differently, What I meant by this is that you can not have Tier5+ for some of the cooler features of an ED.


    This was in one of my posts further down in the thread

    Quote Originally Posted by Atremus View Post
    Currently the highest twist you can achive is Tier4 with the other 2 at Tier1. And this is after Grinding the entire ED chain on live.

    1.980M XP per ED x 10 is a lot of XP invested for not a very Epic reward.
    What I am getting at, is that while the Twists are nice and appreciated, I just don't see the motivation to grind out 20M Experience for the ability to twist in the mid level effect.
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  4. #24
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    Nothing to see here...
    Last edited by achitophel; 06-12-2012 at 04:46 AM.

  5. #25
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    Quote Originally Posted by Don1966 View Post
    with 10 ED in the game atm, 3 are missing
    Epic Destinies are only loosely related to classes and are not a direct correlation thereof, so aligning up the amount of Epic Destinies to the amount of classes that are in the game would be an incorrect assumption to make.

    There could very well be 20 Epic Destinies planned for all we know, so in that case it would mean 10 are missing. :-)

    That is unless the devs have stated how many total Epic Destinies are planned.
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  6. #26
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    Quote Originally Posted by UltraMonk2 View Post
    Epic Destinies are only loosely related to classes and are not a direct correlation thereof, so aligning up the amount of Epic Destinies to the amount of classes that are in the game would be an incorrect assumption to make.

    There could very well be 20 Epic Destinies planned for all we know, so in that case it would mean 10 are missing. :-)

    That is unless the devs have stated how many total Epic Destinies are planned.
    perhaps, but i do seem to recall there being a pic, posted by the devs, that showed 3 destinies in the divine sphere, 4 in the arcane sphere and 3 in the primal sphere. going to have to make a mad hunt for that pic now. it would be very nice if there ended up being 39 destinies, one geared for each of the PrEs. that would make tempests happy at the least.
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  7. #27
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    Quote Originally Posted by Don1966 View Post
    perhaps, but i do seem to recall there being a pic, posted by the devs, that showed 3 destinies in the divine sphere, 4 in the arcane sphere and 3 in the primal sphere.
    Which totals 10 Epic Destinies, the Devs have previously stated that isn't going to be the total number of Epic Destinies and eventually there will be more.

    The four sphere's are:

    Arcane
    Divine
    Martial
    Primal

    I don't quite understand the purpose of your reply?
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  8. #28
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    Quote Originally Posted by UltraMonk2 View Post
    Which totals 10 Epic Destinies, the Devs have previously stated that isn't going to be the total number of Epic Destinies and eventually there will be more.

    The four sphere's are:

    Arcane
    Divine
    Martial
    Primal

    I don't quite understand the purpose of your reply?
    the purpose of my reply was you said that:
    Quote Originally Posted by UltraMonk2 View Post
    Epic Destinies are only loosely related to classes and are not a direct correlation thereof, so aligning up the amount of Epic Destinies to the amount of classes that are in the game would be an incorrect assumption to make.

    There could very well be 20 Epic Destinies planned for all we know, so in that case it would mean 10 are missing. :-)

    That is unless the devs have stated how many total Epic Destinies are planned.
    and having 3 in divine, 4 in arcane and 3 in primal sphere, along with the 3 in martial sphere would make 13 destinies, not 10.
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  9. #29
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    Quote Originally Posted by Don1966 View Post
    the purpose of my reply was you said that:


    and having 3 in divine, 4 in arcane and 3 in primal sphere, along with the 3 in martial sphere would make 13 destinies, not 10.
    That chart represents where each normal class is in the sphere/chart. 13 Classes, not 13 Epic Destinies. :-)
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  10. #30
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    Quote Originally Posted by UltraMonk2 View Post
    That chart represents where each normal class is in the sphere/chart. 13 Classes, not 13 Epic Destinies. :-)
    found it

    it's located on this page http://www.ddo.com/en/ddogameinfo/de...per-roundtable
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  11. #31
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    Quote Originally Posted by Don1966 View Post
    found it

    ...

    it's located on this page http://www.ddo.com/en/ddogameinfo/de...per-roundtable
    Yes that picture shows 13 but the article also has this quote

    Ian: We're looking at roughly ten, but we'll be adding more over time. Each Epic Destiny will have a robust set of abilities to select over its 5 levels, in addition to Epic character levels 21 through 25.
    Last edited by Krelar; 06-12-2012 at 10:49 AM.

  12. #32
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    Quote Originally Posted by Krelar View Post
    Yes that picture shows 13 but the article also has this quote

    Ian: We're looking at roughly ten, but we'll be adding more over time. Each Epic Destiny will have a robust set of abilities to select over its 5 levels, in addition to Epic character levels 21 through 25.
    As I said, the chart shows all the classes in relation to their own relevant sphere. It doesn't mean it is a chart showing Epic Destinies. I was just refuting the claim that there are 3 missing Epic Destinies, we do not know how many Epic Destinies there will finally be. Note they said 'we'll be adding more over time', they didn't say they will be adding three more. :-)
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  13. #33
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    Quote Originally Posted by Vargouille View Post
    I believe what you are seeing is essentially correct. When further Destinies are added there will be more Fate points available, but you aren't expected to be able to fully upgrade three Twists of Fate.

    If you want a Tier 4 ability right now, you'll be limited in what you can slot into your other two Twists. It's up to you to decide how you want to upgrade your Twists.
    Is there any point in leveling up additional destinies of we can't get the twists? Let me know what that would be because it seems pretty pointless to me.
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  14. #34
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    Trying to better understand twist of fate. For instance with a 20 wizard and Magister as an active destiny:
    1. Can you put in your twist of fate slot (say a slot upgraded to allow tier 4) something that has a pre-requisite, such as draconic incarnation's energy burst (which has the pre-req of go out with a bang). And if so would it work
    2. If you put shadowdancer 's cloak of shadows in a your twist of fate slot, (shadowdancer requires a shadow charge), would you get a shadow charge along with cloak of shadows? If not I assume this would be useless to take
    Last edited by Ladywolf; 06-12-2012 at 11:43 AM.
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  15. #35
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    Quote Originally Posted by Ape_Man View Post
    Is there any point in leveling up additional destinies of we can't get the twists? Let me know what that would be because it seems pretty pointless to me.
    Fate Points are provided by gaining Destiny levels. If you are interested in Twists at all, then no matter what abilities you want to Twist, you'll want Fate Points to get them.

    Quote Originally Posted by Ladywolf View Post
    Trying to better understand twist of fate. For instance with a 20 wizard and Magister as an active destiny:
    1. Can you put in your twist of fate slot (say a slot upgraded to allow tier 4) something that has a pre-requisite, such as draconic incarnation's energy burst (which has the pre-req of go out with a bang). And if so would it work
    2. If you put shadowdancer 's cloak of shadows in a your twist of fate slot, (shadowdancer requires a shadow charge), would you get a shadow charge along with cloak of shadows? If not I assume this would be useless to take
    In most cases, you don't have to take prerequisites to gain the benefit of the a Twisted enhancement.

    In the second case, you would not automatically gain the ability to get shadow charges. This is in most cases somewhat intentional, when a second enhancement builds on or enhances an ability that a first one provides.

  16. #36
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    speaking of which: will we be able to change they way we spent the actual fate points (not the twists)? Since we won't be able to unlock all of the twist slots in the end, I might get to a point where another setup would be more beneficial, will this be possible?

  17. #37
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    Anything being done about the problem of twists of Fate and the Fatesinger abilities? The destiny gives you the feat to sing songs, but can't twist in very much since you need that feat to use the songs.

  18. #38
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    Quote Originally Posted by Ertay View Post
    speaking of which: will we be able to change they way we spent the actual fate points (not the twists)? Since we won't be able to unlock all of the twist slots in the end, I might get to a point where another setup would be more beneficial, will this be possible?
    You can reset these at the Fatespinner. This should be working in current beta.

  19. #39
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    Quote Originally Posted by Vargouille View Post
    You can reset these at the Fatespinner. This should be working in current beta.
    It works fine.
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