The main concern of this ward is that it doesn't affect only wizards.

It affects rogues, monks, divine casters, sorcerers.

While I think the proposal of this ward is good (: Stopping the Necro wizards from being the kings), the ward itself isn't THE BEST suggestion.

My suggestion is:
  • Cap Wail of the Banshee/Circle of Death to 3-4 MAX mobs (like Implosion). Increase both their CD of about 15 seconds.


This way, they won't spam wail in every counter we did. Even if they did so, since many encounters have more than 4 mobs, there will be mobs left for the melees, rogues, monks and everyone else.


If you don't like this suggestion, then you should give the ability to rogues and monks to bypass this ward. Rogues can assassinate MAX 2 mobs per assassinate, Monks 1. Their abilities isn't game breaking like Wail.