I've been playing for 3 years, and I have 3 characters I play. I put a lot of hours in. As you can surmise, a lot of work has gone into these 3 characters. It's my natural desire and playstyle to want to kill everything quickly and efficiently, suffering little harm in return. I strive to make my characters the hero of the book- almost godlike in their abilities. I figure for the amount of time I put into them, they *should* be god-like!
First there's my TRd Ranger who I farmed a Chattering Ring for. Took me 11 months. It was worth it though- I could do lots of damage and get hit seldomly. If I got hit, I could self-heal pretty well. So this update has screwed my AC, made those months of Titan runs pointless, and now when I get hit I can't self-heal because the timer is now so long when in Combat Expertise. Notice I didn't even mention the huge nerf a while back to Tempest 3 attack speed and damage? Oops, just did....
Then there's my AC assassin who also farmed the Chattering Ring (I used to run back to back Titans twice a week for 11 months straight). Took a big hit with the Vorpal/Assassin 3 nerf. Became able to assassinate in Epics though, so had a little bit of balm on the wound. Now he's got no AC or ability to assassinate when it counts. His Epic Destiny is an insult.
Lastly, there's my caster. Just about to finish life #6 of 13. Made a plan a long time ago to go 3wiz/3fvs/3cleric/3sorc past lives and finish on a sorc. Been putting a lot of work into this one.... It really *should* be god-like with that kind of resume. Should be a veritable force of nature! What's it going to be now....? Hmmmmm. Nerf to Max/Empower. Nerf to Death Spells. Probable nerf to Torc/Conc Op coming down the pipe. etc etc. Wow, what a waste of time that one's been. Thanks Turbine.
I must obviously be playing a different game from everyone else. I haven't been in a group yet when the melees whine about instakills. I haven't been in a group yet where people have whined that I have AC and they don't. As far as I'm concerned for all the whiners out there, if you want to be god-like, invest the time in your character instead of posting about how x or y is so OP and how you feel redundant in parties and how these things all need to be nerffed.
And Devs- Instead of nerffing everything, why not figure out where other things may need to be buffed a bit, without affecting the things that work really well? Instead of making a broad sweeping change that has many many subtle repercussions and ripples that you can't or won't address, make tweaks to the spots that have deficiencies.
For example, wrt AC- halfling still gets 1AC, which is nothing really anymore. Chattering gives 3% dodge. This is nothing for an item that is so hard to get when the character's AC has been effectively halved.
For death spells, there have been some decent suggestions. I hope the "Hard to Kill" doesn't go through personally ( because I happen to like god-mode, if the time and effort has been put in), but I can see how the top end players want a challenge. I believe everyone should get some cake at the party. If the "Hard to Kill" goes through, hopefully Epic Hard won't be touched. Leave it for the Elite on Epic Elite. They are a very small portion of the player base. There is absolutely no reason to touch Epic Hard. If it goes through, hopefully there will be a way to keep rogues untouched, and even the single target death-spells.
Sure, I'm just one person, but I am in a large guild. It is my impression that most (if not all) the people I've talked to feel the same as I do. There are many forumites that appear to feel this way as well. Why does this game keep getting changed to help the mediocre at vast negative effects on those who have put many hours into their characters? Is everything just going to be Vanilla? Is it going to be like D3 where there are what, 4 classes and 5 buttons to mash?