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  1. #1
    Community Member Fomori's Avatar
    Join Date
    Sep 2006
    Posts
    473

    Default Suggestion - Easy to Kill DeBuff

    Since we have such an outrage going on with the "Hard to Kill" buff why dont the devs add in an "Easy to Kill" debuff as well.

    This debuff would be applied to mobs in the quest UNTIL they were hit with any damage. It lowers fort save on insta-kill spells by 20 and sets their hp at 100. Then those players that wanted to simply wail and FoD could do so... AND there is even a reason to not take melees because hitting the mob would make you have to deal with it in a more normal fashion.

    I mean, this is really what they want right?
    Male Fairy: "Dont cry my dear. You know what I do when I'm sad?"
    Felicia Day Fairy: "Look douchy..."

    Quote Originally Posted by mournbladereigns View Post
    Actually, if this Nerf's one of Shade's barb's I doubly support this!

  2. #2
    Community Member Truga's Avatar
    Join Date
    Jul 2009
    Posts
    1,366

    Default

    I'm actually not against this change if it also means reverting to normal pre-U9 cooldowns. I think it was U9 anyway, might have been even earlier.

    Because if I prep my mobs for a wail and figure none of them dies because they were all at 51% (could certainly happen!), then I'll want to wail again in ~5 or so seconds, not 30...

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