I don't see how changing animations so that Great axe/Esos builds get a faster cleave and TWF, Staff, etc styles get a slower cleave is fair.
I also don't agree that reworking cleave so that barbarians get a 0 sec cool down is a fair.
I especially don't think that increasing the damage while leaving a zero cool down is fair.
I wouldn't call using a lot of words and toggles to take exactly what barbarians are doing on live and add 25% more damage at the cost of 1 feat, "inspired".
We may just have to politely disagree here.
I completely agree with you. Supreme cleave is loads of fun and adds and awesome dynamic to barbarian play.
Barbarians will be less fun without it.
I keep both cleave and supreme cleave on my hot bar at all times. There is plenty of room. Every time cleave is off timer, I endeavor to use it in the proper step of my attack chain.
I personally find toggles more cumbersome than other buttons due to various toggles turning off due to log outs and activation times of toggles. I'll concede that this is a personal preference and shouldn't matter.
While the proposed change is not necessarily counter intuitive, it is no more intuitive than: put the feat on your hot bar, hit the button, wait the cool down, hit the button again.
Considering all the various feats enhancements and spells there should be no difference in the intuitive nature of either version of the ability.