Epic monsters on hard and elite are now resistant against death if their CR is above 20. This ward is called “hard to kill” and acts as a death ward until the targets hps drops below 50% which removes the ward. The ward doesn’t restore after the monster heals.
Okay haha that's nice Turbine, now where is the followup buff we are getting for casters?
Nice new effect on new raid loot?
Epic spells!?!?!?
Even more awesome magister destiny?
Or is my caster going to be as useless as all my other toons now...
I've gone through this entire beta with the mindset that Turbine is nerfing things now so classes aren't altogether too powerful once the enhancement pass/new loot/feats/destinies/goodies come out.
Now the enhancement pass is delayed till Novemeber... we only have a half dozen or so epic feats... most of the destinies are horrible... and the nerfs keep coming.
If you are planning on releasing some stuff to bring things back into balance I would appreciate it if you would announce it before I nerd rage any further...
Thanks!