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  1. #1
    Community Member DeadRabbat's Avatar
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    Default New Item List by UltraMonk2

    Big thanks to UltraMonk2 for doing this on Beta(closed).
    so here is the list...without pictures or links.
    List of New and Altered Named Items in Update 14

    Disclaimer: Item Descriptions, Effects and Ingredient requirements may change before going Live.

    Thanks to all those that have contributed so far!


    Demonweb (Forgotten Realms)

    Beyond the Rift:
    * Planar Focus of Erudition - Trinket: Charisma +8, Planar Focus: Erudition Set Bonus [ML:22,BtCoE] (Chest Loot)
    Reclaiming the Rift:
    Trial by Fury:
    * Hide of the Goristro - Leather Armor: +6, Constitution +8, Toughness, Rough Hide, Melee Alacrity 10%, Vertigo +10 [ML:22] (End Chest)
    * Planar Focus of Subterfuge - Insightful Wisdom +3, Planar Focus: Subterfuge [ML:22,BtCoE]
    * Spidersilk Robes - Robe: Insightful Charisma +3, Armor Bonus +9, Potency, Wizardry IX, Resistance +6, Concentration +15, Toughness [ML:22]
    Yugoloth



    Eveningstar (Forgotten Realms)

    Commendation Turn Ins - Not all sets are available in Beta yet, please refrain from posting that your particular set is missing :-)
    Clerics of Amaunator
    * Star of Day - Shortsword:
    * Breastplate of the Shining Sun - Breastplate: +6, Resistance +6, Efficient Metamagic - Empower Healing II, Toughness, Amaunator's Blessing Set Bonus [ML:20] [10 Clerics of Amaunator Commendations]
    * Signet of the Shining Sun - Ring: Charisma +7, Exceptional Wisdom +2, Superior Healing Lore, Amaunator's Blessing Set Bonus [ML:20] [5 Clerics of Amaunator Commendations]
    * Symbol of the Shining Sun - Necklace: Wisdom +7, Exceptional Charisma +2, Concentration +15, Amaunator's Blessing Set Bonus [ML:20] [5 Clerics of Amaunator Commendations]
    * Potions of Shield of Faith +5 - Potion: Shield of Faith [CL:20] [ML:18] [1 Clerics of Amaunator Commendation]

    Druids of the King's Forest
    * Implement of the Deep Woods - Quarterstaff: 2[1d6]+6, Devotion +90, Magnetism +90, Combustion +90, Superior Fire Lore, Superior Lightning Lore, Inherent Elemental Resistance - 5, Spell: Restoration [CL:7,1/Charge] [ML:20,BtCoA] [15 Druids of King's Forest Commendations]
    * Leathers of the Woodsman - Leather Armor: +6, Dexterity +7, Melee Alacrity 10%, Hide +15, Woodsman's Guile Set Bonus [ML:20,BtCoA] [10 Druids of King's Forest Commendations]
    * Lenses of the Woodsman - Goggles: True Seeing, Attack Bonus +3, Seeker +6, Woodsman's Guile Set Bonus [ML:20,BtCoA] [5 Druids of King's Forest Commendations]
    * Boots of the Woodsman - Boots: Striding +30%, Insightful Dexterity +2, Move Silently +15, Woodsman's Guile Set Bonus [ML:20,BtCoA] [5 Druids of King's Forest Commendations]
    * Potion of Barkskin (+5)
    * Docent Upgrade: Woodsman's Guile

    Purple Dragon Knights
    * Oathblade - Longsword: 2[1d10]+6, Superior Parrying, Absolute Law, Vorpal, Keen, Maiming, Bleed [ML:20] [15 Purple Dragon Knight Commendations]
    * Purple Dragon Armor - Full Plate: +6, Heavy Fortification, Superior False Life, DR 5/-, Knight's Loyalty Set Bonus [ML:20] [10 Purple Dragon Knight Commendations]
    * Purple Dragon Helm - Helm: Constitution +7, Exceptional Strength +2, Intimidate +15, Knight's Loyalty Set Bonus [ML:20] [5 Purple Dragon Knight Commendations]
    * Purple Dragon Gauntlets - Gloves: Strength +7, Exceptional Constitution +2, Healing Amplification +30%, Knight's Loyalty Set Bonus [ML:20] [5 Purple Dragon Knight Commendations]
    * Draught of Greater Heroism - Potion: Greater Heroism [CL:20] [ML:18] [1 Purple Dragon Knight Commendation]

    Villager
    * Stout Oak Walking Stick - Quarterstaff: 2[2d6]+6, Aligned, Impact, Fracturing, Felling the Oak, Immunity to Slippery Surfaces [ML:20] [15 Villager Commendations]
    * Vestments of the Sun Soul - Outfit: Armor Bonus +9, Resistance +6, Enhanced Ki +1, Reinforced Fists, Way of the Sun Soul Set Bonus [ML:20] [10 Villager Commendations]
    * Bracers of the Sun Soul - Bracers: Wisdom +7, Exceptional Constiution +2, Superior Parrying, Way of the Sun Soul Set Bonus [ML:20] [5 Villager Commendations]
    * Belt of the Sun Soul - Belt: Constitution +7, Exceptional Wisdom +2, Concentration +15, Way of the Sun Soul Set Bonus [ML:20] [5 Villager Commendations]
    * Draught of Sparkling Apple Cider - Potion: Recovers Spell Points over 20 Seconds [CL:20] [ML:19] [1 Villager Commendation]
    * Draught of Hearty Apple Cider - Potion: Recovers Hit Points over 20 Seconds [CL:20] [ML:19] [1 Villager Commendation]

    War Wizards
    * Alarphon's Staff - Quarterstaff: 2[1d6]+6, Elemental Manipulation (+90 Equipment Bonus to Acid, Cold, Electric, Fire Spell Power), Greater Arcane Lore, Spells: Lightning Bolt, Fireball, Cone of Cold, Hold Monster [CL:20,25/Charges,Recharge Over Time] [ML:20] [15 War Wizards Commendations]
    * War Wizard's Robe - Robe: +6, Archmagi, Elemental Absorption 5%, Concentration +15, Battle Arcanist Set Bonus [ML:20] [10 War Wizards Commendations]
    * War Wizard's Bracers - Bracers: Armor Bonus +9, Spell Penetration VIII, Elemental Spell Power, Greater Elemental Energy, Battle Arcanist Set Bonus [ML:20] [5 War Wizards Commendations]
    * War Wizard's Amulet - Necklace: Protection +6, Spell Focus Mastery +1, Greater Elemental Spell Power, Battle Arcanist Set Bonus [ML:20] [5 War Wizards Commendations]
    * Potion of Lasting Haste - Potion: Haste [CL:20] [ML:18] [1 War Wizards Commendation]

    Don't Drink the Water:
    Impossible Demands:
    Murder by Night:
    The Battle for Eveningstar:
    * Drow Piwafwi - Cloak: Hide +15, Move Silently +15, Invisibility Guard, Sneak Attack Bonus +5 [ML:20]
    * Drow Smoke Goggles - Goggles: Blindness Immunity, Manslayer, Seeker +6, Spot -5 [ML:20] (Chest Loot: End Chest)

    Eveningstar Challenges (Forgotten Realms)

    Grove of the Great Tree: Defenseless
    * Eveningstar Challenge Ingredient: Fey Toadstool
    Grove of the Great Tree: The Great Tree
    * Eveningstar Challenge Ingredient: Enchanted Moss
    The Ruined Keep: The Sunset Ritual
    * Eveningstar Challenge Ingredient: Platinum Tricrowns
    The Ruined Keep:
    Underdark Arena: Fight to the Finish
    * Eveningstar Challenge Ingredient: Silver Falcons
    Underdark Arena: The Ring of Fire
    * Eveningstar Challenge Ingredient: Golden Lion

    Gianthold (Eberron)

    Dragonscale Armors
    ** Base Statistics
    Heavy Armor: Armor Bonus 22, MDB 2, ACP -3, ASF 35%
    Medium Armor - Armor Bonus 17, MDB 6, ACP -1, ASF 25%
    Light Armor - Armor Bonus 11, MDB 12, ACP 0, ASF 10%
    Robe - Armor Bonus 8
    Docent - Armor Bonus 6/12/17 (Composite/Mithril/Adamantine)
    ** White (Defensive Melee)
    +5, Protection +5, Heavy Fortification, Cold Resistance 30, Shield Bonus to AC: 4
    ** Blue (Arcane DPS/Healer)
    +5, Potency 52, Greater Arcane Lore, Spell Penetration VII, Electricity Resistance 30
    ** Black (Melee DPS)
    +5, Haste Guard, Armor Piercing 10%, Acid Resistance 30, Relentless Fury

    King's Forest (Forgotten Realms)

    Explorer Area - Rare Encounters
    Commendation: Clerics of Amaunator
    Commendation: Purple Dragon Knights
    Commendation: Villagers of Eveningstar
    Commendation: War Wizards
    The Lost Thread:
    * Ancient Gemstone - Docent: Adamatine Body +20, Mithral Body +14, Composite Plating +7, +6, Resistance +6, Constitution +7, Good Luck +2 [ML:20] (Chest Loot: End Chest)
    * Archaic Device - Runearm: Force Shot, Max Charge Tier V, Rune Arm Imbue: Force IV, Potency +60, Protection +6, Elemental Absorption 5% [ML:20] (Chest Loot: End Chest)
    The Riddle:
    The Unquiet Graves:
    * Grave Wrappings - Handwraps: +6, Entropic, Soul Eating, Improved Destruction, Stunning +10, Taint of Evil [ML:20,BtCoE] (Chest Loot: End Chest)
    * Pale Rod - Club: 2[1d6], +6, +18 Universal Spell Power, Nullification, Superior Void Lore, Improved Light Resistance [ML:20,BtCoE] (Chest Loot: End Chest)

    Korthos

    The Collaborator
    * Flintan's Bite - Scimitar: 1d6+0, Bodyfeeder, Swim +3, Jump +3 (End Reward)

    Pet Certificates

    Fruit Bat
    Obsidian Elemental
    Rust Monster

    ** Secret Cow Level (It's A Secret) **
    * Mr ****inson's Cowbell - Trinket: Spell: Summon Cow [CL:20,1/Day]

    Three Barrel Cove (Eberron)

    * Brine's Shaman Staff - Quarterstaff: +2, Cha/Int Attack, Str Damage, Spellcasting Implement, Glaciation, Magnetism, Minor Ice Lore, Minor Lightning Lore, Tidal, Spell: Gust of Wind [3/Charges,Eternal] [ML:6]
    * Chieftain's Spear - Quarterstaff: +2, Bleed, Maiming, Puncturing [ML:4]
    * Corsair's Bandana - Helm: Spot +5, Swim +5, Resistance +2, Corsair's Cunning Item Set [ML:5]
    * Corsair's Cufflinks - Bracers: Armor Bonus +5, Haggle +5, Attack Bonus +1, Corsair's Cunning Item Set [ML:5]
    * Corsair's Galoshes - Boots: Balance +5, Jump +5, Striding +15%, Corsair's Cunning Item Set [ML:5]
    * Orcish Privateer's Plate - Full Plate: +3, Mithral, Feat: Mobility, Intimidate +5 [ML:4] (Chest Loot: Captain Dustdyn)
    * Scorching Wraps - Handwraps: +2, Flaming Burst, Spiked, Bleed [ML:4] (Chest Loot: Scorchtusk)
    * Scoundrel's Cutlass - Scimitar: 1d8+2, Frost, Anarchic [ML:6]
    * Scoundrel's Greatsword - Greatsword: 2d8+2, Flaming, Anarchic [ML:6]
    * Scoundrel's Longsword - Longsword: 1d10+2, Shock, Anarchic [ML:6]
    * Scoundrel's Repeating Heavy Crossbow - Repeating Heavy Crossbow: 1d12+2, Acid, Anarchic [ML:6]
    * Strinati's Hand Cannon - Runearm: Exploding Cannon Shot, Max Charge Tier 3, Wizardry II, Rune Arm Imbue: Fire II, Craftable +3 [ML:5] (Chest Loot: Strinati)
    * Tiefling Assassin's Blade - Short Sword: 1d6+2, Keen, Wounding, Poison [ML:4] (Chest Loot: Ithun Orenah)
    * Treasure Map Piece - Consumable: +1 to Loot for 15 Seconds

    Underdark (Forgotten Realms)

    Breaking Dun'Robar:
    Dead Reckoning:
    In the Belly of the Beast:
    * Earthcarver - Great Sword: 4[2d6]+10, Brilliance, Radiant Blast, Disintegration, Greater Ooze Bane, Greater Aberration Bane, Greater Magical Beast Bane, Superior Acid Resistance, Acid Absorption - 20% [ML:20] (Drops on Leaving Adventure)
    Slaver House:
    * Seal of House Avithoul - Ring: Insightful Wisdom +2, Sneak Attack Bonus +5, Exceptional Sneak Attack Bonus +3, Improved Deception [ML:21] (Hidden Chest)
    The House of Broken Chains:
    * Slaver's Hand Crossbow - Repeating Light Crossbow: 2[1d8]+6, Poison Burst, Bleed, Nightshade Venom, Exceptional Sneak Attack Bonus +3, Constitution Poison (Virulent) [ML:22,BtCoE] (End Reward)
    The House of Death Undone:
    * Staff of the Necromancer - Quarterstaff: 2[1d6]+6, +18 Spellcasting Implement, Potency +68, Nullification +102, Spell Penetration IX, Lesser Arcane Augmentation IX, Major Necromancy Focus [ML:21,BtCoE] (End Chest)
    The House of Rusted Blades:
    The Portal Opens:
    The Temple of Lolth:
    Wormfood

    Unknown

    * Blade of the High Priestess - Dagger: 2[1d4]+6, +18 Universal Spell Power, Potency, Improved Paralyzing, Wisdom, Wounding, Slay Living [ML:21,BtCoE] (Chest Loot: The Portal Opens)
    * Holy Symbol of Lolth - Trinket: Spellcasting Implement +15, Nullification +102, Radiance +102, Impulse +102, Exceptional Charisma +1, Exceptional Wisdom +1, Embrace of the Spider Queen [ML:21,BtCoE]
    * Icerazor - Sickle: 2[1d6]+6, Spellcasting Implement +18, Glaciation +102, Major Ice Lore, Slicing, Icy Burst, Freezing Ice [ML:21,BtCoE]
    * Planar Focus of Prowess - Trinket: Dexterity +8, Planar Focus: Prowess Set Bonus [ML:22,BtCoE] (Chest Loot: Deal and the Demon?)
    * Sacrificial Dagger - Dagger: 2[1d4]+6, Poison Burst, Dexterity Poison (Virulent), Negative Energy Spike, Life Stealing, Lesser Vampirism [ML:20,BtCoA]
    * Seal of House Dun'Robar - Ring: Strength +7, Dodge +4%, Stunning +10
    * Stone Heart - Docent: Adamantine Body +22, Mithral Body +10, Composite Plating +4, +6 Enhancement Bonus, Constituion +8, Resistance +6, Protection +6, Toughness [ML:22,BtCoE]

    Item Set Information

    * Amaunator's Blessing 3 Items: -10% Spell Point Cost
    * Battle Arcanist 3 Items: -10% Spell Point Cost
    * Corsair's Cunning 2 Items: Underwater Action
    - Corsair's Cunning 3 Items: Feather Falling
    * Knight's Loyalty 3 Items: +3 To-Hit, +3 Damage, +3 Insight Natural Armor
    * Planar Focus: Erudition: Spell Penetration IX, +250 Spell Points, +15 Psionic Universal Spell Power
    * Planar Focus: Prowess: +4 To Hit, +4 Damage, +15 Physical Resistance
    *** Way of the Sun Soul 3 Items: Centered +2 To-Hit, +2 Damage. Natural 20 Confirmed Critical Hit Temporary Elemental Stance Bonus
    * Fire ~ Form of the Rising Sun - The Form of the Rising Sun practices renewal of body and spirit. When you roll a natural 20 on an attack roll and confirm it as a critical hit, you will gain the benefits of the Cure Moderate Wounds and Restoration spells.
    * Earth ~ Form of the Mid-Day Sun - The form of the Mid-day Sun practices resilience in times of hardship. When you roll a natural 20 on an attack roll and confirm it as a critical hit, you will be protected by a field of ki energy that will reduce all incoming damage by 25% for the next ten seconds. This ability cannot trigger more than once every twenty seconds.
    * Wind ~ Form of the Evening Sun - The Form of the Evening Sun practices adaption to changing circumstances. When you roll a natural 20 on an attack roll and confirm it at a critical hit, you will benefit from the effects of Freedom of M.ovement. and a 6% Morale bonus to Doublestrike chance for the next ten seconds. This ability cannot trigger more than once every twenty seconds
    * Ocean ~ Form of the Setting Sun - The Form of the Setting Sun prepares for battle, when all other options have been exhausted. When you roll a natural 20 on an attack roll and confirm it as a critical hit, you will gain the benefits of a Fire Shield (Cold) spell for the next ten seconds. This ability cannot trigger moe than once every twenty seconds.
    * Woodsman's Guile 3 Items: +4 To Hit on Sneak Attack, +6 To Damage on Sneak Attack

    Item Effects Information

    Relentless Fury - When you strike a killing blow against a foe, you have a chance to gain a +5% enhancement bonus to melee, ranged and unarmed damage for 30 seconds. Reduced proc rate against weak foes.

    Big Thanks to sirgog and Jay023 for most of this information.
    Last edited by DeadRabbat; 06-06-2012 at 06:43 PM.
    Quote Originally Posted by FlimsyFirewood View Post
    That ship has sailed, came back, sailed again, got raided by pirates, became a pirate ship, got cursed to chase after the Flying Dutchman for three centuries, got exorcised to fight in the American Civil War, then got modernized to fight in both World Wars, participated in the D-Day landing and is a decommissioned museum/restaurant now in Key West, Florida.
    Quote Originally Posted by KookieKobold View Post
    I knew i should have actually tested this.

  2. #2
    Community Member Jay203's Avatar
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    mind formatting it to make it easier to read?
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  3. #3
    Community Member DeadRabbat's Avatar
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    Hopefully Ultramonk2 can redo his original post. Since they killed the closed beta forums I can not quote, which i would have done instead.
    Quote Originally Posted by FlimsyFirewood View Post
    That ship has sailed, came back, sailed again, got raided by pirates, became a pirate ship, got cursed to chase after the Flying Dutchman for three centuries, got exorcised to fight in the American Civil War, then got modernized to fight in both World Wars, participated in the D-Day landing and is a decommissioned museum/restaurant now in Key West, Florida.
    Quote Originally Posted by KookieKobold View Post
    I knew i should have actually tested this.

  4. #4
    Community Member t0r012's Avatar
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    Seal of House Dun'Robar - Ring: Strength +7, Dodge +4%, Stunning +10
    Holy $#@!


    Grave Wrappings - Handwraps: +6, Entropic, Soul Eating, Improved Destruction, Stunning +10, Taint of Evil [ML:20,BtCoE] (Chest Loot: End Chest)
    hmm... any word on entropic or souleating?


    Purple Dragon Gauntlets - Gloves: Strength +7, Exceptional Constitution +2, Healing Amplification +30%, Knight's Loyalty Set Bonus [ML:20] [5 Purple Dragon Knight Commendations]
    yes please, I'll take 2 for each toon.
    Move along , Nothing to see here

  5. #5
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    Quote Originally Posted by DeadRabbat View Post
    Hopefully Ultramonk2 can redo his original post. Since they killed the closed beta forums I can not quote, which i would have done instead.
    Yeah I grabbed the original html source code of my posting before they killed the Beta forums but the bloody posting editor doesn't convert the html codes, sigh.

    And the solution was to rename the text file I had to .html, view as a normal web page, copy and paste into editor and it preserved everything. :-)
    Last edited by UltraMonk2; 06-06-2012 at 07:36 PM.
    Visit the DDO Wiki! Unique items: Quest Rewards - Raid Loot - Chest Loot - Item Sets
    DDO Store List, with references on how you can gain items ingame for free!

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