
Originally Posted by
Tid12
The epic moment of this destiny needs an overhaul. Compared to what the other destinies can do, this is actually feels underpowered, really much.
I'd suggest a change to:
Each time an enemy affected by your Dark Shrouding mark dies, you gain 1 charge. When you have accumulated 20 of these charges, you can expend them to enchant your melee and ranged attacks with shadowy energy. You deal an extra 6d6 unholy damage AND an extra 6d6 holy damage with every strike, you generate 50% less aggro, the effective range of your melee attacks increases dramatically, and your ranged attacks have a 30% chance to explode, dealing 10d6 unholy damage to all enemies in a large radius around your target