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  1. #1
    Community Member
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    Nov 2009
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    Default Helf vs Human, Pure vs Split

    Thanks to the exp stones, i'm looking to do a quick TR on my monk. He was a pure WF dark path on his first life [didn't enjoy that but i suspect it was because he had no ToD rings, no DR breakers, no epic gear] and is currently a 12F/8M dwarf tactics build [2nd life, ToD rings, alchemical wraps, epic items] and is much more effective.

    Race
    Helf is a good option largely due to rogue dilly. 6AP for an extra 3d6 makes for better DPS.
    Human is a good option due to the extra feat and potential for solid HA [6 extra AP from not picking up rogue dilly]. TWF, ITWF, GTWF, PA, Dodge, Toughness, Stunning Fist, Stunning Blow, Imp Sunder, IC bludg + human would pick up a second toughness feat for 22 more HP?

    I enjoy playing builds that are more defensive in nature. I'd rather be a raid tank than one of the back side DPSers - safe to say an earth stance human would be a better option?

    Pure vs Split
    My godhand build with haste boost 4 and power surge does good damage - but - his damage mitigation isn't as good as i'd like [i usually play FVS or WF construct capable casters]

    Gm earth stance and capstone DR should make a big difference in survivability, which is what i prefer.

    Would a pure human dark path monk be significantly behind damage wise compared to a kensai/monk split?

    Pretty sure i'm looking at a pure dark path human build for my play style, but as i'm new to melee i want to see if i'm missing anything in my thinking.

    Thanks

  2. #2
    The Hatchery Habreno's Avatar
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    Default

    If you *have* DR breakers a Human (or even Dwarf for HP) pure 20 Dark Monk would work wonders.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  3. #3
    Community Member RabidApathy's Avatar
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    Default

    In your feat list, I don't see the active monk pastlife feat. A die step will pretty much equate to ~2 damage a hit (and yes it stacks with a die step from items), which I think is more useful than a second toughness.

  4. #4
    Community Member
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    Default

    heh. Over sight on my part.

    I had the 10 feats and then couldn't remember what the 11th would be.

    PL Monk > 2nd toughness - agreed.

    Human dark = tank

    Helf rogue dilly = DPS

    Anything light = utility

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