I have been putting a lot of thought into an arcane magic styled fighter (with light or medium armor, and maybe a light shield) And thought the best way to do it is like a paladin. Just that it will have arcane spells instead of divine. But I have also given other thought to it. A sort of "way to make it special". I came up with the idea of having a weapon enchantment/defensive/protective spells with maybe magic missile being the kind of damage spells you get (small single target damage spells). This way you can give the calss lvls 1-4 or 1-5 arcane spells but restrict what spells are available to them, or even making them have their own line of spells like the artificer for enchanting their weapons. This is just a class idea. But just wondering how people would like it. Pretty much it'd be like a fighter that has some magical resistance or magical ability for certain purposes that wouldn't break the games difficulty. So, what are your thoughts on this. Good or bad, or maybe you have something to add to it or maybe you thought up your own way for making this sort of class. And before you say the artificer already fills this role. I am talking about a class with no specialist abilites like disabling traps. So it is not like an artificer. But it would have better health as more of a "Melee" styled class.