I am going crazy planning a monkcher. So I settled on helf Fighter12/Monk7/Wiz1 (Thank you Shat for the advice...)
But I was playing around and came up with this. Will give me an obscene number of feats. More than I need but it can be very fun, I think. Even too augment summaning. Just becasue I could. Will give me great burst from 10k and manyshot. And even melee should be OK.
It's similar to this build, but that got no comments. (Maybe for reason lol): http://forums.ddo.com/showthread.php?t=356723
1. Does this sound good? Is it that worse than KensaiII/7Monk/1Wiz?
2. Does devotion from ranger stack with monk imp. recovery? --> YES
3. Will my melee be good? I have all the TWF feats, so it should be.
4. Is crit range bludgeon worth taking? -->NO
5. Does sunder worth with ranged? I can take imp sunder. --> NO
6. Another toughness instead of bludgeon wep focus? --> Maybe
Any other comments?
EDIT:
Took into account some comments.
Also Added another option. Will take mental tough feat - no wiz. Gives me Imp evasion that Monk gets at lvl 9.
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Level 20 Lawful Neutral Half-Elf Male
(8 Monk \ 11 Ranger \ 1 Wizard)
Hit Points: 374
Spell Points: 475
BAB: 17\17\22\27\27
Fortitude: 17
Reflex: 18
Will: 20
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 20) (Level 20)
Strength 13 16 16
Dexterity 13 16 20
Constitution 15 18 18
Intelligence 8 11 11
Wisdom 18 26 28
Charisma 8 11 11
Tomes Used
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Level 1 (Ranger)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Ranger)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 3 (Ranger)
Feat: (Selected) Weapon Focus: Ranged Weapons
Feat: (Automatic) Diehard
Level 4 (Ranger)
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Selected) Toughness
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 7 (Ranger)
Feat: (Automatic) Improved Wild Empathy
Level 8 (Ranger)
Level 9 (Ranger)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Evasion
Level 10 (Ranger)
Level 11 (Ranger)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Level 12 (Wizard)
Feat: (Wizard Bonus) Augment Summoning
Feat: (Selected) Zen Archery
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Level 13 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) AC Bonus
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike
Level 14 (Monk)
Feat: (Monk Bonus) Toughness
Feat: (Automatic) Meditation
Level 15 (Monk)
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind
Level 16 (Monk)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Level 17 (Monk)
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Purity of Body
Level 18 (Monk)
Feat: (Selected) Quick Draw
Feat: (Monk Bonus) Toughness
Level 19 (Monk)
Feat: (Automatic) Wholeness of Body
Level 20 (Monk)
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Ten Thousand Stars
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Adept of Wind
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Ranger Devotion I
Enhancement: Ranger Devotion II
Enhancement: Ranger Devotion III
Enhancement: Ranger Devotion IV
Enhancement: Wizard Energy of the Scholar I
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Half-Elf Improved Trap Sense I
Enhancement: Half-Elf Improved Trap Sense II
This is option B:
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Level 20 Lawful Neutral Half-Elf Male
(9 Monk \ 11 Ranger)
Hit Points: 356
Spell Points: 450
BAB: 17\17\22\27\27
Fortitude: 17
Reflex: 18
Will: 18
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 20) (Level 20)
Strength 13 16 16
Dexterity 13 16 20
Constitution 15 18 18
Intelligence 8 11 11
Wisdom 18 26 28
Charisma 8 11 11
Tomes Used
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Level 1 (Ranger)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Ranger)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 3 (Ranger)
Feat: (Selected) Weapon Focus: Ranged Weapons
Feat: (Automatic) Diehard
Level 4 (Ranger)
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Selected) Toughness
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 7 (Ranger)
Feat: (Automatic) Improved Wild Empathy
Level 8 (Ranger)
Level 9 (Ranger)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Evasion
Level 10 (Ranger)
Level 11 (Ranger)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Level 12 (Monk)
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Monk Bonus) Zen Archery
Feat: (Automatic) AC Bonus
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike
Level 13 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) Meditation
Level 14 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind
Level 15 (Monk)
Feat: (Selected) Mental Toughness
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Level 16 (Monk)
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Purity of Body
Level 17 (Monk)
Feat: (Monk Bonus) Toughness
Level 18 (Monk)
Feat: (Selected) Quick Draw
Feat: (Automatic) Wholeness of Body
Level 19 (Monk)
Level 20 (Monk)
Feat: (Automatic) Improved Evasion
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Static Charge
Enhancement: Ten Thousand Stars
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Adept of Wind
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Ranger Devotion I
Enhancement: Ranger Devotion II
Enhancement: Ranger Devotion III
Enhancement: Ranger Devotion IV
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Half-Elf Improved Trap Sense I
Enhancement: Half-Elf Improved Trap Sense II