Hi guys, just wanting some robust feedback on a probably delusional take on a Trapping+Healing+GTWF FvS.
This was a quick run-by, as a disclaimer, some feats may be out of logical order... like not taking Quicken early on instead of Maximize and so on.
Code:
Character Plan by DDO Character Planner Version 03.12.02
DDO Character Planner Home Page
Level 20 Lawful Good Half-Elf Male
(2 Rogue \ 18 Favored Soul)
Hit Points: 338
Spell Points: 1684
BAB: 14\14\19\24
Fortitude: 15
Reflex: 19
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 12 16
Dexterity 15 20
Constitution 14 18
Intelligence 16 20
Wisdom 8 10
Charisma 12 14
Tomes Used
+2 Tome of Dexterity used at level 6
+2 Tome of Intelligence used at level 12
+2 Tome of Strength used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20
+2 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 9
Bluff 1 2
Concentration 4 27
Diplomacy 1 2
Disable Device 7 29
Haggle 5 6
Heal -1 0
Hide 6 9
Intimidate 1 2
Jump 5 7
Listen 3 4
Move Silently 6 9
Open Lock 6 25
Perform n/a n/a
Repair 3 5
Search 7 29
Spot 3 7
Swim 1 3
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Rogue)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Barbarian
Feat: (Selected) Two Weapon Fighting
Level 2 (Favored Soul)
Feat: (Deity) Favored by the Undying Court
Level 3 (Favored Soul)
Feat: (Selected) Maximize Spell
Level 4 (Favored Soul)
Level 5 (Favored Soul)
Level 6 (Favored Soul)
Feat: (Selected) Empower Healing Spell
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Level 7 (Favored Soul)
Level 8 (Favored Soul)
Level 9 (Favored Soul)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Favored Soul)
Level 11 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Level 12 (Favored Soul)
Feat: (Selected) Quicken Spell
Level 13 (Favored Soul)
Level 14 (Rogue)
Level 15 (Favored Soul)
Feat: (Selected) Toughness
Level 16 (Favored Soul)
Level 17 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Level 18 (Favored Soul)
Feat: (Selected) Greater Two Weapon Fighting
Level 19 (Favored Soul)
Level 20 (Favored Soul)
Enhancement: Rogue Skill Boost I
Enhancement: Half-Elf Improved Damage Reduction I
Enhancement: Half-Elf Improved Damage Reduction II
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Undying Call (Favored Soul)
Enhancement: Favored Soul Scimitar Specialization I
Enhancement: Favored Soul Scimitar Specialization II
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Disable Device I
Enhancement: Improved Open Lock I
Enhancement: Improved Search I
Enhancement: Favored Soul Prayer of Life I
Enhancement: Favored Soul Prayer of Life II
Enhancement: Favored Soul Prayer of Life III
Enhancement: Favored Soul Prayer of Incredible Life I
Enhancement: Favored Soul Prayer of Incredible Life II
Enhancement: Favored Soul Prayer of Incredible Life III
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Energy of the Scion IV
Enhancement: Half-Elf Barbarian Constitution I
Enhancement: Rogue Dexterity I
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
Enhancement: Favored Soul Toughness IV